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Anon4248

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Anon4248

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About this mod

Makes Kelvin phaser beams and cannons sound like the Vengeance's phasers from Into Darkness.

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Changelogs
2/18/2025
Yesterday I noticed that a while ago FireFlash333 had linked some cleaner audio in the 'Posts' section, so I've made an updated version using sound from that. I've also edited together my own version of the '09 Torpedo sound using audio from another video on the same YouTube channel (thatSFXguy) and included that as well. If you prefer the '09 phaser sounds over the Vengeance sounds then Drsamquantum has a great mod for that, I was going to try and make my own but I can't find a good source with clean audio for that.

Also, because the Pulse Phasers now use the Kelvin Beam Overload sound I've uploaded a few optional versions to accommodate that as well. One uses a merged sound of both the Pulse and Vengeance phaser sound to sort of fit both, the other two use versions of my updated Pulse Phaser sound for the Kelvin Beam Overload sound.

This demo video features the new Vengeance sound and the optional combined Beam Overload sound:



5/9/2022
I made this about a month ago, but initially I didn't release it for two reasons. First, I couldn't decide what to do for a Beam Overload sound, but after working with the Star Wars sounds and deciding a unique sound wasn't necessary for those, I figured the same logic applied here as well. The second reason is that for some reason when using my computer's surround sound speakers this particular sound sometimes goes almost completely silent depending on how my camera is oriented around my ship. I have no idea what causes this, but it doesn't happen when I use my headphones so maybe it's just something with my own speaker setup? If anyone has any ideas please let me know.

The sound itself was taken from a video of the Vengeance attacking the Enterprise with some of the background audio removed, but due to the nature of the audio used I had to splice the audio from two different shots together to get a usable sound. If anyone has a source for a cleaner version of this audio please let me know.

https://youtu.be/W--QD1nQp94

To install:
1) unzip 'Kelvin Into Darkness Phaser Sounds.zip'
2) Within 'Kelvin Into Darkness Phaser Sounds.zip' you will find a folder named localdata, copy it and paste it in "...Star Trek Online\Live\"
3) The end result should look something like this: "...Star Trek Online\Live\localdata\sound\win32\M_P_Player_Space_Kelvin.fsb"

This does not modify any actual game files because STO supports override functionality using the "localdata" folder, so this SHOULD be safe, however it IS a bit of a gray area so use at your own risk. As far as I know there have not been any official statements made about whether this type of thing is OK or not, but if I find one I will update this description immediately.5/9/2022
I made this about a month ago, but initially I didn't release it for two reasons. First, I couldn't decide what to do for a Beam Overload sound, but after working with the Star Wars sounds and deciding a unique sound wasn't necessary for those, I figured the same logic applied here as well. The second reason is that for some reason when using my computer's surround sound speakers this particular sound sometimes goes almost completely silent depending on how my camera is oriented around my ship. I have no idea what causes this, but it doesn't happen when I use my headphones so maybe it's just something with my own speaker setup? If anyone has any ideas please let me know.

The sound itself was taken from a video of the Vengeance attacking the Enterprise with some of the background audio removed, but due to the nature of the audio used I had to splice the audio from two different shots together to get a usable sound. If anyone has a source for a cleaner version of this audio please let me know.

https://youtu.be/W--QD1nQp94

To install:
1) unzip 'Kelvin Into Darkness Phaser Sounds.zip'
2) Within 'Kelvin Into Darkness Phaser Sounds.zip' you will find a folder named localdata, copy it and paste it in "...Star Trek Online\Live\"
3) The end result should look something like this: "...Star Trek Online\Live\localdata\sound\win32\M_P_Player_Space_Kelvin.fsb"

This does not modify any actual game files because STO supports override functionality using the "localdata" folder, so this SHOULD be safe, however it IS a bit of a gray area so use at your own risk. As far as I know there have not been any official statements made about whether this type of thing is OK or not, but if I find one I will update this description immediately.