I will not be taking further requests. There are some tips in the description explaining how to create patches using RTFP following the exact method used here. If you do create a patch, I'd be more than happy to host it with the rest. Feel free to comment or PM completed patches anytime.
Hello, I added 4 outfits from EIT Clothiers that were missing (the NA Fashion with Skirt ones) since they had the wrist completely exposed. Here are the codes for them:
I need help please. Several items from Eit Clothiers (Zone79) are not showing the watch even tho the left arm is bare. Also, I attempted to make my own patch for a couple of mods I'm using but the watch still is not showing up. Below is code in the text file, used Notepad++ to edit it after running the xEdit script.
I triple checked the item IDs and even copy/pasted the kwd add line from a section of this patches file that is working, and for some reason the watch still does not show up on these three outfits. I checked what slot they use and they use slots 3-Body, and 5 Backpack. The clothes from Eit that are working uses slot 3-Body and a few other slots but the backpack slot. Could that be causing it to not show on my character?
I do not know why the watch is showing on some outfits and not on others even tho they should be. Please help, thanks.
I'll take a look at the updates to Eit and such soon.
As far as troubleshooting, you can test 3 things: Are there errors with the RTFP file? You can enable debugging in RTFP's .ini to show errors in the SFSE log. If not, does using the CK or xEdit to add the keywords work? If not, I would assume the armor's record (or .nif file) is occupying the slot. I wouldn't know how to fix that offhand.
---------------------------------------------------------------------Processing file>>Clothes_KZ_Constellation Visible Chronomark.txt SKIPPING LINE ---------------------------------------------------------------------Processing file>>ENHANCE Outfits - Tank Tops and Denims (Standalone) Visible Chronomark.txt SKIPPING LINE SKIPPING LINE -------------------------------new line>>ZY3_TankTop.esm~022824|kwd_add(VisibleChronomark.esm~00806) No section or incorrect section - skip line. -------------------------------new line>>ZY3_TankTop.esm~022823|kwd_add(VisibleChronomark.esm~00806) No section or incorrect section - skip line. SKIPPING LINE That is what the log says, and I do not understand what it means?
My two files I created using the guide linked on the description page literally look just like the very first section of the text file in this download.
minver=126 #ENHANCE Outfits - Tank Tops and Denims (Standalone) #Show [Armor] ZY3_TankTop.esm~0228DA|kwd_add(VisibleChronomark.esm~00806) ZY3_TankTop.esm~022824|kwd_add(VisibleChronomark.esm~00806) ZY3_TankTop.esm~022823|kwd_add(VisibleChronomark.esm~00806) #Hide [Armor] ZY3_TankTop.esm~0228C0|kwd_add(VisibleChronomark.esm~00807) ZY3_TankTop.esm~02282A|kwd_add(VisibleChronomark.esm~00807) ZY3_TankTop.esm~022826|kwd_add(VisibleChronomark.esm~00807)
Will test with ck/xedit and see if that works. Was really hoping to get this to work as the KZ mod I'm using has alot of outfits I would have to add the keyword to.
Update: Manually adding the keyword to show the watch in xEdit works for the KZ_AIO and the ones from Eit that didn't show. So can confirm that adding the keyword manually to each armor that I want the watch to show works. I just want to know why it is not working with RTFP becase that KZ mod is the scrap clothing mod thingy and there are a crap ton of armor piece I would have to manually edit. So I am hoping you can tell me how to fix the text file so that RTFP will add them for me.
Two things stand out. That's not the right error log for that file, "No section or incorrect section" means the [Armor] line is missing. You are hiding the watch when any of the pants from Tank Tops and Denims are equipped.
I hacked around yesterday to make entries for Starfield Extended - New Outfits. I only tagged the ones that should show the watch. Here are my entries for your use:
# Starfield Extended - New Outfits # Tag short sleeve outfits to show the Chronomark from Visible Chronomark #SE_AS_Clothes_Trucker_LongSleeve_01_Variant_Flannel "Flannel & Olive Chinos" Starfield Extended - New Outfits.esm~0008C3|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Trucker_LongSleeve_01_Variant_T-Shirt "T-Shirt & Olive Chinos" Starfield Extended - New Outfits.esm~0008C6|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Trucker_LongSleeve_01_Variant_Tank_Top "Muscle Shirt & Olive Chinos" Starfield Extended - New Outfits.esm~0008C8|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Sarah_Variant_Colonist_Poncho "Poncho & High Rise Pants" Starfield Extended - New Outfits.esm~000810|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Trucker_Flannel_Variant_T-Shirt "T-Shirt & Chinos" Starfield Extended - New Outfits.esm~00083A|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Sam_Variant_Colonist "Long-Sleeve T-Shirt & Jeans" Starfield Extended - New Outfits.esm~000802|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Sam_Variant_Colonist_Poncho "Poncho & Jeans" Starfield Extended - New Outfits.esm~000803|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Sam_Variant_Tank_Top "Muscle Shirt & Jeans" Starfield Extended - New Outfits.esm~000805|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Sarah_Variant_Colonist "Long-Sleeve T-Shirt & High Rise Pants" Starfield Extended - New Outfits.esm~00080F|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Sarah_Variant_Flannel "Flannel & High Rise Pants" Starfield Extended - New Outfits.esm~000811|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Trucker_AShirt_Variant_Noel "Parka & Tac Pants" Starfield Extended - New Outfits.esm~000890|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Trucker_Flannel_Variant_Tank_Top "Muscle Shirt & Chinos" Starfield Extended - New Outfits.esm~00083B|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Trucker_Tee_Variant_Flannel "Flannel & Cargo Pants" Starfield Extended - New Outfits.esm~000842|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Trucker_Tee_Variant_Noel "Parka & Cargo Pants" Starfield Extended - New Outfits.esm~00089A|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Trucker_AShirt_Variant_Flannel "Flannel & Tac Pants" Starfield Extended - New Outfits.esm~00084F|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Trucker_AShirt_Variant_T-Shirt "T-Shirt & Tac Pants" Starfield Extended - New Outfits.esm~000855|kwd_add(VisibleChronomark.esm~00806) #SE_AS_Clothes_Sarah_Variant_Noel "Parka & High Rise Pants" Starfield Extended - New Outfits.esm~00088B|kwd_add(VisibleChronomark.esm~00806)
The show keyword is generally the only one needed. The only time you need keywords to hide the watch is if a mod adds a wrist covering that does not also cover the torso slot, so these are perfect. I'll chuck them in the installer for the next upload (with credit) if that's alright - Thanks!
Thank you for working on updates/compatibility for the Chronomark Watch mod! Major oversight by Bethesda not having a visible watch in the vanilla game. It's pretty much a spacesuit-pip-boy...
I'll get around to it when I reinstall for shattered space. For anyone enterprising or impatient enough to beat me to it, I have a guide here for somewhat easily creating RTFP files.
Has Belt and Holster Standalone AND MORE been added to this patch? I used one of the outfits and the watch disappeared so i wanted to check if that mod was supported by this patch before i started troubleshooting possible mod issues. Thanks :)
Hi, I am trying to now add some items from the Starfield Extended - New Outfits mod. I have entered the following into the txt file, but I am not sure if I have entered something wrong.
#STARFIELD EXTENDED - NEW OUTFITS #SHOW starfield extended - new outfits.esm~00084F|kwd_add(VisibleChronomark.esm~00806) #FLANNEL & TAC PANTS") The flannel & tac pants are showing up as 1A00084F in the console, looking at the other items in the txt file though the first 2 digits don't get added.
Am I typing in something wrong here ?
Thanks in advance.
EDIT: Never mind I sorted it, I installed the Visible Chronomark mod from the creation site, and it changes the .esm from VisibleChronomark.esm to visiblechronomark.esm I had to change each line in your txt file to accommodate.
36 comments
There are some tips in the description explaining how to create patches using RTFP following the exact method used here.
If you do create a patch, I'd be more than happy to host it with the rest. Feel free to comment or PM completed patches anytime.
Enjoy!
#Outfit Fashion NA1
Eit_Clothiers_Z.esm~0008D2|kwd_add(VisibleChronomark.esm~00806)
#Outfit Fashion NA2
Eit_Clothiers_Z.esm~0008D9|kwd_add(VisibleChronomark.esm~00806)
#Outfit Fashion NA3
Eit_Clothiers_Z.esm~000989|kwd_add(VisibleChronomark.esm~00806)
#Outfit Fashion NA4
Eit_Clothiers_Z.esm~0009C2|kwd_add(VisibleChronomark.esm~00806)
#
# Varuun X - Zone79
#
#Show
VaruunX_Z.esm~000846|kwd_add(VisibleChronomark.esm~00806)
VaruunX_Z.esm~0008E0|kwd_add(VisibleChronomark.esm~00806)
VaruunX_Z.esm~0008AB|kwd_add(VisibleChronomark.esm~00806)
VaruunX_Z.esm~00089D|kwd_add(VisibleChronomark.esm~00806)
#Clothes_KZ_Constellation
#Show
KZ_AIO.esm~666012|kwd_add(VisibleChronomark.esm~00806)
KZ_AIO.esm~666013|kwd_add(VisibleChronomark.esm~00806)
KZ_AIO.esm~666014|kwd_add(VisibleChronomark.esm~00806)
I triple checked the item IDs and even copy/pasted the kwd add line from a section of this patches file that is working, and for some reason the watch still does not show up on these three outfits. I checked what slot they use and they use slots 3-Body, and 5 Backpack. The clothes from Eit that are working uses slot 3-Body and a few other slots but the backpack slot. Could that be causing it to not show on my character?
I do not know why the watch is showing on some outfits and not on others even tho they should be. Please help, thanks.
As far as troubleshooting, you can test 3 things:
Are there errors with the RTFP file? You can enable debugging in RTFP's .ini to show errors in the SFSE log.
If not, does using the CK or xEdit to add the keywords work?
If not, I would assume the armor's record (or .nif file) is occupying the slot. I wouldn't know how to fix that offhand.
That is what the log says, and I do not understand what it means?---------------------------------------------------------------------Processing file>>Clothes_KZ_Constellation Visible Chronomark.txt
SKIPPING LINE
---------------------------------------------------------------------Processing file>>ENHANCE Outfits - Tank Tops and Denims (Standalone) Visible Chronomark.txt
SKIPPING LINE
SKIPPING LINE
-------------------------------new line>>ZY3_TankTop.esm~022824|kwd_add(VisibleChronomark.esm~00806)
No section or incorrect section - skip line.
-------------------------------new line>>ZY3_TankTop.esm~022823|kwd_add(VisibleChronomark.esm~00806)
No section or incorrect section - skip line.
SKIPPING LINE
My two files I created using the guide linked on the description page literally look just like the very first section of the text file in this download.
minver=126
#Clothes_KZ_Constellation
#Show
[Armor]
KZ_AIO.esm~666012|kwd_add(VisibleChronomark.esm~00806)
KZ_AIO.esm~666013|kwd_add(VisibleChronomark.esm~00806)
KZ_AIO.esm~666014|kwd_add(VisibleChronomark.esm~00806)
minver=126
#ENHANCE Outfits - Tank Tops and Denims (Standalone)
#Show
[Armor]
ZY3_TankTop.esm~0228DA|kwd_add(VisibleChronomark.esm~00806)
ZY3_TankTop.esm~022824|kwd_add(VisibleChronomark.esm~00806)
ZY3_TankTop.esm~022823|kwd_add(VisibleChronomark.esm~00806)
#Hide
[Armor]
ZY3_TankTop.esm~0228C0|kwd_add(VisibleChronomark.esm~00807)
ZY3_TankTop.esm~02282A|kwd_add(VisibleChronomark.esm~00807)
ZY3_TankTop.esm~022826|kwd_add(VisibleChronomark.esm~00807)
Will test with ck/xedit and see if that works. Was really hoping to get this to work as the KZ mod I'm using has alot of outfits I would have to add the keyword to.
Update: Manually adding the keyword to show the watch in xEdit works for the KZ_AIO and the ones from Eit that didn't show. So can confirm that adding the keyword manually to each armor that I want the watch to show works. I just want to know why it is not working with RTFP becase that KZ mod is the scrap clothing mod thingy and there are a crap ton of armor piece I would have to manually edit. So I am hoping you can tell me how to fix the text file so that RTFP will add them for me.
That's not the right error log for that file, "No section or incorrect section" means the [Armor] line is missing.
You are hiding the watch when any of the pants from Tank Tops and Denims are equipped.
Just use this. https://pastebin.com/SGLVmYvc
or maybe you could fix it for this one? KZ Aggregation of Scraps
please and thank you
# Starfield Extended - New Outfits
# Tag short sleeve outfits to show the Chronomark from Visible Chronomark
#SE_AS_Clothes_Trucker_LongSleeve_01_Variant_Flannel "Flannel & Olive Chinos"
Starfield Extended - New Outfits.esm~0008C3|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Trucker_LongSleeve_01_Variant_T-Shirt "T-Shirt & Olive Chinos"
Starfield Extended - New Outfits.esm~0008C6|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Trucker_LongSleeve_01_Variant_Tank_Top "Muscle Shirt & Olive Chinos"
Starfield Extended - New Outfits.esm~0008C8|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Sarah_Variant_Colonist_Poncho "Poncho & High Rise Pants"
Starfield Extended - New Outfits.esm~000810|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Trucker_Flannel_Variant_T-Shirt "T-Shirt & Chinos"
Starfield Extended - New Outfits.esm~00083A|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Sam_Variant_Colonist "Long-Sleeve T-Shirt & Jeans"
Starfield Extended - New Outfits.esm~000802|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Sam_Variant_Colonist_Poncho "Poncho & Jeans"
Starfield Extended - New Outfits.esm~000803|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Sam_Variant_Tank_Top "Muscle Shirt & Jeans"
Starfield Extended - New Outfits.esm~000805|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Sarah_Variant_Colonist "Long-Sleeve T-Shirt & High Rise Pants"
Starfield Extended - New Outfits.esm~00080F|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Sarah_Variant_Flannel "Flannel & High Rise Pants"
Starfield Extended - New Outfits.esm~000811|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Trucker_AShirt_Variant_Noel "Parka & Tac Pants"
Starfield Extended - New Outfits.esm~000890|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Trucker_Flannel_Variant_Tank_Top "Muscle Shirt & Chinos"
Starfield Extended - New Outfits.esm~00083B|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Trucker_Tee_Variant_Flannel "Flannel & Cargo Pants"
Starfield Extended - New Outfits.esm~000842|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Trucker_Tee_Variant_Noel "Parka & Cargo Pants"
Starfield Extended - New Outfits.esm~00089A|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Trucker_AShirt_Variant_Flannel "Flannel & Tac Pants"
Starfield Extended - New Outfits.esm~00084F|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Trucker_AShirt_Variant_T-Shirt "T-Shirt & Tac Pants"
Starfield Extended - New Outfits.esm~000855|kwd_add(VisibleChronomark.esm~00806)
#SE_AS_Clothes_Sarah_Variant_Noel "Parka & High Rise Pants"
Starfield Extended - New Outfits.esm~00088B|kwd_add(VisibleChronomark.esm~00806)
The show keyword is generally the only one needed.
The only time you need keywords to hide the watch is if a mod adds a wrist covering that does not also cover the torso slot, so these are perfect.
I'll chuck them in the installer for the next upload (with credit) if that's alright - Thanks!
Major oversight by Bethesda not having a visible watch in the vanilla game. It's pretty much a spacesuit-pip-boy...
I have entered the following into the txt file, but I am not sure if I have entered something wrong.
#STARFIELD EXTENDED - NEW OUTFITS
#SHOW
starfield extended - new outfits.esm~00084F|kwd_add(VisibleChronomark.esm~00806)
#FLANNEL & TAC PANTS")
The flannel & tac pants are showing up as 1A00084F in the console, looking at the other items in the txt file though the first 2 digits don't get added.
Am I typing in something wrong here ?
Thanks in advance.
EDIT: Never mind I sorted it, I installed the Visible Chronomark mod from the creation site, and it changes the .esm from VisibleChronomark.esm to visiblechronomark.esm I had to change each line in your txt file to accommodate.