Hello there! I have a big update in news. In truth, btecmath was the original creator of this mod but couldn't finish it, so I was just going to upload the current version and update it later. To be honest, I've lost a good amount of interest for this mod, as right after I released it, I was starting to learn more about mesh importing and cosmetics. So, since then, I've released some mods on that topic. But, because of that, I haven't been updating any of my gameplay mods recently. btec recently DM'ed me and said he was going to start working on it again and that he had read a lot of the bugs from this mod. I can't be mad at him for doing it since I haven't added on anything. Once that one mod is released, I will most likely put this mod aside completely. However, I may make an update or two before that is released. Thank you for all the support, and may the force be with you. :D
amazing mod... having fun after manage to setup the IAO mod along. hopefully voice emotes can be imported from BF 2015. that annoying laugh! x.x thank you again
Love the mod so much Great Job!! I've always wanted Nien Nunb in battlefront 2. Also if its possible to add multiple appearances I think his Red Pilot suit would make for a nice alternate skin :) keep up the great work
Thanks so much man! Glad you like it! On your inquiry of skins; One: I have, actually, been experimenting with new SkinInfos, although not completely sure how they work. Two: I would need another mesh, which I don't have at the moment. But I'll take it into consideration! :D
I really love this mod playing as Nien Nunb! Its a Really cool mod! I'm hyped for the upcoming patched file, take your time with what your busy with and making this mod better bro! :DDD
Nice mod! It's very fun to use alongside the IA Greedo mod that has been released. I appreciate giving him similar abilities to DICE's SWBF2015 version. And the Impact Grenade actually works surprisingly well (first i was a bit skeptical but now i think it's great).
But there is one little suggestion i want to make. If it's "easily" doable (i know modding isn't easy and if it takes a lot of work and time then just ignore me) i'd like you to swap some of the ability slots:
Pulse Cannon as the middle ability instead of being on the bottom slot (because Iden's Pulse Cannon is on the middle slots as well)
Detonite Charge as the right ability instead of being on the middle slot (because Nien Nunb's Proximity Mindes (SWBF2015) used the right slot too)
Blaster Turret as the bottom ability instead of being on the right slot (because Nien Nunb's turret in SWBF2015 used the bottom slot as well)
Thanks for the recommendations man! I'll most likely be making a brand new Nien Nunb mod file, so expect me to include all of the bug fixes and recommendations!
However there a little thing i noticed. When using the Pulse Cannon you have to fully charge it up to take a shot (unlike Iden's PC) and it causes less damage than Iden's PC (normal troopers not being oneshotted by a body hit). I don't know if it's intentional or not so i'm just telling you now.
Keep up the good work and may the force be with you.
That is queer. I use controller, but when I use the pulse cannon it fires at any charge. Also, it's uses the campaign pulse cannon, so in the next patch I'll update that. :D
Welcome to BF2 modding in 2021. =) Mophead put out a baller Instant Action Overhaul mod as well as a bunch of plugins and tools to help people create new reinforcements and heroes without replacing anyone. He's tracking a lot of ones people are working on here: https://www.nexusmods.com/starwarsbattlefront22017/mods/6427 If you search for "IA" in mods, there's reinforcements like the Shock trooper, Honor Guard - heroes like Greedo,Ventress.
27 comments
In truth, btecmath was the original creator of this mod but couldn't finish it, so I was just going to upload the current version and update it later.
To be honest, I've lost a good amount of interest for this mod, as right after I released it, I was starting to learn more about mesh importing and cosmetics. So, since then, I've released some mods on that topic. But, because of that, I haven't been updating any of my gameplay mods recently. btec recently DM'ed me and said he was going to start working on it again and that he had read a lot of the bugs from this mod. I can't be mad at him for doing it since I haven't added on anything. Once that one mod is released, I will most likely put this mod aside completely. However, I may make an update or two before that is released. Thank you for all the support, and may the force be with you. :D
As someone else said AI doesn't choose Nien and I find the pulse rifle is stuck zoomed in, but minor issues.
Great work and thank you :)
On your inquiry of skins;
One: I have, actually, been experimenting with new SkinInfos, although not completely sure how they work.
Two: I would need another mesh, which I don't have at the moment.
But I'll take it into consideration! :D
But there is one little suggestion i want to make. If it's "easily" doable (i know modding isn't easy and if it takes a lot of work and time then just ignore me) i'd like you to swap some of the ability slots:
Just thank you for this absolutely fun hero!
However there a little thing i noticed. When using the Pulse Cannon you have to fully charge it up to take a shot (unlike Iden's PC) and it causes less damage than Iden's PC (normal troopers not being oneshotted by a body hit). I don't know if it's intentional or not so i'm just telling you now.
Keep up the good work and may the force be with you.