This tutorial will show how to make an Engine.ini mod with your customized settings.
Section #1: Download Unreal Engine 4
The tool to create .pak files (UnrealPak) is part of UE4 and separate distribution is not allowed, so you'll have to download UE4 for yourself.
The game is using v4.21 and it's recommended to download the same version, but a different version might work as well.
I used the Epic Launcher to download UE4.
Tip: The necessary files are among the first to download and you don't need to download the whole thing, you can copy the files as soon as they are downloaded...
Section #2: Making your mod
1, Download this pack, contains the current version of DefaultEngine.ini with the correct folder structure and a .bat file: __Mods.rar
2, Extract the files, now get UnrealPak from your UE4 installation folder, Default:C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\Win64
Copy all UnrealPak files to your _Mods folder:

3, Open DefaultEngine.ini located in the "pakchunk99-Mods_CustomEngine_P\..." folder.

4, The [SystemSettings] section is where you can add your Custom settings or change the ones I already added.
5, To create the .pak file Drag and Drop the pakchunk99-Mods_CustomEngine_P into the CreatePak.bat file.
6, Copy the created pakchunk99-Mods_CustomEngine_P.pak to Jedi Fallen Order\SwGame\Content\Paks
Done!
Section #3: Extracting the game files
This last part will show how to extract the game files.
Download QuickBMS and the latest UE4 Script
The config files are stored in the first pak file: pakchunk0-WindowsNoEditor.pak
Launch QuickBMS: Select the Script file -> Select the .Pak file -> And finally the Location where to extract the files.
Notes: It's also recommended to extract the files with _P in their name, these are patches and might contain updated config files.
17 comments
Is there no way to mod the game anymore?
https://www.mediafire.com/file/detzaosbbvvzfzv/pakchunk99-Mods_CustomMod_P.pak/file
>>>if posting a pak file link is not allowed on comments pls edit my post and notificate me, i will go and upload it as a mod instead.
edit- it seems the corpse thing is not working, ive copied the
rs.AI.Corpse.MaxCorpses=99
rs.AI.Corpse.MaxCorpseLifetime=9999
on the place it was telling me to copy it....., anyone knows why its not working?
if i use the no corpse removal mod it works but then it conflicts with the motion blur and thats REALLY important because the lightsaber looks really WTFimmersion breaking in some parts of the game without it.
edit 2: it was another mod conflicting with it, the black outfit mod, now it all works. (its compatible with the lightsaber collor editor btw)
EDIT:
Just found it.
For people who are asking the same thing: It's in the Epic launcher. Unreal Engine -> Library
There you can download different versions. Only 4.21 version available was 4.21.2.
I hope it will work.
rs.AI.Corpse.MaxCorpses=99
rs.AI.Corpse.MaxCorpseLifetime=9999
Corpses still disappear if you leave an area but this stops them disappearing before your eyes etc.
Also, someone suggested you can also change fov by just adding fov=70 or is this wrong syntax?
;===REMOVE THE ; FROM A LINE TO ENABLE THE TWEAK ===
fov=70 ; Makes your Field of View wider
r.MaxAnisotropy=16 ; Anisotropic Filtering, Default 8x
r.TemporalAASamples=4 ; Default 8, Lower reduces TAA edge shimmering
r.ViewDistanceScale=2 ; Default 1, Increases grass/object distance by 2x, decreases performance if too high
r.AmbientOcclusionRadiusScale=1 ;SSAO Radius, Default 3, Lower numbers look better
r.AmbientOcclusionLevels=3 ; Increases SSAO Quality, Default 1
I unpacked _Mods.rar file but it does not contain folder "pakchunk99-Mods_CustomEngine_P". When I unpacked your mod pak files with QuickBMS, only files are unpacked, but no folder structure.
When I manually created folder pakchunk99-Mods_CustomEngine_P and added DefaultEngine.ini file to the root of that folder and repacked the folder into pak file, it is not loaded by the game, so I guess I'm missing the correct folder structure.
Edit: Ok I found it, correct folder structure is "pakchunk99-Mods_CustomEngine_P\SwGame\Config\DefaultEngine.ini"