Star Wars: Empire at War
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  • Ryloth (0.8)

    Ryloth (0.8)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Nice canyons and prop placement make this map congruent with what Ryloth was made to look like in the vanilla version of the game. The bridge at the bottom of the map has some problems surrounding it, but nothing a little work can't fix. There are Imperial forces that have been mostly destroyed at a landing zone. The problem is there are some survivors but they can't be controlled or destroyed. There is the same problem in the middle of the map where some Twileks and defensive structures are. Although those are less noticible because you can't get to them since they are up in the mountains. The rest of the map is very playable, as we have come to expect from Bly. There's a Twilek base in the southwest corner of the map and the Rebels and Imperials are separated by two canyons that have capturable turbolasers and landing zones for fortification. the_stag

    • 9.2MB
    • 4
    • --

    Ryloth (0.8)

    Last Update: 20 Apr 2016

    Nice canyons and prop placement make this map congruent with what Ryloth was made to look like in the vanilla version of the game. The bridge at the bottom of the map has some problems surrounding it, but nothing a little work can't fix. There are Imperial forces that have been mostly destroyed at a landing zone. The problem is there are some survivors but they can't be controlled or destroyed. There is the same problem in the middle of the map where some Twileks and defensive structures are. Although those are less noticible because you can't get to them since they are up in the mountains. The rest of the map is very playable, as we have come to expect from Bly. There's a Twilek base in the southwest corner of the map and the Rebels and Imperials are separated by two canyons that have capturable turbolasers and landing zones for fortification. the_stag

  • Felucia (1.0)

    Felucia (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    _237th_SC_Com_Bly has pulled out all the stops for this map. Included is 2 copies, one for skirmish mode and one for galactic conquest mode. He added a .txt file that adds the sarlacc. You need to know a bit about editing .xml files to make this work. If you don't know, then don't worry, it's not necessary to enjoy this Felucia map. The map itself is very nicely done with plenty of poisonous plants and animals to keep infantry from moving too quickly. There are some back paths that only infantry can take which will add to the strategy. I'm going to keep this as the replacement for my GC Felucia map. the_stag

    • 771KB
    • 4
    • --

    Felucia (1.0)

    Last Update: 20 Apr 2016

    _237th_SC_Com_Bly has pulled out all the stops for this map. Included is 2 copies, one for skirmish mode and one for galactic conquest mode. He added a .txt file that adds the sarlacc. You need to know a bit about editing .xml files to make this work. If you don't know, then don't worry, it's not necessary to enjoy this Felucia map. The map itself is very nicely done with plenty of poisonous plants and animals to keep infantry from moving too quickly. There are some back paths that only infantry can take which will add to the strategy. I'm going to keep this as the replacement for my GC Felucia map. the_stag

  • Imperial Shipyard (TFU) (1.0)

    Imperial Shipyard (TFU) (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Imperial Shipyard (TFU) is a space skirmish map for Forces of Corruption by _237th_SC_Com_Bly. Bly brings us another good looking map with this Imperial Shipyard. Loosely based off of the second mission in The Force Unleashed, he has some nicely detailed prop combinations that really convey the impression that you're looking at an Imperial drydock with ships under construction. Coupled with a nice skirmish layout, this map really does the job well. Worth a download for TFU and FoC fans alike.

    • 83KB
    • 4
    • --

    Imperial Shipyard (TFU) (1.0)

    Last Update: 20 Apr 2016

    Imperial Shipyard (TFU) is a space skirmish map for Forces of Corruption by _237th_SC_Com_Bly. Bly brings us another good looking map with this Imperial Shipyard. Loosely based off of the second mission in The Force Unleashed, he has some nicely detailed prop combinations that really convey the impression that you're looking at an Imperial drydock with ships under construction. Coupled with a nice skirmish layout, this map really does the job well. Worth a download for TFU and FoC fans alike.

  • The Frozen Lake (1.1)

    The Frozen Lake (1.1)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    The Frozen Lake is a delightful map made by _237th_SC_Com_Bly. It displays a vast improvement over his previous maps. He makes fairly good use of textures and blends them in to create a nice natural and aesthetic pleasing map. The nature and fog settings are set appropriately however snow might of made a better choice instead of rain. The only things the author could improve on with his mapping technique is making the playable terrain a bit more dynamic, utilizing more textures and blending in the ice with the surrounding textures. Overall the layout is set up well and offers some equal game-play while maintaining a natural feel. The indigenous villages offer a nice twist to the game-play of this map. This is definitely a worthy download and will make for a fun and relaxing skirmish game.

    • 685KB
    • 3
    • --

    The Frozen Lake (1.1)

    Last Update: 20 Apr 2016

    The Frozen Lake is a delightful map made by _237th_SC_Com_Bly. It displays a vast improvement over his previous maps. He makes fairly good use of textures and blends them in to create a nice natural and aesthetic pleasing map. The nature and fog settings are set appropriately however snow might of made a better choice instead of rain. The only things the author could improve on with his mapping technique is making the playable terrain a bit more dynamic, utilizing more textures and blending in the ice with the surrounding textures. Overall the layout is set up well and offers some equal game-play while maintaining a natural feel. The indigenous villages offer a nice twist to the game-play of this map. This is definitely a worthy download and will make for a fun and relaxing skirmish game.

  • Bespin (1.0)

    Bespin (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    My best-friend's cousin was at an illegal Wampa fight once. Instead of fighting the Wampas broke out of the ring and started attacking and eating the crowd. My best-friend's cousin was lucky that he had crappy seats in the back and could escape. It's true! I saw the scar on his arm where he said the Wampa tried to swat him. The constant healing sound from the Wampa fights gets a bit annoying until it gets drowned out. I sent in some artillery and took care of the problem real quick like. The map is huge and there is a bit of exploring to do before any real fighting takes place. The mini map needs some work. It's all blue with a couple of green splotches, but it tells me nothing about the map itself. That's really my only criticism. Good jorb. the_stag

    • 6.9MB
    • 3
    • --

    Bespin (1.0)

    Last Update: 20 Apr 2016

    My best-friend's cousin was at an illegal Wampa fight once. Instead of fighting the Wampas broke out of the ring and started attacking and eating the crowd. My best-friend's cousin was lucky that he had crappy seats in the back and could escape. It's true! I saw the scar on his arm where he said the Wampa tried to swat him. The constant healing sound from the Wampa fights gets a bit annoying until it gets drowned out. I sent in some artillery and took care of the problem real quick like. The map is huge and there is a bit of exploring to do before any real fighting takes place. The mini map needs some work. It's all blue with a couple of green splotches, but it tells me nothing about the map itself. That's really my only criticism. Good jorb. the_stag

  • Raxus Prime Junkyard (1.0)

    Raxus Prime Junkyard (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Raxus Prime Junkyard is a space skirmish map created by _237th_SC_Com_Bly. This map has a three bases in well chosen spots. The map features several open corridors between floating junk, nebulae and asteroids in which you can navigate your ships with ease. This also allows for choke points to be created to an extent. The smaller amount of mines requires you to spend your money carefully if you wish to win the battle. The odd shipyard and pirate base are an excellent addition allowing players to choose how they play the map instead of mindlessly spamming ships. Overall this is a well laid out map with some interesting lighting angles. Consider downloading this map for a fun skirmish game.

    • 333KB
    • 3
    • --

    Raxus Prime Junkyard (1.0)

    Last Update: 20 Apr 2016

    Raxus Prime Junkyard is a space skirmish map created by _237th_SC_Com_Bly. This map has a three bases in well chosen spots. The map features several open corridors between floating junk, nebulae and asteroids in which you can navigate your ships with ease. This also allows for choke points to be created to an extent. The smaller amount of mines requires you to spend your money carefully if you wish to win the battle. The odd shipyard and pirate base are an excellent addition allowing players to choose how they play the map instead of mindlessly spamming ships. Overall this is a well laid out map with some interesting lighting angles. Consider downloading this map for a fun skirmish game.

  • The Frozen Sea (1.0)

    The Frozen Sea (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Another beautiful map from Bly. This one centers around a large island in the middle of a frozen sea (in case you forgot to read the title). The main island is home to both teams and their bases. Surrounding the island are several smaller islands that house large build pads, mineral processors, shield generators, and turbo laser turrets. This is where the bulk of the initial fighting will take place as each team vies for money and protection of that money. But don't leave your base undefended because there is a mountain pass connecting the two bases that will allow your enemy easy access without proper defense. The photos don't really do this map justice. So check it out, check it outers. Spitting through my costummaps folder and found much unreleashed maps, some are uncompleet some compleet. Expext more older maps this week. This is i made afther my map: The frozen lake. gives a idea how old. the_stag

    • 3.9MB
    • 2
    • --

    The Frozen Sea (1.0)

    Last Update: 20 Apr 2016

    Another beautiful map from Bly. This one centers around a large island in the middle of a frozen sea (in case you forgot to read the title). The main island is home to both teams and their bases. Surrounding the island are several smaller islands that house large build pads, mineral processors, shield generators, and turbo laser turrets. This is where the bulk of the initial fighting will take place as each team vies for money and protection of that money. But don't leave your base undefended because there is a mountain pass connecting the two bases that will allow your enemy easy access without proper defense. The photos don't really do this map justice. So check it out, check it outers. Spitting through my costummaps folder and found much unreleashed maps, some are uncompleet some compleet. Expext more older maps this week. This is i made afther my map: The frozen lake. gives a idea how old. the_stag

  • Alx438 FoC Map Pack (1.0)

    Alx438 FoC Map Pack (1.0)

    Last Update: 12 Jul 2019
    Author: alx438
    Uploader: alx438

    Alx438 FoC Map Pack is a map pack for Forces of Corruption by Alx438. This map pack contains a great deal of Alx's old maps that he submitted, but also has two new space maps that he made recently. Some of these older maps are Naboo Sunset, Return to Mustafar, and his Earth series. The new maps in this map pack are Corellian Blockade and Mustafar Control. These new maps pit the different teams over movie themed locales, especially so with Mustafar. If you've enjoyed his older maps, you should definitely download this pack.

    • 2.3MB
    • 2
    • --

    Alx438 FoC Map Pack (1.0)

    Last Update: 12 Jul 2019
    Author: alx438

    Alx438 FoC Map Pack is a map pack for Forces of Corruption by Alx438. This map pack contains a great deal of Alx's old maps that he submitted, but also has two new space maps that he made recently. Some of these older maps are Naboo Sunset, Return to Mustafar, and his Earth series. The new maps in this map pack are Corellian Blockade and Mustafar Control. These new maps pit the different teams over movie themed locales, especially so with Mustafar. If you've enjoyed his older maps, you should definitely download this pack.

  • Battle of Kolene (1.1)

    Battle of Kolene (1.1)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Battle of Kolene is a ground skirmish map for Forces of Corruption (not standard Empire at War) by _237th_SC_Com_Bly. Bly brings us another fun map to play with the Battle of Kolene. This takes place on Corellia and is inspired by one of the missions from Star Wars: Rogue Squadron. The creator's rendition has much more detail than Rogue Squadron had, thanks to our shiny game engine. The city is filled with a multitude of buildings and has nice texture variation to give the impression of an urban area while the outskirts have some very nice things such as the shore and trees. If you like FoC and Rogue Squadron, then this map would fit you perfectly.

    • 404KB
    • 2
    • --

    Battle of Kolene (1.1)

    Last Update: 20 Apr 2016

    Battle of Kolene is a ground skirmish map for Forces of Corruption (not standard Empire at War) by _237th_SC_Com_Bly. Bly brings us another fun map to play with the Battle of Kolene. This takes place on Corellia and is inspired by one of the missions from Star Wars: Rogue Squadron. The creator's rendition has much more detail than Rogue Squadron had, thanks to our shiny game engine. The city is filled with a multitude of buildings and has nice texture variation to give the impression of an urban area while the outskirts have some very nice things such as the shore and trees. If you like FoC and Rogue Squadron, then this map would fit you perfectly.

  • Capitol City ( Alderaan ) (1.0)

    Capitol City ( Alderaan ) (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Capitol City ( Alderaan ) is a ground skirmish map for Forces of Corruption by _237th_SC_Com_Bly. _237th_SC_Com_Bly brings us another capitol city map with Alderaan, the latest installment in his map series. This map seems to look pretty nice, with trees scattered around and a nice use of Alderaan and urban props in the city limits. Bly has made good use of the height and texture tools, with a nice height variation giving the impression of hills. Admittedly, more textures could've been used, but the creator might have been going for a cleaner and artificial look to his map. This map is well worth the download if you like Bly's mapping style.

    • 681KB
    • 2
    • --

    Capitol City ( Alderaan ) (1.0)

    Last Update: 20 Apr 2016

    Capitol City ( Alderaan ) is a ground skirmish map for Forces of Corruption by _237th_SC_Com_Bly. _237th_SC_Com_Bly brings us another capitol city map with Alderaan, the latest installment in his map series. This map seems to look pretty nice, with trees scattered around and a nice use of Alderaan and urban props in the city limits. Bly has made good use of the height and texture tools, with a nice height variation giving the impression of hills. Admittedly, more textures could've been used, but the creator might have been going for a cleaner and artificial look to his map. This map is well worth the download if you like Bly's mapping style.

  • Ryloth (by Bly) (1.0)

    Ryloth (by Bly) (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Nice canyons and prop placement make this map congruent with what Ryloth was made to look like in the vanilla version of the game. The map is very playable, as we have come to expect from Bly. There's a Twilek base in the southwest corner of the map and the Rebels and Imperials are separated by two canyons that have capturable turbolasers and landing zones for fortification. Hey, this is the 1.0 version of the ryloth map i forgot to upload all these months. Hope you like it all. the_stag

    • 540KB
    • 1
    • --

    Ryloth (by Bly) (1.0)

    Last Update: 20 Apr 2016

    Nice canyons and prop placement make this map congruent with what Ryloth was made to look like in the vanilla version of the game. The map is very playable, as we have come to expect from Bly. There's a Twilek base in the southwest corner of the map and the Rebels and Imperials are separated by two canyons that have capturable turbolasers and landing zones for fortification. Hey, this is the 1.0 version of the ryloth map i forgot to upload all these months. Hope you like it all. the_stag

  • Tantive IV (4.0 Final)

    Tantive IV (4.0 Final)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Tantive IV is a newer version of the old map for Empire at War. Like the previous version, this map is not for Forces of Corruption. Bly's latest version of his Tantive IV map has shown considerable improvement from the earlier renditions. The ground outside the ship decks is now invisible and there is a space skydome placed on the map. More props can be seen inside the ship, though there's is just the one texture inside the ship. Several fighters were placed outside of the Tantive IV in order to give it a space battle feel, but since those are static, it just feels fake. On the other hand, the exterior of the ship has been given more detail, which might please some players. Although there are a few visual flaws, the gameplay is still working and can be quite fun. Give this map a try if you ever wanted to have an indoor ship battle!

    • 919KB
    • 1
    • --

    Tantive IV (4.0 Final)

    Last Update: 20 Apr 2016

    Tantive IV is a newer version of the old map for Empire at War. Like the previous version, this map is not for Forces of Corruption. Bly's latest version of his Tantive IV map has shown considerable improvement from the earlier renditions. The ground outside the ship decks is now invisible and there is a space skydome placed on the map. More props can be seen inside the ship, though there's is just the one texture inside the ship. Several fighters were placed outside of the Tantive IV in order to give it a space battle feel, but since those are static, it just feels fake. On the other hand, the exterior of the ship has been given more detail, which might please some players. Although there are a few visual flaws, the gameplay is still working and can be quite fun. Give this map a try if you ever wanted to have an indoor ship battle!

  • Trandosha (1.0)

    Trandosha (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Bly does it again for us with a wonderful map of Transosha complete with Trandoshans (It's just a bunch of Bossk's, but I can get over that). Each team has some clear advantages and disadvantages which can mean victory or defeat. It's all the little things that come together to make this map nice. Wookie slaves, Trandoshan slavers, an abandoned Imperial base, a cantina with a small settlement next to it... Although I've never been to Trandosha (I've got plans for a trip there next summer), I feel this does a good job representing it. I'd get rid of the Banthas and make the whole place look a bit less rural, but now I'm just finding things to complain about. Another nice map Bly. the_stag

    • 372KB
    • 1
    • --

    Trandosha (1.0)

    Last Update: 20 Apr 2016

    Bly does it again for us with a wonderful map of Transosha complete with Trandoshans (It's just a bunch of Bossk's, but I can get over that). Each team has some clear advantages and disadvantages which can mean victory or defeat. It's all the little things that come together to make this map nice. Wookie slaves, Trandoshan slavers, an abandoned Imperial base, a cantina with a small settlement next to it... Although I've never been to Trandosha (I've got plans for a trip there next summer), I feel this does a good job representing it. I'd get rid of the Banthas and make the whole place look a bit less rural, but now I'm just finding things to complain about. Another nice map Bly. the_stag

  • Bly's mappack (1.0)

    Bly's mappack (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    237th_SC_Com_Bly brings us a map pack with 6 of his maps in. 4 of them you have seen before, but there are 2 new ones. The map pack contains: Forest Fight Forest Fight 2 Forest Fight 3 - New! Capitol City Capitol City Capitol City - New! The maps included are nice, and can provide for some good gameplay. If you are a fan of Bly's maps, then this is for you. If you are just looking for some nice maps to play, then this should be worth the download, as not only will it save you the time of downloading each map separately, but you get 2 new maps. THX1138

    • 2.6MB
    • 1
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    Bly's mappack (1.0)

    Last Update: 20 Apr 2016

    237th_SC_Com_Bly brings us a map pack with 6 of his maps in. 4 of them you have seen before, but there are 2 new ones. The map pack contains: Forest Fight Forest Fight 2 Forest Fight 3 - New! Capitol City Capitol City Capitol City - New! The maps included are nice, and can provide for some good gameplay. If you are a fan of Bly's maps, then this is for you. If you are just looking for some nice maps to play, then this should be worth the download, as not only will it save you the time of downloading each map separately, but you get 2 new maps. THX1138

  • Clone Factory (1.0)

    Clone Factory (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Props go to the creator, because this is an amazing map in many ways. He has done a great job with creating some very imaginative props by combining the existing props ingame. These new combinations really spice up the map and make it feel unique compared to the stock maps and other user-created maps. My only gripe would be that some of the walkways seem like they're floating in thin air for no apparent reason, but other than that, this map is golden. As the creator put it: Old map again. Might be fun to play. ENJOY

    • 3.9MB
    • 1
    • --

    Clone Factory (1.0)

    Last Update: 20 Apr 2016

    Props go to the creator, because this is an amazing map in many ways. He has done a great job with creating some very imaginative props by combining the existing props ingame. These new combinations really spice up the map and make it feel unique compared to the stock maps and other user-created maps. My only gripe would be that some of the walkways seem like they're floating in thin air for no apparent reason, but other than that, this map is golden. As the creator put it: Old map again. Might be fun to play. ENJOY

  • Fight for the Dam (2.0)

    Fight for the Dam (2.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Quality: 7 FunFactor: 7 Creativity: 8 Item Placement: 9 Overall Rating: 7.8

    • 2.7MB
    • 1
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    Fight for the Dam (2.0)

    Last Update: 20 Apr 2016

    Quality: 7 FunFactor: 7 Creativity: 8 Item Placement: 9 Overall Rating: 7.8

  • Forest Fight 2 (1.5)

    Forest Fight 2 (1.5)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Forest Fight 2 is a ground skirmish map for Forces of Corruption by _237th_SC_Com_Bly. This map is another forest map, but with plateaus. We've got the two bases, reinforcement points protected by pirates, and a bunch of Ewok Spawn houses. Visually, the map looks decent at best. There's a nice use of the height tool, but the texturing is quite plain. You've got dirt, rock, and grass plastered in the same pattern as the height map. The creator needs to learn how to make texture variation on his maps. If you can stand looking at this map, then download away. The gameplay does have some potential.

    • 561KB
    • 1
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    Forest Fight 2 (1.5)

    Last Update: 20 Apr 2016

    Forest Fight 2 is a ground skirmish map for Forces of Corruption by _237th_SC_Com_Bly. This map is another forest map, but with plateaus. We've got the two bases, reinforcement points protected by pirates, and a bunch of Ewok Spawn houses. Visually, the map looks decent at best. There's a nice use of the height tool, but the texturing is quite plain. You've got dirt, rock, and grass plastered in the same pattern as the height map. The creator needs to learn how to make texture variation on his maps. If you can stand looking at this map, then download away. The gameplay does have some potential.

  • Lost town of Noypi (2.0)

    Lost town of Noypi (2.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    In my Lost town of Noypi v1.0 review I inferred that the map needed some life. Well, the town is still very much dead, but this map has been given a new sense of life. It's almost a new map entirely so I am going to review it as such. First off, what you did with the mountains is awesome. Both teams' shield generators are nestled up on the mountain divided by the peak and only accessible by infantry. In the northern part of the map there are more mountain trails that hide resource pads, and a sensor array. Two Rancors keep watch over the mountain foothills, so a quick run into the mountains may be harder than usual. This is better than the v2.0 I was hoping for. I look forward to your next map. the_stag

    • 428KB
    • 1
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    Lost town of Noypi (2.0)

    Last Update: 20 Apr 2016

    In my Lost town of Noypi v1.0 review I inferred that the map needed some life. Well, the town is still very much dead, but this map has been given a new sense of life. It's almost a new map entirely so I am going to review it as such. First off, what you did with the mountains is awesome. Both teams' shield generators are nestled up on the mountain divided by the peak and only accessible by infantry. In the northern part of the map there are more mountain trails that hide resource pads, and a sensor array. Two Rancors keep watch over the mountain foothills, so a quick run into the mountains may be harder than usual. This is better than the v2.0 I was hoping for. I look forward to your next map. the_stag

  • New GC (1.0)

    New GC (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    New GC is an aptly named mod for Empire at War (not Forces of Corruption) by _237th_SC_Com_Bly. This is a single XML file that changes the Alderaan GC to an Inner Rim scenario. The scenario is relatively small, but that's not necessarily a bad thing. Small GCs mean less lag and easier focus on your planets. This GC scenario is objective based with the Rebels attempting to save a pirate leader and the Empire trying to take out a Rebel hero. If you wanted a change to the Alderaan GC, then download this file and try it out!

    • 17KB
    • 1
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    New GC (1.0)

    Last Update: 20 Apr 2016

    New GC is an aptly named mod for Empire at War (not Forces of Corruption) by _237th_SC_Com_Bly. This is a single XML file that changes the Alderaan GC to an Inner Rim scenario. The scenario is relatively small, but that's not necessarily a bad thing. Small GCs mean less lag and easier focus on your planets. This GC scenario is objective based with the Rebels attempting to save a pirate leader and the Empire trying to take out a Rebel hero. If you wanted a change to the Alderaan GC, then download this file and try it out!

  • Ryloth (S) (by Bly) (1.0)

    Ryloth (S) (by Bly) (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    My favorite part of this map is that when you play with three teams, it's a solid fight over the resources. The planet Ryloth is on the far left of the map and an asteroid belt surrounds is protected with laser turrets. There are a couple mines in the asteroid belt, with a merchant space dock and a sensor node closer to the planet. It's a rather small map which should lead to some quick battles. ey, simple spacemap in the rim of ryltoh to make my other ryloth map compleet to match the SW the clonewars episodes around ryltoh (only in imperial times ) if i saw it earlyer it would be packed with the Ryltoh landmap. the_stag

    • 72KB
    • 1
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    Ryloth (S) (by Bly) (1.0)

    Last Update: 20 Apr 2016

    My favorite part of this map is that when you play with three teams, it's a solid fight over the resources. The planet Ryloth is on the far left of the map and an asteroid belt surrounds is protected with laser turrets. There are a couple mines in the asteroid belt, with a merchant space dock and a sensor node closer to the planet. It's a rather small map which should lead to some quick battles. ey, simple spacemap in the rim of ryltoh to make my other ryloth map compleet to match the SW the clonewars episodes around ryltoh (only in imperial times ) if i saw it earlyer it would be packed with the Ryltoh landmap. the_stag