Trying this out in order to clean up my build menu. For some reason though, many of the items from shipbuilder mods disappear whenever I activate this. One example is Matilija's Aerospace. Everything from that mod, as well as some others, show up fine in the shipbuilder menu. As soon as I activate this mod, they no longer appear. When I view the esm files in SF1Edit, I don't see any conflicts. Can you take a look and see what might be causing the problem? It doesn't seem like this mod should affect the shipbuilder menu but it certainly is for me.
I installed your mod and all seemed well, but then I realised that I only had the four wall habs available in the menus, none of the others. Uninstalled your mod, nothing changed in-game. I thought it might be another mod so I tried uninstalling them in reverse order to try and figure out which one it was. Ended up with a corrupted save (for some reason even saves from before I added your mod didn't have the other habs, so I don't think it was specifically your mod that caused this). Now it says Outpost Overhaul is missing when I try and load a save despite it being in the right directory and in the plugins.txt file...
It was at this point I remembered all those great games that I have that aren't made by Bethesda and therefore don't need mods to be good and uninstalled Starfield.
Hi! Use the other mod from Venpi or use this one from me. It is up to you to choose. They are not the same, because Venpi made more oriented to mod authors (using RTFP) and mine is oriented to the player organizing the menu by authors (and not as cateogries as Venpi created his mod) providing patches for each outpost mod. ;o) Cheers!
Yes, my bad. I thought that I had cleaned all unused master files in the patch files. Anyway, thanks for reporting. I have uploaded the new version of this patch that remove the dependency to the Inquisitor´s farm mod. Cheers!
Hi! I had added two new categories to the menu to include the builders and the storages from Magnus mod. Please download and install the main file that was updated and download the patch from the optional file sections. Cheers!
This is really awesome. Thanks so much for sharing this. I was hesitant on putting some of these mods in, because I don't like them unorganized and this fixes that. :-) Your suggested load order helps a lot also.
I'm not seeing the Nuka Cola patch... is this included in one of the others?
19 comments
Better living - https://www.nexusmods.com/starfield/mods/10290
Lived in Outpost - https://www.nexusmods.com/starfield/mods/7997
Skully's Emporium AIO Part One - https://www.nexusmods.com/starfield/mods/10663
Betamax Functional Decor - https://www.nexusmods.com/starfield/mods/10789
Bookshelves Display Enchanced - https://www.nexusmods.com/starfield/mods/10732
Midas Manor Player Home - https://www.nexusmods.com/starfield/mods/10924
It was at this point I remembered all those great games that I have that aren't made by Bethesda and therefore don't need mods to be good and uninstalled Starfield.
https://www.nexusmods.com/starfield/mods/8104
It is up to you to choose. They are not the same, because Venpi made more oriented to mod authors (using RTFP) and mine is oriented to the player organizing the menu by authors (and not as cateogries as Venpi created his mod) providing patches for each outpost mod. ;o)
Cheers!
Guess I'll need to go grab Inquisitor's farm mod. Already have a few others of his, Good stuff. LoL..
Anyway, thanks for reporting. I have uploaded the new version of this patch that remove the dependency to the Inquisitor´s farm mod.
Cheers!
Thanks
Cheers!
I'm not seeing the Nuka Cola patch... is this included in one of the others?
Thanks again!
Cheers!