UPDATE MARCH 2019: Unfortunately this mod is no longer maintained and is well out of date. But worry not as another talented modder has built from ground up a mod that does the same thing here: https://www.nexusmods.com/starwarsbattlefront22017/mods/1029
Heads up: Frosty's been updated, but this mod is broken. When I try to launch BF2 with this mod applied, I get the following error:
An unhandled exception has occurred.
Object reference not set to an instance of an object.
at Frosty.ModSupport.FrostyModExecutor.?????????????????????????????????????????.?????????????????????????????????????????() at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Frosty.ModSupport.FrostyModExecutor.a??L-L?RY#(rdFBO%\[\[=$EX?\..MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
However, is there any chance you could please make a version of this that replaces the "unmasked" variant of Kylo? So that way the default is hooded, and the "unmasked" is unhooded with the mask as it is in your mod... So that way we can choose hooded/unhooded essentially.
That would be so awesome if you could do this and it would be much appreciated :)
7 comments
Comments locked
The author has locked this comment topic for the time beingAn unhandled exception has occurred.
Object reference not set to an instance of an object.
at Frosty.ModSupport.FrostyModExecutor.?????????????????????????????????????????.?????????????????????????????????????????()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Frosty.ModSupport.FrostyModExecutor.a??L-L?RY#(rdFBO%\[\[=$EX?\..MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
However, is there any chance you could please make a version of this that replaces the "unmasked" variant of Kylo?
So that way the default is hooded, and the "unmasked" is unhooded with the mask as it is in your mod...
So that way we can choose hooded/unhooded essentially.
That would be so awesome if you could do this and it would be much appreciated :)
-Thanks.