Star Trek Voyager: Elite Force
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  • CTF ChessClub

    CTF ChessClub

    Last Update: 08 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    A ctf map someone from High School (2007/2008?) requested. It is small, and includes the HS persons' (ChessClub) song that they made. It is two clubs connected via transporters. Supports Deathmatch and CTF modes.

    • 5.3MB
    • 3
    • --

    CTF ChessClub

    Last Update: 08 Mar 2015

    A ctf map someone from High School (2007/2008?) requested. It is small, and includes the HS persons' (ChessClub) song that they made. It is two clubs connected via transporters. Supports Deathmatch and CTF modes.

  • RPG Temple

    RPG Temple

    Last Update: 08 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    This is a project of making a temple RPG map. It is very simple and does not contain any usables. It has the shrine, entrance, shuttle area, and a sleeping area. No mod requirements.

    • 357KB
    • 2
    • --

    RPG Temple

    Last Update: 08 Mar 2015

    This is a project of making a temple RPG map. It is very simple and does not contain any usables. It has the shrine, entrance, shuttle area, and a sleeping area. No mod requirements.

  • RPG CTF Battletactic2

    RPG CTF Battletactic2

    Last Update: 08 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    This map is a RPG version of CTF Battletactic 2. The map include the original CTF Battletactic 2 map as well as three decks for the starbase designed to train cadets. The map has all of the features of a RPG map. Requires the latest version of RPG-X2.

    • 5.9MB
    • 2
    • --

    RPG CTF Battletactic2

    Last Update: 08 Mar 2015

    This map is a RPG version of CTF Battletactic 2. The map include the original CTF Battletactic 2 map as well as three decks for the starbase designed to train cadets. The map has all of the features of a RPG map. Requires the latest version of RPG-X2.

  • CTF Battletactic

    CTF Battletactic

    Last Update: 09 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    I wanted to have a map to train with group tactics. There are defenses as you probably will see soon. There are a lot of mini bunkers, with a central bunker, and two warehouses with a passage to the roof, where the flags are. It is a small map, but offers a lot.

    • 1.0MB
    • 2
    • --

    CTF Battletactic

    Last Update: 09 Mar 2015

    I wanted to have a map to train with group tactics. There are defenses as you probably will see soon. There are a lot of mini bunkers, with a central bunker, and two warehouses with a passage to the roof, where the flags are. It is a small map, but offers a lot.

  • CTF Battletactic2

    CTF Battletactic2

    Last Update: 08 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    Quote from original readme, since applies here: "I wanted to have a map to train with group tactics. There are defenses as you probably will see soon." This is another in the battletactic lineup, but it deals with a more naturistic scene. There are trees that one can hide in, bushes to hide behind, pillbox like things, and a building sepera

    • 1.9MB
    • 2
    • --

    CTF Battletactic2

    Last Update: 08 Mar 2015

    Quote from original readme, since applies here: "I wanted to have a map to train with group tactics. There are defenses as you probably will see soon." This is another in the battletactic lineup, but it deals with a more naturistic scene. There are trees that one can hide in, bushes to hide behind, pillbox like things, and a building sepera

  • Underground Intel Post

    Underground Intel Post

    Last Update: 08 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    This is an older RPG map project I started, fully mapped, but never got the correct entities or sounds implemented. Consists of entrance, OPS, mini-holodeck, armory, sickbay, science lab, mess hall, quarters, captain quarters, upstairs bathroom, main bathroom. Intended to be used as an underground rp map. There are RPG-X 2.2 b6 implemented, so need

    • 2.9MB
    • 1
    • --

    Underground Intel Post

    Last Update: 08 Mar 2015

    This is an older RPG map project I started, fully mapped, but never got the correct entities or sounds implemented. Consists of entrance, OPS, mini-holodeck, armory, sickbay, science lab, mess hall, quarters, captain quarters, upstairs bathroom, main bathroom. Intended to be used as an underground rp map. There are RPG-X 2.2 b6 implemented, so need

  • CTF Battletactic3

    CTF Battletactic3

    Last Update: 09 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    The last map made in the Battletactic map series. This map was used to test out the concept of a photon jump, one lane definately uses this concept. You can also jump with the grenade launcher, and the alt-fire on the scavenger rifle.

    • 194KB
    • 1
    • --

    CTF Battletactic3

    Last Update: 09 Mar 2015

    The last map made in the Battletactic map series. This map was used to test out the concept of a photon jump, one lane definately uses this concept. You can also jump with the grenade launcher, and the alt-fire on the scavenger rifle.

  • CTF Basesiege

    CTF Basesiege

    Last Update: 09 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    I wanted to make another tactic like map. Well, the center is your place where most action will take place as the other side tries to storm the center and then storm your lines. It is huge and hopefully you will like it. It is almost like a city is at the center and both teams are pushing towards the center.

    • 1.4MB
    • 1
    • --

    CTF Basesiege

    Last Update: 09 Mar 2015

    I wanted to make another tactic like map. Well, the center is your place where most action will take place as the other side tries to storm the center and then storm your lines. It is huge and hopefully you will like it. It is almost like a city is at the center and both teams are pushing towards the center.

  • Bones

    Bones

    Last Update: 10 Sep 2017
    Author: MrElusive and Marcus Zapf
    Uploader: Bacxaber

    I didn't make this mod, it was made by MrElusive & Marcus Zapf.

    • 966KB
    • 1
    • --

    Bones

    Last Update: 10 Sep 2017
    Author: Bacxaber

    I didn't make this mod, it was made by MrElusive & Marcus Zapf.

  • Deadeye

    Deadeye

    Last Update: 10 Sep 2017
    Author: Wrath
    Uploader: Bacxaber

    A skeletal cowboy.

    • 3.2MB
    • 1
    • --

    Deadeye

    Last Update: 10 Sep 2017
    Author: Bacxaber

    A skeletal cowboy.

  • RPG-X USS Archer Skin Pack

    RPG-X USS Archer Skin Pack

    Last Update: 14 Sep 2020
    Author: Arron Dominion
    Uploader: ArronDominion

    This mod adds four new characters into RPG-X: Joules, L'Tress, Tauros, and Samantha. It also adds additional uniform options for the character Jiral. Each player skin have Admiral, Cadet, Combat, Dress, Dress Admiral, Main, Main (Damaged), and Voyager uniform choices. Samantha also has various Counsellor uniform as seen on Counsellor Troi in TNG

    • 18.3MB
    • 1
    • --

    RPG-X USS Archer Skin Pack

    Last Update: 14 Sep 2020

    This mod adds four new characters into RPG-X: Joules, L'Tress, Tauros, and Samantha. It also adds additional uniform options for the character Jiral. Each player skin have Admiral, Cadet, Combat, Dress, Dress Admiral, Main, Main (Damaged), and Voyager uniform choices. Samantha also has various Counsellor uniform as seen on Counsellor Troi in TNG

  • Updated HM Entities Definition File for GTKRadiant-Radiant.

    Updated HM Entities Definition File for GTKRadiant-Radiant.

    Last Update: 27 Jun 2016
    Author: Stukatto
    Uploader: Stukatto

    Star Trek Voyager: Elite Force (1) Entity Definition File for GTKRadiant. ========================================================================= Updated by Melv "Stukatto" Miller: [email protected] -------------------------------------------------------- Last updated: 25/06/2016 Version 4.0

    • 403KB
    • 0
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    Updated HM Entities Definition File for GTKRadiant-Radiant.

    Last Update: 27 Jun 2016
    Author: Stukatto

    Star Trek Voyager: Elite Force (1) Entity Definition File for GTKRadiant. ========================================================================= Updated by Melv "Stukatto" Miller: [email protected] -------------------------------------------------------- Last updated: 25/06/2016 Version 4.0

  • RPG-X Call of the Void Skin Pack

    RPG-X Call of the Void Skin Pack

    Last Update: 15 Sep 2020
    Author: Arron Dominion
    Uploader: ArronDominion

    The Call is back to return to the Void, and we have a skin for the plot imagined for Part II. Who does this officer resemble, and why are they blue like the alien in the teaser? You will have to find out when the time comes in the mini-SRP :)This mod adds one character with a blue-ish tint with the Main and Main (damaged) uniform opti

    • 327KB
    • 0
    • --

    RPG-X Call of the Void Skin Pack

    Last Update: 15 Sep 2020

    The Call is back to return to the Void, and we have a skin for the plot imagined for Part II. Who does this officer resemble, and why are they blue like the alien in the teaser? You will have to find out when the time comes in the mini-SRP :)This mod adds one character with a blue-ish tint with the Main and Main (damaged) uniform opti

  • CTF CRP 1

    CTF CRP 1

    Last Update: 08 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    This is a ctf map, and one of the first frag maps made by myself awhile back. The texture for the CRP logo was made by Firebird and Collector Pish when {CRP} was around. They did allow me to use this texture if any question comes around. No Bot SUPPORT!!!

    • 1.6MB
    • 0
    • --

    CTF CRP 1

    Last Update: 08 Mar 2015

    This is a ctf map, and one of the first frag maps made by myself awhile back. The texture for the CRP logo was made by Firebird and Collector Pish when {CRP} was around. They did allow me to use this texture if any question comes around. No Bot SUPPORT!!!