So you can do it yourself with SF1Edit(Xedit) follow this guys instructions Couple things tho...I had to put SF1edit in my base game Starfeild folder(where the game exe is) for it to work. Also for me Xedit doesnt work properly when i launch it through Vortex so i have to launch it from the game folder.
I think Xedit has been updated since this guys comment so instead of clicking "record and copy as new record into a patch" you click "copy as override into" a warning(just click yes) and then a window will pop up tick the new file box...then name your new ESM I named mine MantisRanger. do this for both the armor and helmet you can add both pieces to the same esm. This is when you change the FormID mantis armor is 00226299 and the helmet 0016640A The values you need to drag from left to right will be highlighted in a different color do not alter the model field. save and exit Finally add the esm you just created to your plugins.txt file like this *MantisRanger.esm
*edit if you do it this way the DragonRanger.esm will need to stay activated in your load order for it to work. no big deal tho. just something to know.
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Its a fraggin' pain to please everyone.
Would love to see the others in game, white, pink, red etc
Couple things tho...I had to put SF1edit in my base game Starfeild folder(where the game exe is) for it to work. Also for me Xedit doesnt work properly when i launch it through Vortex so i have to launch it from the game folder.
I think Xedit has been updated since this guys comment so instead of clicking "record and copy as new record into a patch" you click "copy as override into" a warning(just click yes) and then a window will pop up tick the new file box...then name your new ESM I named mine MantisRanger. do this for both the armor and helmet you can add both pieces to the same esm.
This is when you change the FormID mantis armor is 00226299 and the helmet 0016640A
The values you need to drag from left to right will be highlighted in a different color do not alter the model field. save and exit
Finally add the esm you just created to your plugins.txt file like this *MantisRanger.esm
*edit if you do it this way the DragonRanger.esm will need to stay activated in your load order for it to work. no big deal tho. just something to know.
Flute dagger when? :3