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Changelogs
Version 1.3
Removed Ground Bed Covers as some were clipping
Removed all records from Taiyo Cleanup that were the same as Ship Cleanup
Taiyo Cleanup only had 2x2 Berth Top B & Bottom B so added Top A, Mid A, Bottom A.
Added the table from Taiyo Cleanup 2x2 Berthing to main plugin
Removed DuctTapeResidue
Version 1.2
Found a couple more decals to restore (caution sign used in a cargo hold)
Version 1.1
Restored some decals that should not have been disabled. Logos and some art.
All Manufacturers
Disabled havok on all items that are not static. Havok is released if you grab the item.
Removed all the dirt, scorch marks, scratches and other decals.
Removed all Foam Cups.
Removed all Foam Containers.
Removed empty beer bottles.
Removed empty Chunks wrappers.
Removed all empty Terrabrew coffee cups that don't have a lid.
Removed all the lids.
Removed all paper trash, empty toilet paper rolls, napkins, just anything that looked "trashy".
Replaced the FoundBeanbagChair01 with NPCChairLeather01.
Replaced FoundJumpseatChair01 with NPCChairOfficeMod02.
Replaced FoundHarnessCouch01 with NPCCouchLeather01.
Replaced FoundTreadCouch01 with NPCCouchNALobbyOffice01.
Replaced the "coffee table" made of pallets in the Taiyo 2x2 berthing to an actual table.
Yes, this includes all landing bays... plus everything I could find related to ship PKINs has been modified.
I used different colors for the leather chairs and couches. Taiyo mostly gets the red ones except the mess hall. They have the orange color you see at Nishina. HopeTech got blue.
NOTE: I keep getting asked about creating different variants that remove different items. Sorry, but it is not going to happen. This mod touches more than 48,000 records, so no, I'm not going to make different variants.
Optional File: Taiyo Habs Expanded Cleanup Place this file after the main file if you want to use it. Removes more items from the habs listed below:
Using SF1Edit to make changes like this is working blind. There is no way to see what I'm actually modifying. It's a long and tedious process. For the burns, scorch marks, etc, I just filtered by the record type (projected decal in this case) and disabled them en masse so it's possible I inadvertently disabled something I shouldn't have. This mod touches over 48,000 records. There's probably some mistakes. And be kind. This was a TON of work without access to the Creation Kit.