Is there a way to remove the missions or uninstall the mod mid game? I ended up not really liking the missions after doing some and would like to revert to Vanilla. But uninstalling the mod mid game crashes the game and going back to the kiosk doesn't remove the missions.
I did, thrice. They don't show up. I think something is wrong my mission board, because I also run POI faction overhaul and the new missions from those also don't show up.
I could get the missions to show up (and POI faction overhaul too), but when I changed a few mods in my modlist and started a new game - they now never there. Not in Hopetown, not in any other major cities, not after I waited for 100 hours in-game. Something is very unstable with this awesome mod.
Suggestions: Tweak the amount of alien spawns when destroying alien nests, I feel like too many aliens are causing the game to crash.
New mission ideas: Go hunt a x number of specific alien based on planet or collect a specific resource from some aliens ( Beast Hunter background ideas )
Awesome, rewards are maybe a bit high, but it's very cool to have some new missions types. In the mission description, you should add the target system name : "deliver xxx at planet xxxx in system xxxx"
Been having a lot of fun doing these, though one funny scenario happened where the quest didn't seem to complete after I killed the last nest on a planet, BUT the quest marker was showing that I should go to my ship. I figured the quest did complete, and it was now showing the next randomly chosen quest.
Well . . . a bunch of bugs had made a nest in my ship while I was out destroying other nests, and when I entered all hell broke loose with six crew members and myself killing the dozen bugs or so. Those little bastards had set up a nest right in my pilot's chair!
To quote the mod description, in big capital letters: "You must use the new mission board terminal in The Pit Stop in Hopetown to activate the new quests."
This is the most immersive and fitting mission expansion ever, putting the work in to make starfields universe feel real. Super cool and clean presentation. I felt like I was watching a No Mans Sky title update with the video in your description.
24 comments
One-time only?
Tweak the amount of alien spawns when destroying alien nests, I feel like too many aliens are causing the game to crash.
New mission ideas:
Go hunt a x number of specific alien based on planet or collect a specific resource from some aliens ( Beast Hunter background ideas )
In the mission description, you should add the target system name : "deliver xxx at planet xxxx in system xxxx"
Well . . . a bunch of bugs had made a nest in my ship while I was out destroying other nests, and when I entered all hell broke loose with six crew members and myself killing the dozen bugs or so. Those little bastards had set up a nest right in my pilot's chair!
"You must use the new mission board terminal in The Pit Stop in Hopetown to activate the new quests."