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kaosnyrb

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kaosnyrb

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173 comments

  1. LordDakier
    LordDakier
    • supporter
    • 2 kudos
    Do I just install it using mod manager (MMO) and install the prerequisite using mod manager?
  2. GizmoKerley
    GizmoKerley
    • member
    • 0 kudos
    Is it possible to get a paid achievement friendly version of this mod and some of the other dark universe mod for bethesda
    1. ComwadeOwO
      ComwadeOwO
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      • 0 kudos
      https://www.nexusmods.com/starfield/mods/1402
  3. zeldar
    zeldar
    • member
    • 1 kudos
    I've read a lot of past reports about how this mod is supposedly "unstable" and how the new space POIs "are permanent and don't go away."

    So I tested it. I used Crossfire with only 2 other mods, the Community Patch and SKK Fast Start. And I went to a bunch of different POIs in the same system.

    Can confirm the mod works fine. The new space POIs disappear when you gravjump to another system. If anyone is still experiencing the bug of POIs not disappearing, then it's most likely a conflict with another mod in your load order. Or it's a vanilla bug that's been addressed by Community Patch.
    1. franebleu
      franebleu
      • supporter
      • 45 kudos
      Exactly, same here, this mod is a working gem for me.
    2. LuciusConfucius
      LuciusConfucius
      • member
      • 3 kudos
      I'm playing without the community patch and still have space encounter icons that don't go away. Even tried going to Venus and sleep there for 24 hours. Icons persisted.
    3. Emulators
      Emulators
      • member
      • 1 kudos
      Wats the point in having just 2 mods installed? Stock Bethesda games suck pretty hard. I have 86 esm in my load order (seems good enough to add ton of new possibilities) anyway du_xfire.esm is loaded at position 80 after that go only patches and i do get permanent pio unfortunately. Still this mod is a must im my load order
    4. wulfstar1
      wulfstar1
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      • 3 kudos
      The point was eliminating variables to guarantee that this mod is not inherently unstable. So without knowing which other potential mod or combination of mods are creating conflicts in some people's games, it is impossible for this mod author to make any fixes. 
  4. GhostAwood
    GhostAwood
    • member
    • 0 kudos
    This mod is compatible with Royal Skies ship combat?
    please, I'm waiting for your response
    1. timimtima
      timimtima
      • member
      • 0 kudos
      why don't you try it out? It either crashes or works.
      Literally 3 mins effort.
      As for myself, I have been enjoying both of them for an entire month without waiting for anything.
  5. zeldar
    zeldar
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    • 1 kudos
    I'm guessing this isn't compatible with Starsim or other mods that add space POIs.
    1. kaosnyrb
      kaosnyrb
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      • 162 kudos
      no reason it shouldnt be, it just adds things to the pool of pois
  6. essentialworker1011
    essentialworker1011
    • supporter
    • 0 kudos
    Is this compatible with 1.14.70.0 (Shattered Space)?
  7. Jdseese
    Jdseese
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    • 6 kudos
    Went to a powerful hostile signal and took out the minions, then disabled and boarded "Starslayer".
    Made it my home ship, but I can't modify it, which means the bodies are still everywhere, and I can't take my spacesuit off.

    "Ship is using too much power for engines. Reduce engine count."

    I'm not real familiar with ship builder or how to fix this, I do not have Starship Engineering skill, and not sure why ship isn't build properly
    Can disable the dead bodies via console, but being unable to breath and taking environmental damage inside my ship is not gonna fly
  8. Ohtgillian
    Ohtgillian
    • member
    • 2 kudos
    Awesome mod, always in my list!
    I’d love to find a death alternative mod that lets you escape in a pod to the nearest planet or station when you lose a space battle (abandoning your ship and belongings).
  9. Genousity
    Genousity
    • supporter
    • 0 kudos
    Does this require real time form patcher? I see its on creations as well 
    1. kaosnyrb
      kaosnyrb
      • premium
      • 162 kudos
      current version doesnt
  10. Roentgens
    Roentgens
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    • 10 kudos
    I'm having so much fun with these hostile space encounters, almost feels like X3 back in the day. I'm not usually a requests guy, but it would be great if there were hostile M-class encounters akin to Camulus/Shroudbearer/Blattodea (complete with hostile escorts) in the future.