File information

Last updated

Original upload

Created by

Defiant Trollface3 Doug27Mobley

Uploaded by

Trollface3

Virus scan

Safe to use

Tags for this mod

Documentation

Readme

View as plain text

This is the completion of Defiants original idea and mod so a lot of credit goes to him. His mod was quite rudimentary and I consider this the completed version.


What does this mod do?
----------------------
This mod enables you to send Brex to Engineering and communicate with him via the main screen. While in Engineering Brex works more efficiently!

- Boost to engines: 5%
- Boost to energy output: 5%
- Boost to shield recharge: 5%
- Boost to phaser recharge: 5%
- Boost to pulse weapon/torpedo recharge: 5%

- Boost to repair teams: 15%


Requirements:
-------------
- Bridge Commander
- Bridge Commander 1.1 Patch
- Kobayashi Maru 2011.10


Installation instructions:
--------------------------
- Copy the folder 'scripts' inside 'Brex to Engineering' to your Bridge Commander folder. Overwrite if asked
- Don't forget to activate the 'Brex to Engineering' Mutator inside 'Configure' -> 'Customize' -> 'Mutators'


How to use this mod:
--------------------
- A button called "Go to Engineering" now appears in Brexs menu. Click it to send him to the Engineering deck
- Once in Engineering you can contact him by pressing F5 (or a different "Talk to engineering" button if you reassigned it) or by clicking the "Contact Engineer" in the XOs (Saffi) menu
- You can recall Brex by clicking "Call Engineer to Bridge" in the XOs (Saffi) menu
- Now you can also assign keyboard keys in 'Configure' -> 'Controls' -> 'Misc.' to either send 'Brex to Engineering' or to 'Call Engineer to Bridge'


Changes compared to previous versions:
--------------------------------------
- There was a bug with the Elite Force II replacement crew where Brex got a weird permanent "tan" after returning from Engineering. This is now fixed
- Brex now says "Aye aye Sir" (with lip sync) each time you give him the order to go to Engineering instead just leaving without a word
- Added a door sound for when Brex enters or exits the turbolift (they were completely quiet before)
- A assortment of game destroying bug fixes.
- The option to send Brex to Engineering now only appears if a Bridge has a Engineering deck (whats the point of sending him to Engineering in a shuttle?) The supported bridges are: "Galaxy", "Sovereign", "Draxon" and "EBorg"

V 1.1
------
- Brex now has a 50% chance to either say "Aye aye Sir" or "Aye, Captain". Just for variety

V 1.2
------
- This version is now compatible with the Ship Launcher. Brex needs to be present on the bridge if you want launch in a shuttle otherwise you will not be able to takeoff (to prevent bugs)
- The mod now detects a new bridge correctly each time you board a shuttle or land on a different ship and activates or deactivates the button accordingly
- The mod now also detects if the bridge changed should you start a Quick Battle and activates or deactivates the button accordingly
- You can now assign shortcuts(keys) in the Main Menu to send Brex to Engineering or to call him back to the Bridge should you need it

V 1.3
------
- This version is now compatible with Random Bridge Crew Reports
- Crewmembers now continue their random reports even if Brex is in Engineering
- Brex now gives his report after you press the 'Report' button in his menu while he is in Engineering

V 1.4
------
- This version is now compatible with the Transporter. Brex needs to be present on the bridge before transporting
- Added some extra variety to Brexs responses

V 1.5
------
- The correct Engineering set is now loaded when a new ship is boarded (Galaxy or Sovereign based)
- New HQ textures for the Engineering set. The one for the Sovereign is a slightly modified version of Doug27Mobleys 'Engineering Background' mod (https://www.gamefront.com/games/bridge-commander/file/engineering-background)


Let me know if you discover a bug or if I forgot to give credit to someone please. Hope you enjoy!
Trollface3 (on Nexusmods)