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ThorsHand11

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18 comments

  1. VanguardVoyager
    VanguardVoyager
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    just noticed, the water pond on the commercial district lower level (from the elevator past the SSNN building entrance...or from right behind the NAT station train (the other side)) is still alge filled. Did you leave that there for comparison, maybe that 1 pool shows what it was?  
  2. Celebril63
    Celebril63
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    Is there any chance of getting this ported to Creation Club for PC and Xbox players?  I've hated the water in New Atlantis.
  3. jerryh72
    jerryh72
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    According to one of my companions New Atlantis is powered by advanced hydro electricity , I guess it's so advanced it's invisible . I jumped off the waterfall and didn't see any turbines or the pump that sends the water back up ? And water purifies itself when in motion , so swamp water is impossible unless it's sitting still for awhile at least .     
  4. luxor8071
    luxor8071
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    Small fine mod and does its job. Many thanks.
  5. StackGX
    StackGX
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    I installed the option JemisonSuperClearWater stand alone with vortex and put the *JemisonSuperClearWater.esm in my plugins.txt. in game i see the esm active in my load order, but nothing happen. the water looks like before. any ideas?
    1. ThorsHand11
      ThorsHand11
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      From what I understand the plugins.txt file is no longer needed. That is the only thing I can think of that could be causing an issue.
    2. StackGX
      StackGX
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      you are right. i deleted the plugin.txt and used the CC Mod order in game. after that it worked. it looks great! great job!
  6. Goodbadugly
    Goodbadugly
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    The thing that bothered me is that, it's a city. It has no sea ports, flying cars, no speed boats or any aquatic vehicles, a stationary train that will only run until you use it. While I will recognize it is in overlooking a lake, it should be close to a major ocean.
    1. Wickedcircle
      Wickedcircle
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      Why does bother you exactly? Are you aware that on earth alone there are 44 countries without access to the ocean.
    2. DarthCulator
      DarthCulator
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      Why would it need a seaport or need to border an ocean? All its import-export traffic is done via spaceship.

      This mod would help if someone wanted to add pleasure craft to the lake, though. Which would be an awesome thing for someone to do with the Creation Kit. And it makes it more believable that the lake can be used as a fresh water source without having to worry about filtering out an excessive amount of alien hoobajoobs.

      Oh, and incidentally, the train is a PRT, and is eminently practical.
    3. DarkDominion
      DarkDominion
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      The things that bother people... in a game.... 
    4. Sikklid
      Sikklid
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      Agreed. I love lore-sense mods like this. A few centuries and New Atlantis is as ineffective to surrounding areas as a hut village and smaller than a mall with little life except for the hideously rinse repeat NPCs. With a name like NA, I'm hoping modders who've blessed us in the past bring great ideas to make NA and other major cities (including - hopefully - surrounding roads, towns/villages, and suburbs) more lore immersive vs me requiring coping fanboy redditor head canon to barely tolerate it, after I got out of that mindset myself.
  7. SpaceDadGaming
    SpaceDadGaming
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    Nice simple and clean mod, pun intended. hah! but awesome work! it's always bothered me the advanced space faring human can't clean there own water
  8. ShadowOverNexus
    ShadowOverNexus
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    Thank you! This always kinda bugged me too :)
    1. darkconsole
      darkconsole
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      the one time i stopped and thought about it, i then wrote it off thinking maybe it was because that was how the planet produced its oxygen. iirc algae scrubbers are some of the most efficient at taking the c out of co2.
  9. mateusmarcone
    mateusmarcone
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    any chance we can get this on xbox? (:
    1. ThorsHand11
      ThorsHand11
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      I should be able to get it ported when I have time.
  10. durst
    durst
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    Jemison is a swamp - Freestar supporter. Drain the swamp!