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NinjaQuail

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ninjaquail

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15 comments

  1. ninjaquail
    ninjaquail
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    Locked
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    Updated for 0.98a-RC7 :D
  2. Fandimar
    Fandimar
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    • 1 kudos
    Supply costs for ship variants are stored in data/hulls/skins/*.skin files.

    For example, for vanilla game:
    > grep -r suppliesPerMonth data/hulls/skins/

    data/hulls/skins/afflictor_d_pirates.skin:      "suppliesPerMonth":6,
    data/hulls/skins/brawler_pather.skin:           "suppliesPerMonth":6,
    data/hulls/skins/eradicator_pirates.skin:       "suppliesPerMonth":18,
    data/hulls/skins/falcon_p.skin:                 "suppliesPerMonth":20,
    data/hulls/skins/manticore_pather.skin:         "suppliesPerMonth":14,
    data/hulls/skins/shade_d_pirates.skin:          "suppliesPerMonth":6,
    data/hulls/skins/wolf_d_pirates.skin:           "suppliesPerMonth":4,
    1. ninjaquail
      ninjaquail
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      Thanks. I just added these in too!
    2. scmfck
      scmfck
      • BANNED
      • 1 kudos
      Wow, is that really it? How come only a few ships need editing?
      Thank you VERY much and kudos for the help btw!
  3. dward127
    dward127
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    needs to be updated please.
    1. sundog005
      sundog005
      • supporter
      • 6 kudos
      Bump +1 Update would be ace. I can't play without this mod
  4. sundog005
    sundog005
    • supporter
    • 6 kudos
    Needs and update unless author is done with SS...I hope not because its this mod that makes the game playable for me. The supply cost in vanilla is total BS.
  5. TheOneAndOnlySten
    TheOneAndOnlySten
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    Is this going to be updated or are you done?
  6. hijakel
    hijakel
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    so it dosen't support modded ship
    sad ;-;
  7. ChamberLand
    ChamberLand
    • supporter
    • 2 kudos
    This was exactly what I needed as new player, to figure out the game.
    I was getting tired of starting over.
    Thank you.
  8. ninjaquail
    ninjaquail
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    Mod updated to 0.96a-RC10 now :D
  9. theslay66
    theslay66
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    Outdated, missing refrence for 3 ships : Eradicator, Manticore, Vanguard.

    HOW TO FIX (warning : some tinkering involved, no guarantee but it seems to work)

    Open Ship_data.csv with text editor like Notepad (in Starsector\starsector-core\data\hulls)

    Find the Aurora line, add this line after :
    Eradicator,eradicator,Fast Cruiser,Low  Tech,ammofeed,13,9000,1200,9000,8000,400,150,,70,50,40,15,20,1800,OMNI,,150,0.4,1,,,120,170,100,120,4,30,9,100000,4,12,540,0.25,20,0,,,,,,,,"rare_bp, merc",,0.5,2,4,,404.5

    After Enforcer line :
    Manticore,manticore,Destroyer,Low Tech,canister_flak,12,5000,750,5000,5000,300,90,,80,70,50,30,50,400,OMNI,,150,0.4,1,,,50,80,80,50,2,25,9,45000,5,12,420,0.25,12,0,,,,,,,,"rare_bp, merc",,0.4,2,3,,303.5

    After Hound line :
    Vanguard,vanguard,Heavy Frigate,Low Tech,burndrive,8,3000,600,2000,1875,150,60,,135,120,100,60,90,300,PHASE,damper,,,,,,30,50,50,30,1,30,10,30000,8,10,300,0.25,6,6,8,0,,,,,,"rare_bp, merc, special_allows_system_use, system_allows_special_use",0.75,0.4,2,2,,201.5

    (no clue if it is important or not to add these lines in this precise position, I just used the original game file as reference )

    Also, Hyperion value have changed, replace the Hyperion line with :
    Hyperion,hyperion,Advanced Gunship,High Tech,phaseteleporter,15,2500,250,8000,6250,500,65,,120,175,150,50,100,300,FRONT,,300,0.6,0.6,,,5,15,10,15,1,15,10,95000,8,40,120,0.25,15,0,,,,,,,,rare_bp,0.5,0.75,2,2,,202

    (or simply replace the 40000 found in the line with 95000)

    Save the file, that's it. Game should start without trouble (unless you have other mods messing with the ship-data.csv file).
    I may or may not have missed other changes from previous version. Use at your own risk (and always, always make a backup copy of the file you want to change).
  10. purser
    purser
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    fatal error on start up thanks dude.... DO NOT DL THIS
  11. PurrfectGG
    PurrfectGG
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    When I replace the files and boot up the game it crashes, the error says "fatal: null".