Does Starfield track how much ammo *should* be left in an NPC's weapon? I'd love a captured weapon to already have ammo in it - which also gives some reward to sneak attacking them before they chew through their magazines. Too bad Starfield doesn't have a "unload" option, so you could keep the ammo from all of those low-level trash weapons to feed your advanced one...
Updated KnifeToGunfight to v1.1: Food now heals for a 400% stronger hp effect, so it is much more rewarding to look for it and enjoy its tasty glory :-).
The NPC will carry less ammo, but as they do not use their ammo anyway for shooting it will not affect their behavior. There are mods though which enable a global setting to make NPC use their ammo (which would cause Knife to Gunfight to become Knife to Knifefight ;-)).
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NPCs Use Ammo at Starfield Nexus - Mods and Community (nexusmods.com)