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Ainsy

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AinsyMods

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14 comments

  1. Sexyowl
    Sexyowl
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    There're two loose files with this mod...weaponicons.gfx and weaponicons.swf. Are they critically needed for the mod to function? They conflict with Ammo HUD.
    1. AinsyMods
      AinsyMods
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      They just change the HUD of the scope, so it can function without them files fine.
    2. Sexyowl
      Sexyowl
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      Do you mind if the mod author of Ammo HUD makes an icon for it? He offered to do that or create a patch provided you gave permission to use the assets.
    3. AinsyMods
      AinsyMods
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      Yeah that's fine, he can make an icon for it
    4. Sexyowl
      Sexyowl
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      Thanks.
  2. PalateSwap
    PalateSwap
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    very cool idea, well done
  3. sphinx7410
    sphinx7410
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    Seems a great idea 
    What sort of zoom is it and is it necessary if you already have a medium scope on your rifle ?
    1. AinsyMods
      AinsyMods
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      It's a medium zoom currently, although I could make some more variations and add longer zooms
    2. TennesseeTuxedo
      TennesseeTuxedo
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      I'd say an 8-10x would be really nice and useful
    3. AinsyMods
      AinsyMods
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      Long Scope Zoom has been added now.
  4. TennesseeTuxedo
    TennesseeTuxedo
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    I have been thinking about such a mod.  It's something missing in a game where many things are at a distance.  Like other's mention, the binocs are a tease, why even have those in the game.  It's nice to do some recon with the right tool instead of pointing your scoped weapon out your ship window.  I'd highly recommend a long version of 8-10x, it will make it fun to scope out the pirate nest before the raid.
    1. AinsyMods
      AinsyMods
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      Added a Long Scope zoom file now.
  5. rock3246
    rock3246
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    It always bothered me that you can find binoculars and even pick them up all over but cant use them.
    1. AinsyMods
      AinsyMods
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      Yeah, it makes no sense why they wouldn't add that function.