Great job on the mod! I am wondering if you can make another shade of blue to match Obiwan, Anakin, and Greavous base game saber color. That would be cool to have the option with your intense glow as you have the like color.
Moose does great work - but I’m not sure if anyone else sees the difference than I do The PT blue saber looks indigo/dark purple color instead of the blue tint from the base game.
I've read it before making this comment from what i understand it only goes over the presets and installing i want to know how to do what moose and CTB did
I don’t know if this is just me, but the mod seems to be the cause of FPS dropping, i have a feeling that it’s the amount of light that is causing it? I might be wrong
i have other lightsaber mods that doesn’t make me lose fps
Getting "an unhandled exception has occurred" error message, I'm on the most recent version of frosty.
An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at FrostySdk.Managers.AssetManager.ReadFromCache(List`1& prePatchCache) at FrostySdk.Managers.AssetManager.Initialize(Boolean additionalStartup, AssetManagerImportResult result) at BetterSabersPlugin.SaberEditor.<>c__DisplayClass19_0.<CreateSaberMod>b__0(FrostyTaskWindow task) at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__19.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Is this just a conflict with other mods I have on?
*edit it seemed to be a problem with frosty, not the mod. I reinstalled frosty and it works fine
Ahh ok. I didn't know that. I lumped it in with my other cosmetic mods because I have to have my splitscreen mods at the end. But I'll retry with it at the bottom next time. Thanks for taking the time to write in.
434 comments
https://docs.bettersabers.com/
Great job on the mod! I am wondering if you can make another shade of blue to match Obiwan, Anakin, and Greavous base game saber color. That would be cool to have the option with your intense glow as you have the like color.
Thank you again and I hope this is considered.
someone said that it was: 0.1, 0.2 and 1.
But it wasn’t, the blue color does not match the game base color, it’s much more white-light blue
i have other lightsaber mods that doesn’t make me lose fps
An item with the same key has already been added.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at FrostySdk.Managers.AssetManager.ReadFromCache(List`1& prePatchCache)
at FrostySdk.Managers.AssetManager.Initialize(Boolean additionalStartup, AssetManagerImportResult result)
at BetterSabersPlugin.SaberEditor.<>c__DisplayClass19_0.<CreateSaberMod>b__0(FrostyTaskWindow task)
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__19.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Is this just a conflict with other mods I have on?
*edit
it seemed to be a problem with frosty, not the mod. I reinstalled frosty and it works fine
File is in the Plugins folder of Frosty 1.0.6.2 and there's no extra options in Tools.
In the Installed Plugins tab, Better Sabers seems to be disabled with a X in the Status column.
I guess that check updates feature wasnt working.
Ultimately had to turn this mod off as I was getting some conflicts in my modlist (invisible sabers on some jedis)
I lumped it in with my other cosmetic mods because I have to have my splitscreen mods at the end.
But I'll retry with it at the bottom next time.
Thanks for taking the time to write in.