Added 21 new HvsV map variants to play. Please refer to the new installation instructions referenced in the mod description + the new README.txt included in the main zip. Unfortunately due to a glitch with Kyber's mod loader I've added a new "Compatibility Patch" which needs to be used in order for the new map variants to work. Download the custom_maps.json to launch into new maps. New Map Variants:
Hi I dont know if this is a you issue or a kyber issue but for some reason the ai can only spawn in with 1 hero during Galactic Assault and can't go more than that, and that applies to all phases so even on the last phase, there's only one ai hero on each side, not including the other hero on one team being me. So I dont know if I should be asking you this or this is a kyber issue
No, why would you use singleplayer for this? Just a host a Kyber V2 lobby with this mod and add bots via Insert key. Add a password to your lobby if you don't want people joining.
what an amazing mod. everything works so well it could be an official community update. thank you for this only issue i noticed is that original trilogy heroes do not use their era or planet specific attire anymore and picking a random one instead not sure if it's a mistake or by design
Thank you very much for the mod. I brazenly launched it in combination with IAO XL, using frosty. Surprisingly, the AI behavior in Galactic Assault really improved. In fact, the only drawback I noticed was the lack of vehicels bots. But I dare not ask for more, the mod is really excellent.
try changing the game language. I don't know why, but I have a black screen on the English version too, but not on the Russian one. Also, don't use the compatibility patch. Third, of course, this mod should be enabled after XL and not before.
Anyway, the black screen appears for me because of the language change. Try playing with languages. I am surprised myself how this mod works with XL and when I first launched it, I did it for fun, because I was sure that it would not work
wow, you are right have to listen to French stormtroopers now but it does work! i guess some English file gets disregarded so it lets the game bypass whatever obstacle is there maybe something will not work as intended but it is operational
maybe Mophead can do some small change so the English version works too! thank you and to you Mophead of course, those cheaters wont see me anytime soon!
Hello Mophead01, I uploaded a modpack today on here, and it includes a mod you created for Battlefront 2 (Instant Online Improvements IOI). This is my first time uploading on Nexus, so I'm unaware of the rules and rewards (if any) for posts on this site. I would like to ask for proper permission to use your mod for my modpack, please. Im sorry for creating the post prior, I got a little ahead of myself haha, if there are any issues you have, I totally get it and I will remove it from my post. Thanks again for the work you've provided for the community. <3
wow its done. something that im almost confident even original dice devs decided would be too complex to do when they opted for much more basic logic missions attack/defend/supremacy bots cannot test it, but fingers crossed you can bring it to single player someday that will save GA for when this game online inevitably dies
227 comments
Added 21 new HvsV map variants to play. Please refer to the new installation instructions referenced in the mod description + the new README.txt included in the main zip. Unfortunately due to a glitch with Kyber's mod loader I've added a new "Compatibility Patch" which needs to be used in order for the new map variants to work. Download the custom_maps.json to launch into new maps.
New Map Variants:
Also I've created a ko-fi page if you guys would like to help support me or leave a comment, I will also be posting progress on mods & updates there. No obligations to donate and don't worry, I have no plans on locking any of my mods behind a paywall.
only issue i noticed is that original trilogy heroes do not use their era or planet specific attire anymore and picking a random one instead
not sure if it's a mistake or by design
how did you manage to make it work?
have to listen to French stormtroopers now but it does work!
i guess some English file gets disregarded so it lets the game bypass whatever obstacle is there
maybe something will not work as intended but it is operational
maybe Mophead can do some small change so the English version works too!
thank you
and to you Mophead of course, those cheaters wont see me anytime soon!
cannot test it, but fingers crossed you can bring it to single player someday
that will save GA for when this game online inevitably dies