The image is made by a twitter user called Echo. Just letting you know so you can credit them https://twitter.com/echosdoodle/status/1574347607639412736
This is a great, lightly animated image. But it does make the menu a little hard to see due to all the white on white when the font overlaps the bed.
Have you tried this for NG+? The included sound file identified as 456350239.wem is correct for non-NG+ players. After converting to wav, I believe the other file, 444978067.wem, is for the end credits music. It does not play for NG+ menu even though both are listed in the bsa5 json as "MUS\\Score\\Special\\MUS_MainTheme".
I have seen others using 471598494 to replace UI\\MainMenu\\BGSLogo\\UI_StartNewGame_C_01, which allows the music to play. Another option could possibly be to use 856179784 for MUS\\Score\\Special\\MUS_StartNewGame_01. Unfortunately, in both these cases I personally still have overlapping sounds from the default NG+ theme. Not sure if related to being beyond the initial NG+ (NG+3), but it seems like BGS has the game pulling several different files together instead of using a single wem.
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Have you tried this for NG+? The included sound file identified as 456350239.wem is correct for non-NG+ players. After converting to wav, I believe the other file, 444978067.wem, is for the end credits music. It does not play for NG+ menu even though both are listed in the bsa5 json as "MUS\\Score\\Special\\MUS_MainTheme".
I have seen others using 471598494 to replace UI\\MainMenu\\BGSLogo\\UI_StartNewGame_C_01, which allows the music to play. Another option could possibly be to use 856179784 for MUS\\Score\\Special\\MUS_StartNewGame_01. Unfortunately, in both these cases I personally still have overlapping sounds from the default NG+ theme. Not sure if related to being beyond the initial NG+ (NG+3), but it seems like BGS has the game pulling several different files together instead of using a single wem.