Removes the damage multipliers that are added or subtracted after going through the Unity.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
By request of Little Viking on the Starfield Modding Discord.
The vanilla game includes a hidden "perk" that (a) increases player damage taken by 10% per visit to the Unity and (b) decreases player weapon damage by 5%. Then, at level 10 it caps off, so you're now enemies are dealing double damage to you and it takes double the ammunition to take them down.
Here you may choose between two options: * Remove all multipliers from the "perk" (The original Infinite Universes file) * Reduce the effect halfway, where damage taken increases by 5% and player weapon damage decreases by 3% (The new Half-Infinite Universes file).
Please choose only one file to download. I've successfully used MO2, or you can manually extract the esm to the Data folder as usual.
The pedants around will inevitably ask "why 3% instead of 2.5%?" for the half file. Creation Kit precision won't let me use thousandths, that's why.
And yes, there is a typo in the filename. N and T are adjacent on a Dvorak keyboard. And no, I won't be fixing it because that breaks load orders.