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JaeDL - Starborn Royalty Knights

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JaeDL

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21 comments

  1. sophiaferdinnand
    sophiaferdinnand
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    Great mod! Just one question: is it compatible with Icon Sorting Tags?
  2. MindzEyz
    MindzEyz
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    Totally new to this so please forgive the ignorance. I'm just a level 9 on my first playthrough: Xbox

    I'm not getting how this works. Do I mod a weapon to use this, or do I have to already posses a legendary and it automatically randomizes?
    Is their maybe a newb guide or something that I missed? Thanks.
  3. molecularche9if
    molecularche9if
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    Really fun, but the Microgun and Chicxulub Impact legendary don't play nice with FPS lol

    Thanks, JaeDL
  4. Daeris819
    Daeris819
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    Does anyone know if this mod works with Creation: "Ultimate Weapon & Armor Effects Overhaul"?
    1. JaeDL
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      Is that the one that adds NEW effects?

      If yeah, which I think it is, then 100%, and that's part of why I revamped the Vanilla effects and left NEW effects to countless other modders :)
  5. Unfortuna7e
    Unfortuna7e
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    Subzero is very powerful, maybe just slow the enemy by like 20%.
    1. JaeDL
      JaeDL
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      I went back and forth on whether to include that one.

      It's a massive damage nerf in exchange for the control it brings. In the end, for me, I decided it was fine because a player looking to exploit the game and break it has far stronger options via vanilla star powers -- and its a scary surprise when an enemy ends up having one in their hands.

      I can make a vanilla frenzy patch pretty easily when I have time.
    2. fKsit
      fKsit
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      Cool! Please dont forget to download the patch for xbox. Thx
    3. gerardo1
      gerardo1
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      I agree, after a while with that legendary slot its too easy, they just freeze entirely 
    4. JaeDL
      JaeDL
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      You've got me thinking about how to go about this. =)

      For me personally, it's a fun option to have on one gun, but the ROF slowdown means that I kill things less quickly so I rarely use it on a Go-To.
  6. ELITEtvGAMER
    ELITEtvGAMER
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    Will this work with Legendary Module Recycler?
    1. JaeDL
      JaeDL
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      Yes, they go great together.

      And there is a patch to ensure that the proper names and descriptions show up with Recycler:

      https://www.nexusmods.com/starfield/mods/10581?tab=description
    2. ELITEtvGAMER
      ELITEtvGAMER
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      Awesome thanks!

      I am on xbox, so I am at the mercy of the creation club. If the patch ever comes there, i'll be sure to DL.
    3. JaeDL
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      Ah! I'll get it there eventually.

      Sorry!

      It works fine without the patch, just it will have the old names/descriptions so you might have to look at this mod description, although most of them are "Same functionality but better".
    4. franebleu
      franebleu
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      Just the info and the patch I was looking for, perfect :)
  7. Just curious, the white Aa-99 in the images, what is that skin? I can’t seem to find it in the crafting options or anywhere. 
  8. ArrogantUnicorn
    ArrogantUnicorn
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    This is not currently included in Starborn Knight - Royal Combat Overhaul and Weapon Enchantments, correct?
    1. JaeDL
      JaeDL
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      To be honest-- I was debating that and waiting to see how the feedback is.

      My intention is that yeah, Starborn Knight would get all the combat portions of Royal Galaxy, so assuming positive feedback, it would go in there.

      But a part of me was actually tempted to remove perk tweaks and make this standalone for future compatibility if another enchantment overhaul comes along. Open to feedback.

      Either way, if you want this right now, it will overwrite.
    2. ArrogantUnicorn
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      Yeah, tough decision.  Probably best to leave standalone for now cause you're right; eventually more enchantment overhauls are gonna come around. 
  9. franebleu
    franebleu
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    That's one part of RG i really wanted to try, thanks !
    1. JaeDL
      JaeDL
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      =)