More NPC Names no longer needs to be reinstalled after an update to the Modular People System, as the file names have been modified to take advantage of mult-database support introduced in MPS 1.5.
All More NPC Names does is expand the list of names used by the Modular People System. It does nothing else. If you are experiencing a problem with MPS, you will need to address it in the comments for that mod. Do not post issues here that don't specifically have to do with More NPC Names. I can't fix them.
I'm seeing named NPCs as crowds but I'm seeing the same person as soon as I enter the MAST area. Near the landing area it was fine. This is a fresh new game btw.
The mod requires the Modular People System to work. You won't see any changes without it. Additionally, the MPS must be high in your load order or its SFSE component might not correctly initialize.
Yes I know, I installed Modular People system and I tried it in different load orders but the names are still just citizen? I mean other than no names, the modular people system seems to work, I see npcs with all kinds of clothes on but everyone is named citizen.
That's an issue with the Modular People System, then. All my mod does is replace the name lists used by the MPS. The best I can suggest is that you check to see if other mods you have installed are conflicting with the MPS.
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Additionally, Itsmemyselfandi has created The People of the World - Diverse Citizen Names, which can run alongside More NPC Names, for a combined total of many thousands of names from cultures all over the world!
https://imgur.com/a/XHSaSJF
I mean other than no names, the modular people system seems to work, I see npcs with all kinds of clothes on but everyone is named citizen.