Star Wars: Battlefront II (2017)
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BenjaminSpanklin

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BenjaminSpanklin

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43 comments

  1. Creeper22TNT
    Creeper22TNT
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    Love this mod but I was asking if it is compatible with the sharpshooters of bf+, and also if you read this could you please make a 180 or Wolfpack skin?
    1. BenjaminSpanklin
      BenjaminSpanklin
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      It's not compatible with Spartan's mod and won't ever be, nor will I be adding new cosmetic options, sorry.
  2. Quantum240
    Quantum240
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    Any chance you could make a version of this mod with a gray kama instead of a blue one? Either way thank you for your work!
    1. BenjaminSpanklin
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      I'm not updating this or any other mods, sorry.
  3. RoyalCPR69
    RoyalCPR69
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    btw its not compatible with clone sharpshooter, it shows the profile pic but it doesn't work (doesn't break the game which is a plus)
    1. BenjaminSpanklin
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      I'm aware. Use Spartan's version instead, it's better.
  4. BAL13R
    BAL13R
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    man this mod was straight up replaced 
  5. Zad47
    Zad47
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    Yoooo sorry to bug, but if you update this again, think you might eventually make it compatible with the Geonosian Soldier another guy made? Both mods replace civ_takodana_female_robecollar_01_mesh. 
    PM IA Geonosian Soldier at Star Wars: Battlefront II (2017) Nexus - Mods and community (nexusmods.com)

    That really messes up both mods  :[

    Again, sorry to bug!
    1. BenjaminSpanklin
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      Sorry, but I'm only aiming for compatibility with PMIA mods in BF+.
    2. Zad47
      Zad47
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      Ahhh gotcha. Still a really good reinforcement though! Great job on it :]
  6. ImladIthil2002
    ImladIthil2002
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    If you plan to update this mod once again, could you change the color of the DC-15x's blaster bolts to blue (instead of green) to bring it more in line with the other clone blasters (and make it feel less like the NT-242)? Other than that: such an amazing mod and since the latest buff to the DC-15x one of my favorites.
  7. AppoCraft
    AppoCraft
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    Can I use this with BF+ now? If I can, where do I put it in the mod order?
    1. BenjaminSpanklin
      BenjaminSpanklin
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      It should work fine with BF+. I tested it with my regular load order and that has most mods from the pack. You can place it wherever you like, as long as the Gameplay Rework is above it.
  8. SadisticxSyche
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    The airborne troopers have a visual bug, probably because of the updated mandalorian with dark saber. Now they have a jetpack and their textures are all messed up
    1. BenjaminSpanklin
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      I know, it's because of the Mandalorian update. I'm not sure why they switched the mesh they were using, but whatever. I'll update it eventually, along with some small buffs.
    2. Igzilee
      Igzilee
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      Thank you
  9. SawyerClegg
    SawyerClegg
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    what mods are you using, also this or btecmaths shocktrooper 
  10. deleted125156768
    deleted125156768
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    This reinforcement doesn't make any sense in terms of gameplay. You need 2 hits to the head (or 3 to the body) to kill a B1 droid. The NT-242 nerf was actually a bad idea, but the fact that elite sniper reinforcements need 2 hits to the head is complete nonsense. If you gave him a weapon like the vanilla NT-242 it would make sense. Even if it costs 2000 battle points instead of the current 1500.
    1. BenjaminSpanklin
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      It has 2 abilities that one-shot headshot. Letting the main blaster one shot is the last thing I want to do.
    2. SadisticxSyche
      SadisticxSyche
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      I think the airborne troopers are fine as they are. they are the weakest republic reinforcement, but what do you expect? they are just airborne troopers and not arc troopers or clone commandos