Would be great if you could add fast travel from the scanner: There are versions for vanilla scanner and Extended Info Scanner mod. If you use other mod, which changes monoclemenu.swf and monoclemenu_lrg.swf files, then ask mod author to make unrestricted fast travel version. It's quite simple, just one line:MonocleMenu:onPickDataUpdate, line 629 (vanilla) change to "this.CanFastTravel = param1.data.bIsDiscovered || !param1.data.bIsScannable;" which was in the old version of https://www.nexusmods.com/starfield/mods/6663?tab=description
I'm confused. You can already fast travel using the scanner (and with this mod). Just point to the location and hit E. It's one of the first things they teach you when starting the game and going to Kreet with Vasco and this mod does not remove that ability.
The mod you linked is just a dll file and should not conflict with this one. Plus, that mod requires SFSE, which I do not like to use because every time the game updates it breaks until SFSE is updated.
There are some problems with this mod and the new beta update. The new icons used in cities do not show up and are only displayed as question marks. I'm guessing this mod will need to be updated
Just wanted to let you know, great mod!, works great! I like that the scanner works for harvesting AND doors, unlike Scanner Reworked that only has the harvesting part. Maybe you be able able to figure out how that one has the distortion ring working. Then that would be perfect. Great mod anyway. Keep it up! Cheers!
Iook's awesome, I hated how big the Resource window was, have been using a mod that just removes the circle, but on that one you still get a distorted circle when looking towards temples, any way you could add that?
Also, could you please make a version with the distance counter? I liked using to know how much closer I need to get to something to scan it.
+1 The other mod is Scanner Reworked 1.6...was usiing that one till this one came , like the text being smaller and spread out to the sides, looks cleaner. Thx for the great mod!
ok, I read some more and discovered an updated Less Annoying Temples. Thanks Aurelianis another great mod I'll test the temples when I'm ready to jump to the next uni Uploaded byAurelianis Uploaded byAurelianis
12 comments
Would be great if you could add fast travel from the scanner:
There are versions for vanilla scanner and Extended Info Scanner mod. If you use other mod, which changes monoclemenu.swf and monoclemenu_lrg.swf files, then ask mod author to make unrestricted fast travel version. It's quite simple, just one line:MonocleMenu:onPickDataUpdate, line 629 (vanilla) change to "this.CanFastTravel = param1.data.bIsDiscovered || !param1.data.bIsScannable;"
which was in the old version of https://www.nexusmods.com/starfield/mods/6663?tab=description
The mod you linked is just a dll file and should not conflict with this one. Plus, that mod requires SFSE, which I do not like to use because every time the game updates it breaks until SFSE is updated.
Also, could you please make a version with the distance counter? I liked using to know how much closer I need to get to something to scan it.
The other mod is Scanner Reworked 1.6...was usiing that one till this one came , like the text being smaller and spread out to the sides, looks cleaner. Thx for the great mod!
Thanks Aurelianis another great mod
I'll test the temples when I'm ready to jump to the next uni
Uploaded byAurelianis
Uploaded byAurelianis