Is this one and the Space Glock going to be updated to your new attachment system? Also where you ever able to fix the issue with certain sights and the laser attachments turning the models invisible?
I will! This will require a bit of work to put everything in place, that's why I haven't done it already. But the plan is to update the T77, the Glock and to make a new STI version.
Hey, I've got the same issue as most people here: Cannot find or spawn the gun in the game. Tried installing manually and via Vortex: "[weap]T77_Pistol - Main.ba2" "[weap]T77_Pistol - Textures.ba2" "[weap]T77_Pistol.esm"
are located in "...\steamapps\common\Starfield\Data\" with both install methods. Plugin is activated. Game version is 1.10.32.0. Tried using different commands (T77, T.77, T-77, T_77...) and even searched the whole game library for the weapon - without success. It simply is not there. This confuses me slightly... Any chance anybody knows how to bugfix that?
Confuses you slightly and confuses me a lot. The only thing I can think of is that Vortex is acting funny.
If the plugin is activated, if you have plugins txt enabler, and if all files are in the right places, there is no reason for the pistol not to appear.
"help t77 4 weap" just to remind. If the weapon doesn't show after this command, then the plugin is not loading at all.
I can't give much help though, cause I don't use Vortex, I use mod organizer 2, and never had this kind of problem.
Yeah, been using the console for ages (Fallout 4...) and usually find all custom stuff there. The Plugins.txt shows the following: # This file was automatically generated by Vortex. Do not edit this file. *FollowingAsteroidFix.esm *ImmersiveShellCasings.esm *StarfieldCommunityPatch.esm *xatmosLegendaryDrip.esp *[weap]T77_Pistol.esm The "SFPluginsTxtEnabler.dll" is also properly installed in "...\steamapps\common\Starfield\Data\SFSE\plugins\".
I can't follow what's going on here; the other injected mods are working. Will try some other stuff (removing the "[" and "]" to avoid any syntax stuff and report back. Will maybe help others, too.
EDIT: Ha! Gotcha. Knew I was onto something here! Renaming the files to "T77_Pistol - Main.ba2" "T77_Pistol - Textures.ba2" "T77_Pistol.esm"
and changed the .ini to: # This file was automatically generated by Vortex. Do not edit this file. *FollowingAsteroidFix.esm *ImmersiveShellCasings.esm *StarfieldCommunityPatch.esm *xatmosLegendaryDrip.esp *T77_Pistol.esm
worked 1st try! Maybe it's because of Windows 11 Pro, German layout, whatever - this fixed it! I will fix the packed file and reinstall it that way, otherwise I have a "manual" screwup in Vortex. Knowing this now, I would kindly ask you to remove special characters in the future or state it in the description. Thanks!
I sincerely appreciate your report, and thank your insight. I only use the characters for organization, so there is no problem with removing them. I'll update and avoid using them again.
If you download the optional file it will inject the weapon in the Eon Spawn Lists. So whenever an Eon spawns there will be a chance for this to spawn too.
I still am having problems getting the T.77 to appear on the leveled list. I can spawn it in, but I do not see it for sale or on NPCs at all. New Save and Universe, so curious if you have any ideas.
65 comments
Edit: less then a few hours after posting this he updated it lol I could kiss this glorious mod author
Tried installing manually and via Vortex:
"[weap]T77_Pistol - Main.ba2"
"[weap]T77_Pistol - Textures.ba2"
"[weap]T77_Pistol.esm"
are located in "...\steamapps\common\Starfield\Data\" with both install methods. Plugin is activated. Game version is 1.10.32.0.
Tried using different commands (T77, T.77, T-77, T_77...) and even searched the whole game library for the weapon - without success. It simply is not there.
This confuses me slightly... Any chance anybody knows how to bugfix that?
If the plugin is activated, if you have plugins txt enabler, and if all files are in the right places, there is no reason for the pistol not to appear.
"help t77 4 weap" just to remind. If the weapon doesn't show after this command, then the plugin is not loading at all.
I can't give much help though, cause I don't use Vortex, I use mod organizer 2, and never had this kind of problem.
The Plugins.txt shows the following:
# This file was automatically generated by Vortex. Do not edit this file.
The "SFPluginsTxtEnabler.dll" is also properly installed in "...\steamapps\common\Starfield\Data\SFSE\plugins\".*FollowingAsteroidFix.esm
*ImmersiveShellCasings.esm
*StarfieldCommunityPatch.esm
*xatmosLegendaryDrip.esp
*[weap]T77_Pistol.esm
I can't follow what's going on here; the other injected mods are working. Will try some other stuff (removing the "[" and "]" to avoid any syntax stuff and report back. Will maybe help others, too.
EDIT: Ha! Gotcha. Knew I was onto something here!
Renaming the files to
"T77_Pistol - Main.ba2"
"T77_Pistol - Textures.ba2"
"T77_Pistol.esm"
and changed the .ini to:
# This file was automatically generated by Vortex. Do not edit this file.
*FollowingAsteroidFix.esm
*ImmersiveShellCasings.esm
*StarfieldCommunityPatch.esm
*xatmosLegendaryDrip.esp
*T77_Pistol.esm
worked 1st try! Maybe it's because of Windows 11 Pro, German layout, whatever - this fixed it! I will fix the packed file and reinstall it that way, otherwise I have a "manual" screwup in Vortex.
Knowing this now, I would kindly ask you to remove special characters in the future or state it in the description.
Thanks!
Cheers and have fun.
Edit: Seems Darkstar has an issue as well.
https://www.nexusmods.com/starfield/mods/9007