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Aurelianis

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Aurelianis

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45 comments

  1. LisbethSAO
    LisbethSAO
    • supporter
    • 372 kudos
    Still working awesome, with the recent/new Starfield Update 1.14.74, hella nice!  o7 
  2. MarcusIV
    MarcusIV
    • member
    • 0 kudos
    Thank you for this 
  3. TheOGTennessee
    TheOGTennessee
    • member
    • 266 kudos
    Oh my god, thank you! This restored half my sanity points!
  4. wyllravengard
    wyllravengard
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    • 16 kudos
    THIS is a must! Well, really all of your mods are a must for me to play this game.  I have a whole section in my MO2 labeled: Aurie's QoL Mods :)
  5. wyllravengard
    wyllravengard
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    • 16 kudos
    [reposted correctly]
  6. LisbethSAO
    LisbethSAO
    • supporter
    • 372 kudos
    Yup yup, still working as advertised with the new Starfield Update 1.11.36, woohoo!!  \o/ ♥

    EDIT (6 October 2024, 9:46PM):
    Still working awesome, with Starfield Update 1.14.70 !  o7 

    Workin' flawlessly! (Steam, Manual install)
    Again, THANK YOU Aurelianis, for this hella awesome essential must-have-mod, for any that find that silly vanilla ship builder auto-zoom frickin' annoying! And THANK YOU for all the time and work you've put into all your hella amazing mods (and your Fallout 4 mods too! ♥)!! Hella appreciate ya! ♥ ♥ ♥
    1. LisbethSAO
      LisbethSAO
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      • 372 kudos
      Still working awesome, with Starfield Update 1.12.30/32 !  \o/ ♥
    2. LisbethSAO
      LisbethSAO
      • supporter
      • 372 kudos
      Ditto on 1.12.36.  o7 ♥
    3. LisbethSAO
      LisbethSAO
      • supporter
      • 372 kudos
      Still working as advertised, with the new Starfield Update 1.13.61 !  o/  ♥
  7. mlmlars
    mlmlars
    • member
    • 7 kudos
    i would like to request such mod for outpost building mode.
    @aurelianis was right, autozooming all the time is annoying
  8. mlmlars
    mlmlars
    • member
    • 7 kudos
    this! yesterday i went nuts on that, realizing the auto zoom. today i browse starfield nexus and find me this diamond. thanks for sharing!
  9. LeatherValkyrie
    LeatherValkyrie
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    • 5 kudos
    I added
    [Spaceship]
    bShipBuilderEnableReframeZoom=0
    To my StarfieldCustom.ini manually but it doesn't seem to do anything. :(
    1. Aurelianis
      Aurelianis
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      • 1,229 kudos
      Make sure you only have one [Spaceship] category in the INI or it will ignore one.
    2. LeatherValkyrie
      LeatherValkyrie
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      I just double checked, I only have the one entry for [Spaceship].

      Other ini tweaks I've made (mostly visual) seem to be working. This is what I have, the entry in question is third from the bottom.

      [Archive]
      bInvalidateOlderFiles=1
      sResourceArchiveList=Starfield - Animations.ba2, Starfield - DensityMaps.ba2, Starfield - FaceAnimation01.ba2, Starfield - FaceAnimation02.ba2, Starfield - FaceAnimation03.ba2, Starfield - FaceAnimation04.ba2, Starfield - FaceAnimationPatch.ba2, Starfield - FaceMeshes.ba2, Starfield - GeneratedTextures.ba2, Starfield - LODMeshes.ba2, Starfield - LODMeshesPatch.ba2, Starfield - Materials.ba2, Starfield - Meshes01.ba2, Starfield - Meshes02.ba2, Starfield - MeshesPatch.ba2, Starfield - Misc.ba2, Starfield - Particles.ba2, Starfield - PlanetData.ba2, Starfield - Terrain01.ba2, Starfield - Terrain02.ba2, Starfield - Terrain03.ba2, Starfield - Terrain04.ba2, Starfield - TerrainPatch.ba2
      sResourceArchiveMemoryCacheList=Starfield - Interface.ba2, Starfield - Misc.ba2
      sResourceDataDirsFinal=
      sResourceEnglishVoiceList=Starfield - Voices01.ba2, Starfield - Voices02.ba2, Starfield - VoicesPatch.ba2
      sResourceIndexFileList=Starfield - LODTextures.ba2, Starfield - Textures01.ba2, Starfield - Textures02.ba2, Starfield - Textures03.ba2, Starfield - Textures04.ba2, Starfield - Textures05.ba2, Starfield - Textures06.ba2, Starfield - Textures07.ba2, Starfield - Textures08.ba2, Starfield - Textures09.ba2, Starfield - Textures10.ba2, Starfield - Textures11.ba2, Starfield - TexturesPatch.ba2
      sResourceLocaleVoiceList=
      sResourceStartUpArchiveList=Starfield - Interface.ba2, Starfield - Localization.ba2, Starfield - Shaders.ba2, Starfield - ShadersBeta.ba2, Starfield - WwiseSounds01.ba2, Starfield - WwiseSounds02.ba2, Starfield - WwiseSounds03.ba2, Starfield - WwiseSounds04.ba2, Starfield - WwiseSounds05.ba2, Starfield - WwiseSoundsPatch.ba2, BlueprintShips-Starfield - Localization.ba2
      [Camera]
      fMouseWheelZoomSpeed=3.0
      [Combat]
      bDisableCombatDialogue=0
      bForceNPCsUseAmmo=0
      [ContactShadows]
      bBlurGaussian=0
      [Controls]
      fMouseHeadingXScale=0.021
      fMouseHeadingYScale=0.021
      [Display]
      bAllowFocusShadowsForPlayerSpaceStation=0
      bEnableCloudShadows=1
      bEnableTerrainShadowsInReflections=1
      bPilotCameraShakerEnabled=1
      bVolumetricLightingEnable=1
      fDecalLOD0=25
      fDecalLOD0Space=250
      fDecalLifetime=30
      fMinDynamicResolutionScale=0.5
      fMinRenderResolutionScaleFactor=0.5
      ;sPhotoModeFolder=Data\Textures\Photos
      fGamma=2.6
      fSpaceGlowBackgroundScale=0.0
      fStarIntensity=2500.0
      fStarSystemFarViewDistance=10000000000.0
      fStarfieldBackgroundScale=35.0
      fStarfieldStarBrightnessScale=10.0
      fStarfieldStarCoordScale=10.0
      fSunScale=1.0
      [General]
      bAlwaysActive=1
      bBackgroundLoadVMData=1
      bBorderRegionsEnabled=1
      bDisableAllGore=0
      bEnableMessageOfTheDay=0
      bPlayMainMenuMusic=1
      bSaveGameOnQuitToMainMenu=1
      fEncumberedReminderTimer=30.0
      sGPUDefaultQualitySettingsJSON=DefaultGlobalGraphicsSettings.json
      sIntroSequence=
      sLanguage=en
      sStartingConsoleCommand=
      uExterior Cell Buffer=36
      uMainMenuDelayBeforeAllowSkip=0
      [Grass]
      bAllowCreateGrass=1
      bUseTerrainTintOnGrass=1
      [Interface]
      bHideStealthMeter=0
      bPhotoModeLetterBoxed=1
      bShowTutorials=0
      [Menu]
      aConsoleSelectedRefColor=0,0,0,0
      bUseConsoleHotkeys=0
      iConsoleBufferMaxDisplaySize=32768
      iConsoleSizeScreenPercent=40
      iConsoleTextSize=20
      rConsoleHistoryTextColor=153,153,153
      rConsoleTextColor=255,255,255
      sConsoleINI=StarfieldConsole.ini
      [Papyrus]
      bEnableLogging=0
      bEnableProfiling=0
      bEnableTrace=0
      bLoadDebugInformation=0
      fPostLoadUpdateTimeMS=500
      iMaxAllocatedMemoryBytes=153600
      [SAO]
      fGTAOBetaThicknessCorrection=0.05
      [SaveGame]
      bAllowScriptedAutosave=1
      bAllowScriptedForceSave=1
      bDisableAutoSave=0
      bDisplayMissingContentDialogue=1
      iAutoSaveCount=3
      [Shadows]
      bDirectionalShadowmapsUseLODFade=0
      bDrawDistantRocksShadows=0
      bDrawDistantTreesShadows=1
      fMaxShadowDistance=120000
      [Spaceship]
      bShipBuilderEnableReframeZoom=0
      [Terrain]
      bEnableTerrainShadows=1
      [Wwise]
      iDefaultExternalCodecID=4

    3. Aurelianis
      Aurelianis
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      • 1,229 kudos
      Sorry, I really don't know how to help. It works for me and others so really can't say why it wouldn't be working for you.
    4. LeatherValkyrie
      LeatherValkyrie
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      • 5 kudos
      Alright, thank you anyway. I appreciate your time.
    5. LuxenDM
      LuxenDM
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      • 1 kudos
      If you have *any* mods that set INI settings, sometimes they'll also add unwanted changes that override your settings. For instance, certain older "Unlock Class M" mods would also set certain INI values in [spaceship] to "make modifying class-M ships easier", including setting the overlap tolerance to some odd value. I'd found this out while trying to set it for DerreTech and finding the value I put in having no effect, and had to go disable mods one by one till I found the one causing the issue.
  10. LisbethSAO
    LisbethSAO
    • supporter
    • 372 kudos
    Woohoo, still working awesome with new Starfield Update 1.10.31!  \o/ ♥