If anyone else has encountered the issue where you can't pick up the plushies from the "At Hell's Gate" Creation, I made a patch file for myself and thought I would share it.
This is my first time doing anything with RTFP so if there is a better way to make a patch that will work with future updates to this mod, please let me know.
I created a new file called "plushies.txt" in the same directory I set the priority to -10 so this file loads after, regardless of file name. I then used kwd_rmv to remove the "001CD02B" form ID from anything that has a "DisplayObjectTypePlushie" keyword attached to it. (This has the added benefit of also allowing you to pick up the plushies from the base game too)
While looking into all the plushies from the base game, I noticed that two didn't have the DisplayObjectTypePlushie keyword but all the rest did, so I added that keyword to those specific form IDs at the start of the file.
Which doesn't work with current version of Starfield 1.15.216.0. I installed with Vortex, and ticked all the Creation Club boxes on startup menu, isn't working right now, for me at least
Excuse my dumbness, but how do I activate the mod? I've installed all of the prerequisite mods for this one. Is there an option in a menu in game? I've searched for one, but couldn't find one if there is one. I'm still able to see, display item details, and pick up the items.
I wanted to let you know that I've confirmed some quest items from the Shattered Space questline cannot be obtained. I'm sorry I haven’t checked the item IDs or further details yet. For reference, here's a walkthrough of the quest:
I'll look into this quest next time I'm on. If this mod makes it uncompletable, I would recommend disabling it, quickly completing the quest, and reenabling it. There is no harm in turning this mod on and off.
I'm interested to know what items you're seeing issues with, I've put over a hundred hours in since shattered space came out, but haven't had any problems being able to pick up items (except for teabags, which was fixed). I haven't had any problems with credsticks for sure.
This mod doesn't impact highlighting on the scanner in any way, so if you are seeing a different behavior with that that is caused by a different mod. Likewise sleeping shouldn't affect your ability to loot junk, disabling the mod should cause the change to happen when you start the game without it.
If you have other RTFP mods, you can try decreasing this mod's priority by following item number 7 in this article. This mod always takes precedent over ESM mods, but RTFP does not follow the rule of one that ESMs do so those changes will still be there.
I think this mod prevents progress if you land in the variant universe where one of the constellation members is... transformed... if you catch my drift (trying not to spoil).
I came here to thank you for doing something very well done, practical and having thought of everything. It was exactly what I was looking for, but I had only found makeshift solutions before. This one is perfect. Thanks!
Since it uses keyword filtering, you would have to add one of the keywords that vacuum tape has to the dont-ignore list, or add one of the already-not-ignored keywords to vacuum tape. You could find this by looking in xEdit at the vacuum tape entry.
I created a new file called LootableTape.txt in the same path as UnlootableJunk.txt In it I put the following: minver=109|priority=2 [Misc] Starfield.esm~002AC95F|kwd_add(Starfield.esm~0023CEB6)
How: L loads before U, adding the manufactured resource keyboard to it causes it to be excluded from the unlootable filter
Hi, i have a small problem. i can't take anything, like i don't see option to do it. Do you know how i can reset, i don't know maybe tags of items? and it not a fault of your mod, i think the clutter begone done something but i can't change anything with this even after i deleted that mod.
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This is my first time doing anything with RTFP so if there is a better way to make a patch that will work with future updates to this mod, please let me know.
I created a new file called "plushies.txt" in the same directory
I set the priority to -10 so this file loads after, regardless of file name.
I then used kwd_rmv to remove the "001CD02B" form ID from anything that has a "DisplayObjectTypePlushie" keyword attached to it. (This has the added benefit of also allowing you to pick up the plushies from the base game too)
While looking into all the plushies from the base game, I noticed that two didn't have the DisplayObjectTypePlushie keyword but all the rest did, so I added that keyword to those specific form IDs at the start of the file.
minver=109|priority=-10
[Misc]
Starfield.esm~0012DFFD|kwd_add(Starfield.esm~002F0AD3)
Starfield.esm~00000829|kwd_add(Starfield.esm~002F0AD3)
[Filters]
Misc|*keyw_incl_any(Starfield.esm~002F0AD3)|LootableItems
[Misc]
^LootableItems|kwd_rmv(Starfield.esm~001CD02B)
# Included Keywords:
# DisplayObjectTypePlushie Starfield.esm~002F0AD3
# Plushies missing DisplayObjectTypePlushie keyword:
# Toyplushie_Cat01 Starfield.esm~0012DFFD
# AK_Plushy_02 Starfield.esm~00000829
These are the only options I have found, for hiding junk items in the world, and only one works now :/
No More Junk Loot (Customizable) StampDD
https://www.nexusmods.com/starfield/mods/2565
Which doesn't work with current version of Starfield 1.15.216.0. I installed with Vortex, and ticked all the Creation Club boxes on startup menu, isn't working right now, for me at least
Simple Item Ignore - Unlootable Junk nate12345678
https://www.nexusmods.com/starfield/mods/8439
Which won't work anymore now that Real Time Form Patcher (SFSE) no longer is updated and seems to no longer work
Burden Me Not - Clutter Begone xatmos
https://www.nexusmods.com/starfield/mods/809
Which has an .esp file in the mod, which makes it not usable.
Keep Your Trash Audixas
https://www.nexusmods.com/starfield/mods/11993
This is the only mod now that currently works for hiding junk, fading it in the background. Took me awhile to find it.
Links broken on purpose so you don't click them by mistake
I wanted to let you know that I've confirmed some quest items from the Shattered Space questline cannot be obtained.
I'm sorry I haven’t checked the item IDs or further details yet.
For reference, here's a walkthrough of the quest:
https://www.ign.com/wikis/starfield/Lost_and_Found_Shattered_Space_Walkthrough
This mod doesn't impact highlighting on the scanner in any way, so if you are seeing a different behavior with that that is caused by a different mod. Likewise sleeping shouldn't affect your ability to loot junk, disabling the mod should cause the change to happen when you start the game without it.
How would I add Vacuum Tape to the list? I have a mod to convert it to adhesive.
Sorry, i tried to figure out the syntax needed for the UnlootableJunk.txt file to add the entry but I am obviously doing something wrong.
Please and thanks in advance.
In it I put the following:
minver=109|priority=2
[Misc]
Starfield.esm~002AC95F|kwd_add(Starfield.esm~0023CEB6)
How:
L loads before U, adding the manufactured resource keyboard to it causes it to be excluded from the unlootable filter
Do you know how i can reset, i don't know maybe tags of items?
and it not a fault of your mod, i think the clutter begone done something but i can't change anything with this even after i deleted that mod.