Does this require the FMM Alpha? it does not specify in the description. I try to import it and it keeps saying "Archive contains no installable mods" thank you
Since you're making a balancing poll, I thought I'd give my two cents.
Magnaguard Staff should definitely be heavily nerfed, but the price should be reduced as well. It should not be a hero-level reinforcement. It should be a 2k BP reinforcement, not 4k BP.
First of all, current state of things means CIS can have a hero-level unit that doesn't contribute towards the hero cap, because it's a reinforcement. That makes CIS potentially way stronger as a team than the Republic.
Second of all, it is stupidly powerful. It doesn't need to be this powerful. It wasn't even this powerful in the movies: Anakin and Obi-Wan spent some time defeating those droids in RoTS, but it wasn't even a contest - the heroes would prevail over them every time.
Here's some things I'd do: * The reinforcement is too fast, as in it could move a tad slower and attack with half the speed it does as of this date. * Combat Acceleration should be a normal ability with 1 use before cooldown. Perhaps it should be a tad stronger to compensate, I don't know the exact stats, but a class should never be in a situation where it can't run out of stamina and it's really difficult to run out of it when you can replenish it multiple times in a row. * Stamina should probably deplete very quickly when blocking blaster fire, like with Grievous or faster. * If you lower the BP cost, lower the health. Some abilities should probably be nerfed in this scenario too (yes, very vague, but I haven't played with it much). Not sure what I'd do with 4th ability, perhaps it's too much to have it at all. * I have no idea how Droid Rage works, I can't tell if it's working at all, could use better feedback to player or replace it with something more classy, like.... poison AoE from originals.
72 comments
https://www.strawpoll.me/45922293
Thanks for this great mod. Could you please add as autoplayer to IAO BLAST? It would be fantastic!
Thanks again and may the force be with you!
Magnaguard Staff should definitely be heavily nerfed, but the price should be reduced as well. It should not be a hero-level reinforcement. It should be a 2k BP reinforcement, not 4k BP.
First of all, current state of things means CIS can have a hero-level unit that doesn't contribute towards the hero cap, because it's a reinforcement. That makes CIS potentially way stronger as a team than the Republic.
Second of all, it is stupidly powerful. It doesn't need to be this powerful. It wasn't even this powerful in the movies: Anakin and Obi-Wan spent some time defeating those droids in RoTS, but it wasn't even a contest - the heroes would prevail over them every time.
Here's some things I'd do:
* The reinforcement is too fast, as in it could move a tad slower and attack with half the speed it does as of this date.
* Combat Acceleration should be a normal ability with 1 use before cooldown. Perhaps it should be a tad stronger to compensate, I don't know the exact stats, but a class should never be in a situation where it can't run out of stamina and it's really difficult to run out of it when you can replenish it multiple times in a row.
* Stamina should probably deplete very quickly when blocking blaster fire, like with Grievous or faster.
* If you lower the BP cost, lower the health. Some abilities should probably be nerfed in this scenario too (yes, very vague, but I haven't played with it much). Not sure what I'd do with 4th ability, perhaps it's too much to have it at all.
* I have no idea how Droid Rage works, I can't tell if it's working at all, could use better feedback to player or replace it with something more classy, like.... poison AoE from originals.