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  • Asteroid Base - 20th Anniversary Edition

    Asteroid Base - 20th Anniversary Edition

    Last Update: 29 Apr 2024
    Author: Apprentice
    Uploader: RealApprentice

    -- Asteroid Base -- 20th Anniversary Edition --On April 30th 2004, the first public béta of "Asteroid Base" was released to the public and soon became regarded as a landmark for the first game.

    • 23.8MB
    • 0
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    Asteroid Base - 20th Anniversary Edition

    Last Update: 29 Apr 2024

    -- Asteroid Base -- 20th Anniversary Edition --On April 30th 2004, the first public béta of "Asteroid Base" was released to the public and soon became regarded as a landmark for the first game.

  • Elite Force Traduzione Italiana

    Elite Force Traduzione Italiana

    Last Update: 23 Mar 2024
    Author: hexadh
    Uploader: HEXADH

    traduzione in italiano per questo gioco, gia esistente ma introvabile su internet da anni.. accorgendomi di questo mi sembrava giusto e doveroso pubblicarla per tutti

    • 147KB
    • 0
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    Elite Force Traduzione Italiana

    Last Update: 23 Mar 2024
    Author: HEXADH

    traduzione in italiano per questo gioco, gia esistente ma introvabile su internet da anni.. accorgendomi di questo mi sembrava giusto e doveroso pubblicarla per tutti

  • Reshade for Elite Force Graphic Overhaul Project

    Reshade for Elite Force Graphic Overhaul Project

    Last Update: 05 Sep 2022
    Author: don_quichote and reshade
    Uploader: Motok0kusanagi

    This is a reshade preset i made for the Elite Force: Graphic Overhaul Project which can be found on moddb.

    • 8KB
    • 7
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    Reshade for Elite Force Graphic Overhaul Project

    Last Update: 05 Sep 2022

    This is a reshade preset i made for the Elite Force: Graphic Overhaul Project which can be found on moddb.

  • StixsworldHD's HD-4K Experience

    StixsworldHD's HD-4K Experience

    Last Update: 13 Nov 2021
    Author: StixsmasterHD4k
    Uploader: StixsmasterHD4k

    This mod/preset is designed to help you enjoy your game in DX12 and to get the sharpest, cleanest image you may get out of your game without the need to force anything upon your gpu and taken a massive performance hit. Also this will solve issues sum may be experiencing with shadows in the game.

    • 2KB
    • 21
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    StixsworldHD's HD-4K Experience

    Last Update: 13 Nov 2021

    This mod/preset is designed to help you enjoy your game in DX12 and to get the sharpest, cleanest image you may get out of your game without the need to force anything upon your gpu and taken a massive performance hit. Also this will solve issues sum may be experiencing with shadows in the game.

  • USS Voyager (hull)

    USS Voyager (hull)

    Last Update: 24 Jul 2021
    Author: Unknown
    Uploader: dfryden234

    Author not specified.

    • 3.2MB
    • 3
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    USS Voyager (hull)

    Last Update: 24 Jul 2021
    Author: dfryden234

    Author not specified.

  • RPG-X Call of the Void Skin Pack

    RPG-X Call of the Void Skin Pack

    Last Update: 15 Sep 2020
    Author: Arron Dominion
    Uploader: ArronDominion

    The Call is back to return to the Void, and we have a skin for the plot imagined for Part II. Who does this officer resemble, and why are they blue like the alien in the teaser? You will have to find out when the time comes in the mini-SRP :)This mod adds one character with a blue-ish tint with the Main and Main (damaged) uniform opti

    • 327KB
    • 0
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    RPG-X Call of the Void Skin Pack

    Last Update: 15 Sep 2020

    The Call is back to return to the Void, and we have a skin for the plot imagined for Part II. Who does this officer resemble, and why are they blue like the alien in the teaser? You will have to find out when the time comes in the mini-SRP :)This mod adds one character with a blue-ish tint with the Main and Main (damaged) uniform opti

  • RPG-X USS Archer Skin Pack

    RPG-X USS Archer Skin Pack

    Last Update: 14 Sep 2020
    Author: Arron Dominion
    Uploader: ArronDominion

    This mod adds four new characters into RPG-X: Joules, L'Tress, Tauros, and Samantha. It also adds additional uniform options for the character Jiral. Each player skin have Admiral, Cadet, Combat, Dress, Dress Admiral, Main, Main (Damaged), and Voyager uniform choices. Samantha also has various Counsellor uniform as seen on Counsellor Troi in TNG

    • 18.3MB
    • 1
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    RPG-X USS Archer Skin Pack

    Last Update: 14 Sep 2020

    This mod adds four new characters into RPG-X: Joules, L'Tress, Tauros, and Samantha. It also adds additional uniform options for the character Jiral. Each player skin have Admiral, Cadet, Combat, Dress, Dress Admiral, Main, Main (Damaged), and Voyager uniform choices. Samantha also has various Counsellor uniform as seen on Counsellor Troi in TNG

  • Deadeye

    Deadeye

    Last Update: 10 Sep 2017
    Author: Wrath
    Uploader: Bacxaber

    A skeletal cowboy.

    • 3.2MB
    • 1
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    Deadeye

    Last Update: 10 Sep 2017
    Author: Bacxaber

    A skeletal cowboy.

  • Bones

    Bones

    Last Update: 10 Sep 2017
    Author: MrElusive and Marcus Zapf
    Uploader: Bacxaber

    I didn't make this mod, it was made by MrElusive & Marcus Zapf.

    • 966KB
    • 2
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    Bones

    Last Update: 10 Sep 2017
    Author: Bacxaber

    I didn't make this mod, it was made by MrElusive & Marcus Zapf.

  • Updated HM Entities Definition File for GTKRadiant-Radiant.

    Updated HM Entities Definition File for GTKRadiant-Radiant.

    Last Update: 27 Jun 2016
    Author: Stukatto
    Uploader: Stukatto

    Star Trek Voyager: Elite Force (1) Entity Definition File for GTKRadiant. ========================================================================= Updated by Melv "Stukatto" Miller: [email protected] -------------------------------------------------------- Last updated: 25/06/2016 Version 4.0

    • 403KB
    • 0
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    Updated HM Entities Definition File for GTKRadiant-Radiant.

    Last Update: 27 Jun 2016
    Author: Stukatto

    Star Trek Voyager: Elite Force (1) Entity Definition File for GTKRadiant. ========================================================================= Updated by Melv "Stukatto" Miller: [email protected] -------------------------------------------------------- Last updated: 25/06/2016 Version 4.0

  • CTF Stuk 1 & 2

    CTF Stuk 1 & 2

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    Tech: 9 Quality: 10 FunFactor: 9 Creativity: 10 Item Placement: 9 Size vs. Usefulness: 9 Overall Rating: 9.3

    • 13.3MB
    • 1
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    CTF Stuk 1 & 2

    Last Update: 20 Apr 2016
    Author: Stukatto

    Tech: 9 Quality: 10 FunFactor: 9 Creativity: 10 Item Placement: 9 Size vs. Usefulness: 9 Overall Rating: 9.3

  • Villa Complex

    Villa Complex

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    • 3.1MB
    • 1
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    Villa Complex

    Last Update: 20 Apr 2016
    Author: Stukatto

  • Stukton

    Stukton

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    • 10.1MB
    • 0
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    Stukton

    Last Update: 20 Apr 2016
    Author: Stukatto

  • CTF Asylum

    CTF Asylum

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    • 6.7MB
    • 0
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    CTF Asylum

    Last Update: 20 Apr 2016
    Author: Stukatto

  • Villa Complex (Best Of Series)

    Villa Complex (Best Of Series)

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    Tech: 10 Balance: 10 Quality: 9 FunFactor: 9 Stability: 10 Creativity: 9 Item Placement: 9 Installation Instructions: 10 Overall Rating: 9.5

    • 3.1MB
    • 2
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    Villa Complex (Best Of Series)

    Last Update: 20 Apr 2016
    Author: Stukatto

    Tech: 10 Balance: 10 Quality: 9 FunFactor: 9 Stability: 10 Creativity: 9 Item Placement: 9 Installation Instructions: 10 Overall Rating: 9.5

  • Ambush V2

    Ambush V2

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    This is the updated version of the ctf_ambush map by stukkato. the update fixes several things on the map, which includes an added loading screenshot, doors have been fixed to work correctly, flag cups were removed, and some of the graffiti has been removed as well. the original version of this file is located here, it is required to use the updated version. Ambush

    • 1.5MB
    • 0
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    Ambush V2

    Last Update: 20 Apr 2016
    Author: Stukatto

    This is the updated version of the ctf_ambush map by stukkato. the update fixes several things on the map, which includes an added loading screenshot, doors have been fixed to work correctly, flag cups were removed, and some of the graffiti has been removed as well. the original version of this file is located here, it is required to use the updated version. Ambush

  • CTF Basesiege

    CTF Basesiege

    Last Update: 09 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    I wanted to make another tactic like map. Well, the center is your place where most action will take place as the other side tries to storm the center and then storm your lines. It is huge and hopefully you will like it. It is almost like a city is at the center and both teams are pushing towards the center.

    • 1.4MB
    • 1
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    CTF Basesiege

    Last Update: 09 Mar 2015

    I wanted to make another tactic like map. Well, the center is your place where most action will take place as the other side tries to storm the center and then storm your lines. It is huge and hopefully you will like it. It is almost like a city is at the center and both teams are pushing towards the center.

  • CTF Battletactic3

    CTF Battletactic3

    Last Update: 09 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    The last map made in the Battletactic map series. This map was used to test out the concept of a photon jump, one lane definately uses this concept. You can also jump with the grenade launcher, and the alt-fire on the scavenger rifle.

    • 194KB
    • 1
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    CTF Battletactic3

    Last Update: 09 Mar 2015

    The last map made in the Battletactic map series. This map was used to test out the concept of a photon jump, one lane definately uses this concept. You can also jump with the grenade launcher, and the alt-fire on the scavenger rifle.

  • CTF Battletactic

    CTF Battletactic

    Last Update: 09 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    I wanted to have a map to train with group tactics. There are defenses as you probably will see soon. There are a lot of mini bunkers, with a central bunker, and two warehouses with a passage to the roof, where the flags are. It is a small map, but offers a lot.

    • 1.0MB
    • 2
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    CTF Battletactic

    Last Update: 09 Mar 2015

    I wanted to have a map to train with group tactics. There are defenses as you probably will see soon. There are a lot of mini bunkers, with a central bunker, and two warehouses with a passage to the roof, where the flags are. It is a small map, but offers a lot.

  • CTF CRP 1

    CTF CRP 1

    Last Update: 08 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    This is a ctf map, and one of the first frag maps made by myself awhile back. The texture for the CRP logo was made by Firebird and Collector Pish when {CRP} was around. They did allow me to use this texture if any question comes around. No Bot SUPPORT!!!

    • 1.6MB
    • 0
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    CTF CRP 1

    Last Update: 08 Mar 2015

    This is a ctf map, and one of the first frag maps made by myself awhile back. The texture for the CRP logo was made by Firebird and Collector Pish when {CRP} was around. They did allow me to use this texture if any question comes around. No Bot SUPPORT!!!

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News & Updates

  • Fallout: London releases today!

    Grab your cricket bat and don your flat cap because it's time to explore a new post-nuclear city in Fallout: London. The expansive new mod takes players to Old Blighty in the post-apocalyptic world of Fallout 4. You can download the mod for free on GOG and it's compatible with both the GOG and Steam versions of Fallout 4 GOTY. 

    With the Nexus Mods offices in the UK, we've kept a keen eye on the development of the Fallout: London project over the last few years. We featured it on th...

    • 201 Comments
  • Modder to Developer - Hothtrooper44

    We’re excited to reignite a series we last featured a few years ago, celebrating the journey from modder to developer. Our community has always been a hub of creativity, and we’re thrilled to highlight those who have turned their passion for modding into professional game development.

    Today we’re joined by Hothtrooper44, who made popular mods such as Immersive Weapons and Immersive Armors for Skyrim and Skyrim Special Edition, as well as Wasteland Sniper and Armored General fo...

    • 55 Comments
  • The Witcher 3 REDkit Modding Contest

    Exciting news for Witcher fans! We're thrilled to announce our collaboration with CD PROJEKT RED for the upcoming The Witcher 3 REDkit modding contest.

    Get ready to unleash your creativity and join the official modding contest for The Witcher 3 REDkit! This May, CDPR released the Witcher 3 REDkit, an end-to-end solution that allows users to create new experiences and modify every aspect of The Witcher 3. Based on revamped versions of the same tools used by the developers nearly a de...

    • 24 Comments
  • Upcoming maintenance: 10 July 2024

    On 10 July 2024 (tomorrow!) we will be performing scheduled maintenance which will mean the website and API will be unavailable for up to 4 hours. This is part of our preparations for enabling the searching of mod comments. The maintenance will start at 0900 (GMT+1), you can convert this to your local timezone here. 


    What is happening?

    We're preparing the site for the long-awaited mod comment search feature, which we know has been sorely missed since we upgraded...

    • 97 Comments
  • Get To Know: Iluviel

    In addition to our modder spotlights and mod author interviews, we'll be starting a new series which we hope you'll all enjoy. As I mentioned in my introduction interview, we want to be more transparent and open with you all, and for you to get to know us all a little more. So we sat down and thought, what would be a great way to do this? To give a more personal insight into us as a company and the people who work here that make Nexus Mods what it is, whilst feeling more connected as a communit...

    • 26 Comments
  • Monthly Roundup - June 2024

    Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.


    The Nexus Mods App Alpha Test
    A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...

    • 61 Comments
  • Baldur's Gate 3 July Modathon

    It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?

    This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!

    Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...

    • 32 Comments
  • Calling Stardew Valley testers - Nexus Mods app

    Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager. 

    This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.


    Project update

    Over the la...

    • 54 Comments
  • Taking a Short Rest - Aether

    Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.

    On that note, it is with great pleasure that Aether has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the time to...

    • 30 Comments
  • Introducing: SlugGirl

    Have you ever wanted to see what we’re up to as a community while scrolling through your Instagram feed? Hungry for some modding-themed TikToks on your fyp? We’ve got you covered! We’re excited to introduce you all to our new Content Manager, Sarah, a.k.a SlugGirl.



    So Sarah, what’s your story? How did you end up here at Nexus?

    Hey! Well, workwise, my background is mainly in social media management, but I’ve also worked as part of a digital marketin...

    • 113 Comments
  • We're Hiring: Content Team

    Nexus Mods is looking to further develop our team by recruiting an experienced Content Creator and Videographer to join our new Content Team.

    Reporting to our Content Manager, these positions are based in our sunny offices in Exeter in the UK and you will need a right to work in the UK before you apply. As a business, we work a 4-day work week, with all staff on-site in our Exeter office.


    The important things you need to know are:


    To apply, you ...

    • 0 Comments
  • Starfield Creation Kit is now available

    It's finally happened! The Creation Kit for Starfield dropped as part of Bethesda's announcements during the Xbox Showcase last night, along with the first round of "Creations" available for purchase and a preview of the upcoming Shattered Space DLC. In this post, I'll give a little primer on the Creation Kit and provide a few essential tips based on the latest changes to the game. 

    iNM1HFzQC8c

    What is the Creation Kit?

    If you're new to Bethesda modding, t...

    • 214 Comments
  • Monthly Roundup - May 2024

    We want to get even better at being as transparent as possible about the work we're doing behind the scenes each month with you - our community. As part of our ongoing effort, I’ve been hired as our new Content Manager, more to follow on that in the future! My role is dedicated to enhancing our transparency and ensuring more open communication with you all. With this in mind, starting this month, we'll be sharing these news posts.

    As you know, we're hard at work on the new website ...

    • 108 Comments
  • We're Hiring: Community Manager

    We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.

    You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.

    When recruiting for our Community Team, we prefer to hire from...

    • 1 Comments
  • The Witcher 3 - Modding with REDkit

    Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.

    The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC. 

    mMKZQLRkyfU
    CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...

    • 147 Comments
  • Donation Points are changing

    We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...

    • 831 Comments
  • Morrowind May Modathon and Skywind

    The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.


    Skywind Development Update

    Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...

    • 33 Comments
  • Changes to Premium Billing

    The price of a premium subscription is increasing on 17 June 2024.
    We are required to start collecting taxes globally so you may have taxes added to your current subscription.
    We are moving to a different payment provider.
    We will offer billing in more local currencies.
    Existing Lifetime Premium memberships will be unaffected.


    Price increases

    We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...

    • 1 Comments
  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments