Hi Aurie, while the mod works well. I did notice that it only works on vanilla habs. If I have other modded habs or structural components like Better Flips and Snaps, and the SMSEX recut, the clean up doesn't seem to apply to them. Does that mean those modded habs need to have their own patch to clean up the dirt/scratches?
Thankyou so much. In the taiyo mess hall 3x2 bottom b their is a lounge clipping through a cupboard and nearby their is a lounge clipping through something against a wall as you can see white strip on the bottom of the lounge. Thanks
Did you also clean up the exterior texture of the habs as well? I seem to notice it's now free of any scuffs and scratches from the outside. I really like it, but I'm not sure it's coming from this mod or from another mod that I haven't been able to identify yet.
Does this affect the random junk that respawns on your ship when editing or after waiting long enough, like food items and random clutter in habs? Asking because for some reason my game is no longer spawning this stuff. I tested by waiting a long time and though some items I had disabled were respawned and all my ship airlocks were closed, the random clutter is no longer spawning and I really want to figure out why.
No, it doesn't affect that at all. That's a new "feature" from the new Starfield update.... pretty sure Beth tried to fix the issue of duplicates spawning and broke the spawning of items entirely.
the mod works and looks great, but just wanted to verify something - this only affects player built ships, correct? NPC ships I have boarded still look like crud (can tell since the chairs in Hopetech/Taiyo habs havent changed).
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Thanks