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Created by
MopheadUploaded by
Mophead01Virus scan
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This page was last updated on 07 July 2023, 12:48PM
- Changelogs
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Version 1.16
- -Turning Point has returned and is supported on every prequel and sequel map included the new map: Ajan Kloss
- -Turning Point now supports a defend mode which you can download instead of the attack one.
- -Turning Point now has two additional addons: "Free to Play" and "friendly hero ai" addon modules which disable all battle point costs and add allied friendly hero ai respectively. They must be placed in the load order after the main turning point modules.
- -New Trilogy Hero AI can now use every available skin.
- -Increased the selection of AI standard soldier emotes from 4 to 18 (all unused emotes in the files that should give you a good laugh)
- -Uncapitalises the new trilogy Hero ai names.
- -Fixed a DICE game bug where Resistance Jump trooper AI used Clone Jet trooper abilities
- -Fixed a mod UI bug where the game will spam "rank up" messages for players who are using classes on the verge of levelling up.
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Version 1.15
- Added reinforcement ai skins to Instant Action Improvements 1.15
- BX: Default, Captain, Citadel, Diplomat
- Arc Trooper: Default, Lambent Seeker, Cobalt Hero, Umbara Operative (Each Phase 2)
- Republic Commando: Default, Urban Fighter, Jungle Striker
- Clone Jet Trooper: Legacy Default 1 (Kamino and Geonosis), 501st and Legacy Default 2 (Naboo, Felucia and Kashyyyk)
- Fixed a bug where ai base class soldiers will remain stationary for two seconds after killing the player. They will now do something a lot more interesting :)
- Darth Maul AI can now use his "KENOBIAHHHHHHH" emote
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Version 1.14
- Updated 1.14 (Ewok Hunt Halloween patch)
- Alright so as you've probably noticed this mod update has come a little later than usual. This is due to some recent changes Dice have made to the ai objective logic for instant action which has completely ruined the mode imo, therefore demoralising me to a point where I wasn't motivated to try and update the mod as soon as the game update came out. The ai now are far too defensive, stand in large groups defending command posts even if there are no ai attacking them, ai seem to ignore all command posts on kashyyyk and the republic are now completely obsessed with taking one specific command post near the droid spawn on Naboo. I'm hoping this was an accident on Dice's part and they somehow got the instant action ai using COOP Defend logic but if this was intentional then god help us all lol. The mode is now arcade levels of boring. That being said they did make some nice changes to ai which allow them to use extra abilities for the 4 default classes and ofc they added the 32 vs 32 selector to the in game menu.
- My main focus in this update was on arcade autoplayers and trying to deal with a modding tool limitation which makes the creation of new assets extremely time consuming and difficult to update alongside the main game. Hero ai in arcade is difficult because I need to create new logic for the ai to correctly use saber heroes but in doing so, I need to add these file references to other files called "network registries" which are all level specific and get updated with every patch. That means I need to add 10(saber heroes)*4(Hero ai files)*17(Arcade levels) = 680 references I need to manually place every update in order to get hero ai in arcade. As you can tell that is rather tedious and time consuming which is why I've been reluctant to do it up until now, but I have made a AHK script that basically does that entire process for me so assuming Gman doesn't rework the Frosty UI to make that not possible then I should be able to continue updating that in the future. Though it is time consuming so please understand if I don't do this in the future. I have also reused that script for the instant action improvements mod so that I can add hero ai skins (requires a similar process).
- As for the future of the mod I honestly don't know how it will go forward. It is all very much dependant on if Dice fix this AI logic issue or not. If they don't then I probably will just stop updating the mod all together. Not out of protest or spite or anything but just because it would be a waste of my time. Instant action was fun until the recent patch which is why I made the improvements mod in the first place. If the mode stops being fun then I'm not going to spend hours and hours trying to update a mod that makes it slightly more bearable. Someone else can do that. We'll just have to wait and see I suppose.
- Patch notes:
- -Updated to latest bf2 patch
- -Added optional Hero and reinforcement ai to arcade autoplayers.
- -Added randomly selected hero ai skins to the instant action improvements mod
- -Fixed a base game bug where kashyyyk clones and regular battle droid skins appear in Naboo and Geonosis respectively.
- -Fixed a base game UI bug where the game will spam "rank up" messages for players who are using classes on the verge of levelling up.
- -Fixed a base game bug where the B2RP Ai used incorrect ai names.
- -Removed UI clutter "We are gaining reinforcements" and "Enemy is gaining Reinforcements" that states the obvious in annoying large text (Seriously though who at Dice thought this was a fantastic idea).
- -Separated Free heroes and Cross faction hero addons (cross faction heroes will not have any battle point cost though and fix is too complicated to implement rn).
- -Removed Turning Point optional file temporarily until I can sort out the new defend mode.
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- Author's activity
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June 2023
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09 Jun 2023, 10:00PM | Action by: Mophead01
Permission change
'The mod page is not allowing comments.'
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09 Jun 2023, 10:00PM | Action by: Mophead01
Permission change
'The mod page is now allowing a single comment topic.'
December 2021
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15 Dec 2021, 11:14AM | Action by: Mophead01
Attribute change
'file visible to the public'
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08 Dec 2021, 10:26PM | Action by: Mophead01
Attribute change
'file hidden from public viewing'
September 2021
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05 Sep 2021, 12:55AM | Action by: Mophead01
Attribute change
'Description changed.'
July 2021
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27 Jul 2021, 12:06PM | Action by: Mophead01
Permission change
'The mod page is not allowing comments.'
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27 Jul 2021, 12:05PM | Action by: Mophead01
Permission change
'The mod page is now allowing a single comment topic.'
June 2021
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25 Jun 2021, 5:55AM | Action by: Mophead01
Attribute change
Description changed.
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25 Jun 2021, 5:54AM | Action by: Mophead01
Attribute change
Description changed.
February 2021
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01 Feb 2021, 7:49PM | Action by: Mophead01
Untracked
Instant Action Improvements
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01 Feb 2021, 7:49PM | Action by: Mophead01
Tracked
Instant Action Improvements
January 2021
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10 Jan 2021, 1:33PM | Action by: Mophead01
File added
Night Kashyyyk Attack Defend Missions [version 1.23]
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10 Jan 2021, 1:20PM | Action by: Mophead01
File added
Naboo Instant Action alternate daytime options [version 1.23]
September 2020
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27 Sep 2020, 8:14PM | Action by: Mophead01
File added
IAI 1.22 Project file [version 1.22]
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27 Sep 2020, 8:06PM | Action by: Mophead01
Attribute change
Description changed.
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27 Sep 2020, 8:03PM | Action by: Mophead01
Attribute change
Description changed.
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27 Sep 2020, 4:56PM | Action by: Mophead01
Attribute change
File 'Instant Action Improvements 1.22 (Fixed)' changed to 'Instant Action Improvements 1.22'.
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13 Sep 2020, 1:04PM | Action by: Mophead01
Permission change
The author is now allowing a single comment topic and discussion tab.
August 2020
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29 Aug 2020, 11:37PM | Action by: Mophead01
Attribute change
File 'Squad Spawning Heroes' category changed to Optional files.
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29 Aug 2020, 11:37PM | Action by: Mophead01
File added
Squad Spawning Heroes [version 1]
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- Mod page activity
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April 2024
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29 Apr 2024, 6:47PM | Action by: tokula1234
Endorsed
'Instant Action Improvements'
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29 Apr 2024, 6:16PM | Action by: TailsArkham
Endorsed
'Instant Action Improvements'
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29 Apr 2024, 2:14AM | Action by: iGroovest
Endorsed
'Instant Action Improvements'
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28 Apr 2024, 6:33PM | Action by: MonikaJust1
Endorsed
'Instant Action Improvements'
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28 Apr 2024, 1:22AM | Action by: DeadlyJax
Endorsed
'Instant Action Improvements'
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27 Apr 2024, 9:07PM | Action by: Anderus1984
Tracked
'Instant Action Improvements'
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27 Apr 2024, 4:46AM | Action by: MorbidObeseity
Endorsed
'Instant Action Improvements'
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27 Apr 2024, 12:50AM | Action by: ctg1994
Endorsed
'Instant Action Improvements'
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25 Apr 2024, 12:44PM | Action by: shaanrahmann
Tracked
'Instant Action Improvements'
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24 Apr 2024, 8:53AM | Action by: Maximzink2000
Endorsed
'Instant Action Improvements'
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24 Apr 2024, 3:57AM | Action by: kevinboss09
Endorsed
'Instant Action Improvements'
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24 Apr 2024, 12:55AM | Action by: vascolima22
Endorsed
'Instant Action Improvements'
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23 Apr 2024, 5:39AM | Action by: takimaster500
Endorsed
'Instant Action Improvements'
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22 Apr 2024, 4:50AM | Action by: AvengedJedi
Untracked
'Instant Action Improvements'
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22 Apr 2024, 4:35AM | Action by: AvengedJedi
Tracked
'Instant Action Improvements'
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22 Apr 2024, 12:53AM | Action by: sodmods
Endorsed
'Instant Action Improvements'
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20 Apr 2024, 6:10PM | Action by: DrewDooSter
Tracked
'Instant Action Improvements'
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20 Apr 2024, 7:21AM | Action by: ItzJerry01
Endorsed
'Instant Action Improvements'
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20 Apr 2024, 5:24AM | Action by: DaDudeJake
Endorsed
'Instant Action Improvements'
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20 Apr 2024, 12:53AM | Action by: bbgglmao212
Endorsed
'Instant Action Improvements'
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