Have you considered using the Episode III video game's audio files for the magnaguard voices? They have some really intimidating voice lines that'd be absolutely perfect.
Nice work! I'm not sure if this would work, but what if this was combined with the staff magnaguard? I have a post with different mod ideas if you are interested.
It would be great if the Magnaguard had a faster cooldown after the blaster overheat. I don't think his main blaster is that much more powerful than the Deathtrooper's blaster to warrant that long of a cooldown and his "secondary" fire is also not too OP, often requiring multiple shots for a single enemy. The secondary fire would also work better as a timed ability IMO.
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Thanks for this great mod. Could you please add as autoplayer to IAO BLAST? It would be fantastic!
Thanks again and may the force be with you!
https://www.strawpoll.me/45922294
FROSTY ALPHA: https://www.mediafire.com/file/yk46nen3d07vftw/FrostyModManager.zip
DEPENDANCIES:
STRING MERGER (LOCALIZATION EDITOR) : https://www.nexusmods.com/starwarsbattlefront22017/mods/6290?tab=files&file_id=20686
GAMEPLAY HANDLER : https://www.nexusmods.com/starwarsbattlefront22017/mods/6360?tab=files&file_id=20688
(EXTRACT BOTH TO "FrostyModManager\Plugins" AND REPLACE EXISTING FILE)
RUN FROSTY AS ADMINISTRATOR, SELECT BF2 (C:\Program Files (x86)\Origin Games\STAR WARS Battlefront II), LOAD AND APPLY MOD, LAUNCH.
>Quits modding
>*chad face*
Side note: It really pisses me off that one is using the gameplay merger to make mods since we don’t have to replace anymore
2 mophead left modding