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Brynnza

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Brynnza

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44 comments

  1. Bob100
    Bob100
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    • 17 kudos
    Wow good mod but this really needs to be updated!
  2. TermenatorBat
    TermenatorBat
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    The mod is awesome! I want the Pontiac firebird style car (Black n Red vers) to be indestructible only, how do i know whitch xml to choose? Please reply, thanks.
    1. EmperorPHNX
      EmperorPHNX
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      I hate it when good looking cars got damaged and this mod fixed that, thanks a lot <3
  3. armon101
    armon101
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    Is there a way to uninstall this mod?
    The downside of having indestructible cars, is that when you flip them or get them stuck they stay that way for ever.
    I was a dumb ass and did this to most of the cars in my game and now have nothing to drive.
    Only way to fix this is to uninstall this mod and have them blow up.
    Im not sure I can just go and delete the xml folder with the modded files or not.
    1. Imonfire1161
      Imonfire1161
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      If you uninstall the mod and blow up all the cars, you still have nothing to drive.

      You don't know the cars are also "perma death"?
    2. ferhatyildirim
      ferhatyildirim
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      FYI, in breakdown, the vehicles do not reincarnate themselves after they blow up..
    3. ferhatyildirim
      ferhatyildirim
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      I dnt think the unknown even tried this mod?!??!?!
      -unless, the is playing vanilla
    4. Brynnza
      Brynnza
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      • 2 kudos
      Have a look in the folder the mod came in and take not of the files, delete the XML's that were added by it and the cars will go back to being vulnerable.
      Note they'll take damage as in vanilla and may explode.

      What you can do whilst this mod is still installed is find a pickup truck and ram them, obviously the truck wont take damage, nor will the other car, but do it right and they'll flip back over.

      Drive carefully
    5. LexLooter
      LexLooter
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      I know it's been a couple years, but if anyone ever find themselves in the same situation, you can install the awesome Grappling Hook mode. Use it to get to a high place (a rock or a roof), then pull the vehicle towards you and drop it on top of a ramp, other vehicles, etc. Eventually it will flip and land on its wheels.
    6. adleluis00
      adleluis00
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      Never mind this comment xD i made a mistake lol
    7. 2017Nexus2017
      2017Nexus2017
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      • 1 kudos
      AW wicked!
    8. 2017Nexus2017
      2017Nexus2017
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      • 1 kudos
      aw yes!
  4. 2017Nexus2017
    2017Nexus2017
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    • 1 kudos
    Your mod crashes the game on lifeline DLC just before the bridge right after you kill the zombies at the beginning of the story.
  5. AscendedSpartan
    AscendedSpartan
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    Beware YOSE owners. Indestructible Vehicles will only cover those in the original game, meaning anything added in YOSE such as the flame kit cars and truck, will not be working. My suggestion, if you are playing Story and Breakdown, rush to grab yourself a Dark Brown Modern Pickup or the Military Truck. Both are impervious to anything short of falling through the map (never doubt State of Decay... it has done it to me more times than I can count on both hands). Lifeline I would just stick with the Military Trucks.

    Good news though! It still works so enjoy the power of running down dozens of hordes, squashing them Big 'Uns, giving Screamers a lungful of rubber, hearing the sounds of SWAT and Military zombies bounce like any other, and watching as Ferals fling themselves to their death upon your vehicle. Don't try to run a Bloater over though... the vehicle is invincible... not you.
    1. gwynhefar
      gwynhefar
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      Actually with Notepad++, it's insanely easy to do this for any and all vehicle xml files, including those from other mods, in one big batch. I wouldn't mind walking someone through it if they want.
    2. adleluis00
      adleluis00
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      If you can walk me through, i'd appreciate it a lot :D
    3. 2017Nexus2017
      2017Nexus2017
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      • 1 kudos
      lol no reply
  6. DJLD50
    DJLD50
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    Okay, only installed a few mods for this game and few other games, so got a question? I Merged the Game file from the downloaded Mod with the Game file in my Games Directory, thats what I was supposed to do to get the mod to work correct?
    I tried out the mod in game thinking that Vehicles would no longer take any damage, since the mod says DMG NULL but I found vehicles still do get damaged, noticed it on the lil Volkswagon lookin 4 door sedan and also on the trucks when zombies grab on and hang onto the side?
    Does this mod work with other vehicle mods? Cuz I have used another mod that gives a few new vehicles or vehicle skins, like gives one of the Ford F150 lookin trucks an Army Ranger Skin.... would that conflict with this mod and make it not work?

    Thanks in Advance
  7. razer20051127
    razer20051127
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    where do I put the xml files?
    1. razer20051127
      razer20051127
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      nevermind i got it
    2. omegawolf27
      omegawolf27
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      how?
  8. jkraem12
    jkraem12
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    Do i have to start a new game to use this mod?
  9. liveman2k
    liveman2k
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    • 2 kudos
    Does this mod really make cars "Indestructible"? my pickup is much stronger now but it still breaks and smokes after tons of zombie hitting. Plus, cars CAN BE DESTROYED by grenade launchers. This mod made cars much stronger, but as of Indestructible I wouldn't call it a 100%. Caused me a great deal of building material resources.
  10. JackRabbitTM
    JackRabbitTM
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    I found a bug. If you have this mod installed, you can not access the vehicle storage of red modern pick-up trucks. Idk why but it happened when I installed this mod.
    1. Brynnza
      Brynnza
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      • 2 kudos
      Could be to do with the litany of updates released since I made this mod, ill reinstall SOD soon and have a look into it.
    2. vanheggio
      vanheggio
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      • 0 kudos
      Open pickupnew_red.xml with notepad++ and add this after line 417:

      <Component name="InventoryTrunk" damageMax="0" position="0,-3.5,1.15" size="3.15,1.6,2.0" useBoundsFromParts="0">
      <amageBehaviors/>
      </Component>

      now add this after line 688:


      </Action>
      <Action class="Inventory">
      <Activations>
      <Activation type="OnUsed" param1="component" param2="InventoryTrunk"/>
      </Activations>

      Now it works

      thanks to brynnza for this great mod!


    3. Ashmic
      Ashmic
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      • 2 kudos
      thanks for the mod

      D
    4. Leaf16591
      Leaf16591
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      • 16 kudos
      can you explain me how fix the mod with your method?
    5. shring
      shring
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      vanheggio I doubt you look at this but you solved an hours worth of aggravation. Thanks so much