I use SWTOR Slicer tools to extract the game files, then use TORCommunity's Character Designer and NPC Database to download the model and texture files needed. (Note: Any files after SWTOR's 64-bit client update have not been added.)
Bonus Tutorial thingy: This is how I made GC's belt NM texture for this mod.
I duplicated the First Order Flametrooper's Backpack mesh and textures.
I used GIMP to "decompose" the images, added the metal texture on Blue layer, and added the Normal map layers Red and Green layers. I also added the belt's emission texture on the Alpha layer.
With all the layers in their place, I "composed" the image and saved it.
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Bonus Tutorial thingy: This is how I made GC's belt NM texture for this mod.
I also added the belt's emission texture on the Alpha layer.