Forgive my confusion, I've unlocked 6 picture briefcases at the workbench, one authentic and five assorted forgeries. Now what? They don't show up as browsable content under misc. in my inventory[just briefcases with names], and they don't appear in the pictures or posters content of outpost tool. So what is the next step? Where do I find the actual artwork? How do I use them if I do?
not sure if it is me. ive downloaded the mod and was able to open the case in the workbench. i went to hang it on the wall and it show i have it in inventory but error comes up stating missing resource. it then locks up my builder mod and i have to reload a previous save to get builder mode to work again. any help would be appreciated.
Why can't the mod just get installed through nexus and just work? why do I have to do 20 other steps to figure out how to make it work? I cannot for the life of me figure out how to get this mod to work. lol
I found it accidentally while looking for a solution to a problem I'm having regarding the "vanilla" artwork. I have a list of base object IDs for the vanilla artwork, but I have noticed that they do not spawn the copies I am after, but rather duplicates of the same art. For instance, I find the base object ID of pictures a, b, and c (all different ID values), and when I try to spawn these pieces, I get 3 copies of picture a (using the 3 different IDs).
ANYWAY, I'm wondering if there is a way to find the base object IDs of the art you've shared? Thanks. I'll try to fire up the xedit to see if I can examine your mod that way as well as looking at the files themselves.
I'll endorse this when I can and am also looking at your OUT + mod. Keep up your great work! :-)
Once I got past a few million I stopped caring about contraband. Too much effort to go back to The Den every time. Now there’s a reason to care. I think the bathrooms in my Archimedes V outpost will look so much classier with a Mona Lisa hanging over the shitter.
I might have a LOL if I turn up a Last Supper (authentic)(damaged). It’s a mural so that tiny case must just be full of rubble. It would still be worth a lot so it’s not wrong at all (though probably hard to authenticate).
22 comments
I found it accidentally while looking for a solution to a problem I'm having regarding the "vanilla" artwork. I have a list of base object IDs for the vanilla artwork, but I have noticed that they do not spawn the copies I am after, but rather duplicates of the same art. For instance, I find the base object ID of pictures a, b, and c (all different ID values), and when I try to spawn these pieces, I get 3 copies of picture a (using the 3 different IDs).
ANYWAY, I'm wondering if there is a way to find the base object IDs of the art you've shared? Thanks. I'll try to fire up the xedit to see if I can examine your mod that way as well as looking at the files themselves.
I'll endorse this when I can and am also looking at your OUT + mod. Keep up your great work! :-)
Once I got past a few million I stopped caring about contraband. Too much effort to go back to The Den every time. Now there’s a reason to care. I think the bathrooms in my Archimedes V outpost will look so much classier with a Mona Lisa hanging over the shitter.
I might have a LOL if I turn up a Last Supper (authentic)(damaged). It’s a mural so that tiny case must just be full of rubble. It would still be worth a lot so it’s not wrong at all (though probably hard to authenticate).