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Last updated
Original upload
Created by
TommInfiniteUploaded by
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Activity logs
This page was last updated on 03 October 2024, 11:18PM
- Changelogs
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Version 1.26
- -Support for 1.14.70
- -Temporarily disabled support for all modifiers for NPC(hairs and eyes changes are functional). This only affects direct [NPC] changes and warning message is displayed for user.
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Version 1.25
- -Support for 1.13.61.
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Version 1.24
- -Support for 1.12.32.0
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Version 1.23
- -Now supports Medium and Small Starfield plugins.
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Version 1.22
- -Support for Starfield 1.12.30
- -Fxed a Unity crash regarding adding\replacing effects in ingestibles.
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Version 1.21
- -Support for Starfield 1.11.36.0
- -Fixed ammo not being set correctly after 1.10.31.0 update
- -Added ammo list to Weapon.
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Version 1.20
- -node_add,node_rmv,node_rpl for PCBN node accept both PCBN and PCCN now.
- -Fixed a crash when removing keywords from forms,forms from formlists or entries from any array using RTFP.
- -Added additional syntax checks when extracting Effect Data from config file.
- -You can add conditions to Condition Forms and LeveledLists(beta)
- -Added support for MagicEffect
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Version 1.19
- -Beta version.
- -Works with Starfield 1.10.31.0
- -Added filtering by value and weight for BOOK.
- -Optimization for multiple forms processing (cached value from input) is now avaiable for all types.
- -Fixed inserting(ins_entr) entries for StoryManagerQuestNode not working.
- -Added console output for modders. You can enable bDebugMode in the INI file and any syntax errors or logic input errors(i.e. trying to add incorrect type of AMVData to exsiting AVMData) will be outputted in the console in main menu.
- -Added bShowWarningsIfFormNotBuilt INI option for modders which if true will output the forms that could not be built.
- -Changed how onlyifpluginloaded works - now it's possible to inform user that your config file requires a plugin to be loaded. See the updated article part 4 for instructions.
- -Replaced "slp_outfit" to "spc_outfit" modifier because it is actually a Space outfit according to SF1Edit, not a sleep outfit.
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Version 1.18
- -If no plugins are loaded from plugin_incl filter - filters would be processed correctly(thanks user19990313 for reporting!).Same goes for any other "Leave forms only if condition is true" filters in RTFP.
- -Fixed filtering by value member incorrectly.
- -Better version formatting in the message which warns you if a config file requires a newer RTFP version.
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Version 1.17
- -Added support for Loading Screen.
- -Added filtering by flags to Messages,Cell,Ingestibles.
- -Added support for range min, range max,Out of range damage multiplier and DamageTypes for Weapon.
- -Added filteting by WorkBenchKeyword for ConstructibleObject.
- -Improved Gamepass function hook for better compatibility between plugins.
- -Microoptimization for Flag modifiers.
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Version 1.16
- -Added support for OMOD,Terminal.
- -Added filters by Actor base flags for NPCs.
- -Added short name for NPCs.
- -Added Shots per second,Override Rate of fire for WEAP.
- -Added Display filter for containers.
- -Some code microoptimizations.
- -Added EXPERIMENTAL support for references(more info on mod page).
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Version 1.15
- -Added support for Race.
- -Added weight morphs(thin,muscular,fat) and filter by race to NPC.
- -Added onlyifpluginloaded file modifier.
- -Fixed Complex type of AVMData not added correctly.
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Version 1.14
- -Fixed crash during credits section for AVMData,LVLed lists,AttachParentsArray changes.
- -Now RFTP changes are reapplied after going through Unity.
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Version 1.13
- -Added Planet Content Manager Branch Node(PCBN).
- -Added setting fullname to MISC, container, Ingestible, Ammo, Weapon, Perk, Armor, Book, Actor, Activator, Constructible object.
- -Model path, Perk icon, Name and other text modifiers in the future needs to be specified in quotes from now on.(Examples are updated)
- -Optimization for LVLed lists processing in case the same LVLed list is affected by different config files.
- -Fixed another LVLed list crash.
- -Added LVLlist entries count check(255 entries is the engine restriction).
- -rpl_nth was depreciated for LVLed lists and is replaced by "rpl" which replaces provided Leveled List entry with another.
- -Fixed container object not being correctly replaced with item_rpl.
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Version 1.12
- -Added support to Container.
- -Added support for properties and container items for NPC.
- -Added button support for MessageBox.
- -Fixed some issues related to AMV Data and Leveled lists.
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Version 1.11
- -Added properties support for Activator.
- -Improved component handling.
- -Memory and performance optimization.
- -Chance None is now set correctly for Leveled lists.
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Version 1.10
- -Added support for Ingestible,Outfit.
- -Added Faction support for NPCs.
- -Improved handling of Effect entries.
- -Added NPC to Debug section.
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Version 1.09
- -Fixed keyw_excl_any filter doing the opposite of what's intended.
- -Added heigth min and height max to NPC.
- -Added [Debug] category(info is in the article part 4 ) - thanks Venpi for the suggestion.
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Version 1.08
- -Added support for Message.
- -Improved handling StoryManagerQuestNode and AVMData entries;
- -Fixed crashes related to AVMData.
- -Text containing "(" and ")" symbols will be processed correctly from now on.
- -Name and texture path for AVMData should be specified enclosed with quotes from now on. Backwards compability with existing mods is retained untill all of them have been updated.
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Version 1.07
- -Added support for Story Manager Quest Node.
- -Optimized processing modifiers for multiple forms - most of them are now cached.
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Version 1.06
- -Added support for CELL,BOOK,Condition form,Voice Type.
- -Added support filtering by weight\value for Weapon,Ammo,Armor,Mics (The article on filters is updated).
- -Added filtering by keywords for Weapons.
- -Fixed leveled lists crashes(thanks Bryn for reporting).
- -Leveled lists are sorted by default. You can apply "dontsort()" modifier in case you don't want it sorted.
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Version 1.05
- -Fully supports .txt files made with UTF-8-BOM encoding(mostly used in Notepad++ and other non-windows notepads)
- -Fixed a crash when setting particular string game settings.
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Version 1.04
- -Now plugin supports Gamepass version(please read FAQ section on the mod page).
- -Added Add\Remove\Replace\Clear Attach parents slots(APPR) for WEAP and ARMO.
- -Fixed an issue where plugin in certain circumstances would look for a form indefinitely in case it was entered incorrectly;
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Version 1.03
- -Added setting icon,restriction keyword to Perk;
- -Added setting category, Menu sort order and Adding\removing\replacing\clearing components array for COBJ.
- -Added "proj_not_in_ammo" filter for projectiles.
- -Added DefaultOufit,SleepOutfit,CrimeFaction, Add\Remove\Replace\Clear headparts for NPC.
- -If category name is written incorrectly, lines in it will not be processed under previous category anymore.
- -Fixed keywords filters not working on anything other than ammo.
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Version 1.02b
- -Added support for AVMD.
- -Added new file modifier - "priority". It will sort the files by their priority in case you want your file processed sooner\later than others. More info in the Tutorial part 4.
- -File warnings when they require newer RTFP version would be displayed as Message Boxes in Main menu(can be disabled in INI file).
- -Added more debug error messages when the input is incorrect.
- -Fixed a bug where in some cases Inserting or Replacing into a Leveling list would not take affect.
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Version 1.01
- -Added support for Weapons, Spells, Activators, Constructibles, Static.
- -Added support for setting model path to STAT, WEAP, PROJ, AMMO, ACTI, MISC.
- -Added support for NPC perks.
- -Added bounds check for values depending on their type.For instance you can no longer set a negative value to the field that doesn't support it.
- Mod page is already updated with the new values.
- -Packaged plugin correctly this time.
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Version 1.00
- -Initial release
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- Author's activity
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October 2024
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03 Oct 2024, 11:18PM | Action by: TommInfinite
Changelog added
'Change log added for version 1.26'
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03 Oct 2024, 11:16PM | Action by: TommInfinite
File added
'Real Time Form Patcher [version 1.26]'
August 2024
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22 Aug 2024, 8:49PM | Action by: TommInfinite
File added
'Real Time Form Patcher [version 1.25]'
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22 Aug 2024, 8:48PM | Action by: TommInfinite
Changelog added
'Change log added for version 1.25'
June 2024
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15 Jun 2024, 7:59AM | Action by: TommInfinite
Changelog added
'Change log added for version 1.24'
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15 Jun 2024, 7:59AM | Action by: TommInfinite
File added
'Real Time Form Patcher [version 1.24]'
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12 Jun 2024, 9:19PM | Action by: TommInfinite
File added
'Real Time Form Patcher [version 1.23]'
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12 Jun 2024, 9:19PM | Action by: TommInfinite
Changelog added
'Change log added for version 1.23'
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12 Jun 2024, 5:24AM | Action by: TommInfinite
Attribute change
'Mod version changed to 1.22.'
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11 Jun 2024, 6:13PM | Action by: TommInfinite
Attribute change
'Description changed.'
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11 Jun 2024, 6:12PM | Action by: TommInfinite
File added
'Real Time Form Patcher [version 1.22]'
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11 Jun 2024, 6:12PM | Action by: TommInfinite
Changelog added
'Change log added for version 1.22'
May 2024
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17 May 2024, 4:33AM | Action by: TommInfinite
Changelog added
'Change log added for version 1.21'
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17 May 2024, 4:26AM | Action by: TommInfinite
Changelog added
'Change log added for version 1.21'
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17 May 2024, 4:26AM | Action by: TommInfinite
File added
'Real Time Form Patcher [version 1.21]'
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17 May 2024, 4:25AM | Action by: TommInfinite
Attribute change
'Description changed.'
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17 May 2024, 4:24AM | Action by: TommInfinite
Changelog added
'Change log added for version 1.20'
April 2024
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16 Apr 2024, 4:10AM | Action by: TommInfinite
Tracked
'Real Time Form Patcher (SFSE)'
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07 Apr 2024, 8:39AM | Action by: TommInfinite
Attribute change
'Description changed.'
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07 Apr 2024, 8:38AM | Action by: TommInfinite
Attribute change
'Description changed.'
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- Mod page activity
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May 2025
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24 May 2025, 2:44PM | Action by: AxellSlade
Endorsed
'Real Time Form Patcher (SFSE)'
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24 May 2025, 2:23PM | Action by: CheapShotUK
Endorsed
'Real Time Form Patcher (SFSE)'
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24 May 2025, 1:47PM | Action by: vidgamer098
Tracked
'Real Time Form Patcher (SFSE)'
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24 May 2025, 1:47PM | Action by: vidgamer098
Endorsed
'Real Time Form Patcher (SFSE)'
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24 May 2025, 1:10PM | Action by: narekoneko
Endorsed
'Real Time Form Patcher (SFSE)'
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24 May 2025, 12:08PM | Action by: kllopeg
Tracked
'Real Time Form Patcher (SFSE)'
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24 May 2025, 11:26AM | Action by: paulherc5
Tracked
'Real Time Form Patcher (SFSE)'
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24 May 2025, 8:46AM | Action by: 111svarrog111
Endorsed
'Real Time Form Patcher (SFSE)'
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24 May 2025, 7:38AM | Action by: AditOTAKU666
Endorsed
'Real Time Form Patcher (SFSE)'
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24 May 2025, 6:20AM | Action by: Brahemino
Tracked
'Real Time Form Patcher (SFSE)'
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24 May 2025, 5:57AM | Action by: prime727
Untracked
'Real Time Form Patcher (SFSE)'
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24 May 2025, 5:56AM | Action by: ANrich9
Tracked
'Real Time Form Patcher (SFSE)'
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24 May 2025, 4:45AM | Action by: Stiffnippys666
Tracked
'Real Time Form Patcher (SFSE)'
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23 May 2025, 8:12PM | Action by: chowhound213
Untracked
'Real Time Form Patcher (SFSE)'
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23 May 2025, 6:58PM | Action by: CarbineDallas
Tracked
'Real Time Form Patcher (SFSE)'
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23 May 2025, 6:55PM | Action by: Petechetti
Tracked
'Real Time Form Patcher (SFSE)'
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23 May 2025, 9:53AM | Action by: 5pl1t1nf1n1t1v3
Endorsed
'Real Time Form Patcher (SFSE)'
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23 May 2025, 8:07AM | Action by: Bradock1984
Tracked
'Real Time Form Patcher (SFSE)'
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23 May 2025, 6:54AM | Action by: drosophila
Endorsed
'Real Time Form Patcher (SFSE)'
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23 May 2025, 6:54AM | Action by: elaranang1222
Tracked
'Real Time Form Patcher (SFSE)'
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