Overhauls several aspects of stealth gameplay and NPC detection.
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
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Changelogs
Version 1.06
Updated for the stealth changes of 1.8.86
- Removed some settings, tweaked some things (check out the main page for more information on what the mod does now)
Version 1.05
- Added plugin (.esm) version made with xEdit
Version 1.04
Added a Console Command Runner version
Version 1.03
After spending more time playtesting stealth gameplay, I came to the conclusion that most of the problems are caused by sound-based detection. This update reflects that and further improves stealth gameplay.
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- Increased the multiplier for how much light affects stealth back to vanilla
- Further reduced the sound players produce when they are out of line of sight
New Setting:
- Reduced the sound players produce based on equipment weight (equipment weight still plays a very big role in sound-based detection)
Version 1.02.2
- Something has gone wrong with uploading 1.02 and 1.02.1, fixed
- Fixed an issue that was caused when loading too many bats
Version 1.02
- Fixed an issue that was caused when loading too many bats
Version 1.01
- Reduced the effect of the changes to make sneaking more challenging (to ensure that players have a better sense of progression)
- The mod no longer causes error messages in the console
Overhauls several aspects of stealth gameplay and NPC detection to be more forgiving without making it too easy. Complete with a tutorial on how to customize. This may disable achievements. (Use this mod to avoid that)
Since Starfield version 1.8.86 the stealth balancing has been improved which made some of the changes obsolete. These are the remaining improvements:
- Reduced the NPC view cone detection radius - Reduced the sound players produce when they are out of line of sight - Added sound-based stealth penalties depending on equipment weight (Bethesda removed that in 1.8.86, this mod adds it back in a sensible and balanced way) - Reduced the detection of sleeping NPCs
Installation Instructions
- Install with your preferred Mod Manager (Vortex, MO2)