Unfortunately, this only thing I could do is to add the final scream when he hits someone, but the game uses this specific file for other heroes such as Rey's charge, Grievous' claw rush, Ovissian Gunner charge... So you'd hear Han's scream while playing these characters, which makes no sense.
The other thing I could do is to add the final scream in the same audio file for the ability, but that means the final scream would be triggered all the time even if doesn't hit anything.
I don't see the problem with Option #2, really. (Could maybe make it an optional file at least?)
Like I said: If ya just make the other half of the voice lines you replaced the second part of that clip or something, I think it'd still be pretty good. Doesn't matter if it plays whenever he makes contact as far as I'm concerned, that's not what *I* was asking.
Honestly it'd still be neat if you COULD do it properly for the impact sound aswell, but hey: "That's Battlefront 2's problem for making Rey, BB-8, Grievous, and the Gunner all share the same sound effect", eh?
This version exists and is still available. The problem is the game use the same audio file for each hit whatever the hero is so with this extend you would hear the scream when Rey, BB-8, Grievous, ... hits someone.
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It'd make this mod fully complete (and add some much needed variety)
The other thing I could do is to add the final scream in the same audio file for the ability, but that means the final scream would be triggered all the time even if doesn't hit anything.
Like I said: If ya just make the other half of the voice lines you replaced the second part of that clip or something, I think it'd still be pretty good. Doesn't matter if it plays whenever he makes contact as far as I'm concerned, that's not what *I* was asking.
Honestly it'd still be neat if you COULD do it properly for the impact sound aswell, but hey: "That's Battlefront 2's problem for making Rey, BB-8, Grievous, and the Gunner all share the same sound effect", eh?
I consider this a feature, and not a bug.