Love this mod but I was asking if it is compatible with the sharpshooters of bf+, and also if you read this could you please make a 180 or Wolfpack skin?
If you plan to update this mod once again, could you change the color of the DC-15x's blaster bolts to blue (instead of green) to bring it more in line with the other clone blasters (and make it feel less like the NT-242)? Other than that: such an amazing mod and since the latest buff to the DC-15x one of my favorites.
It should work fine with BF+. I tested it with my regular load order and that has most mods from the pack. You can place it wherever you like, as long as the Gameplay Rework is above it.
The airborne troopers have a visual bug, probably because of the updated mandalorian with dark saber. Now they have a jetpack and their textures are all messed up
I know, it's because of the Mandalorian update. I'm not sure why they switched the mesh they were using, but whatever. I'll update it eventually, along with some small buffs.
This reinforcement doesn't make any sense in terms of gameplay. You need 2 hits to the head (or 3 to the body) to kill a B1 droid. The NT-242 nerf was actually a bad idea, but the fact that elite sniper reinforcements need 2 hits to the head is complete nonsense. If you gave him a weapon like the vanilla NT-242 it would make sense. Even if it costs 2000 battle points instead of the current 1500.
I think the airborne troopers are fine as they are. they are the weakest republic reinforcement, but what do you expect? they are just airborne troopers and not arc troopers or clone commandos
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PM IA Geonosian Soldier at Star Wars: Battlefront II (2017) Nexus - Mods and community (nexusmods.com)
That really messes up both mods :[
Again, sorry to bug!