I think the Clone Rocket Trooper is broken, his Rocket launcher refuses to fire. I don't know if it's a mod incompatibility or what, but it makes him very frustrating to play with.
i know, the rocketeer does not have a high priority since he isnt in Battlefront+, but the new update (V3) breaks the new weapons of this mod (the clone rocket launcher and the bryar pistol). a simple update that makes the rocketeer use regular weapon models (or some from BGR) instead of custom ones would be great
Very fun reinforcement, but perhaps the pistol should be it's main weapon? It's somewhat awkward when the player or AI controlling one of these is stuck with no options to attack other than melee. I'd also love to see the 4th ability slot used for something cool like anti-infantry mines similar to those from the original game.
the only gameplay mods i have are mopheads gunner and imperial shocktrooper and its not a mod cap issue since the game loads up but crashes when going into a map
ok yea that fixed it thanks a bunch just wondering about your mandalorian mod you just released is it intentional to only have him available in the OT maps? and is him not having a cape normal?
Not necessarily, I can fix this. Yes, unfortunately cloth importing in Frosty Alpha isn't a thing, and there aren't a lot of unused cloth meshes to work with either.
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Yes, unfortunately cloth importing in Frosty Alpha isn't a thing, and there aren't a lot of unused cloth meshes to work with either.