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Citadella

Uploaded by

Citadella

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About this mod

This is a mod that adjusts the appearances of the Resistance Faction to be more accurate and realistic to a battlefield... or a battlefront should I say?

(I didn't think it was quite enough to be considered an overhaul)

Permissions and credits
Should be MP safe but there's always risk with SWBF

Current Version: 1.0

Faction Refinement
Spark of Resistance





This mod aims to improve the Resistance faction, making it more accurate and feel more realistic. To that end, the mod gives the Assault the same helmet as the Heavy and improves the Officer by giving them the Assault's Uniform (while keeping holster, rank-insignia and shoulder-patch). The mod also gives the Jump-Trooper a helmet with Resistance insignia and matching insignia on the Jump-Pack and a new portrait. It also gives the Ovissian Gunner a custom helmet with a custom Ovissian Resistance emblem. I was originally going to keep the classes distinct like Dice intended but I decided to make the base file the more accurate version so I removed the backpacks; there is an add-on to restore the backpacks and to give the Assault custom textures to make the helmet resemble the base-game.


Content
Replaces Resistance Assault's helmet with Resistance Heavy Helmet
Removes Assault and Heavy backpacks

Replaces Officer Uniform with a Resistance Trooper Uniform (with added officer details like holster)

Gives the Jump-Trooper a helmet with no faceplate and tightened strap
Adds Winged Resistance Insignia to Helmet and Jump-Pack
Adds custom Portrait

Gives Ovissian Gunner a custom helmet with Ovissian Resistance Insignia
There is an Add-on to remove this
(Don't ask her how she is able to put the helmet on)

Future Content
Resistance Shock Trooper replacer for Caphex Spy
More Ovissian Gunner changes
Maybe a Resistance Specialist tweak
More Add-ons (Like more helmet symbols)