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Aurelianis

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Aurelianis

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50 comments

  1. CptBuddy
    CptBuddy
    • member
    • 1 kudos
    Great mod idea!   What happens if you try to use this mod while in first person, or swap from third to first person while in one of the positions/dances?   Thanks!
  2. Aaron1969
    Aaron1969
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    • 0 kudos
    Hello and thankyou for this mod.
    Can someoneplease tell me how to make the companions dance?
  3. fortex111
    fortex111
    • member
    • 2 kudos
    Hi, will there be new animations in the future? There are mods, but they work through the console or are no longer used. Thanks for this mod, you are cool!
  4. gvin1232
    gvin1232
    • supporter
    • 1 kudos
    thx so much for this - is there any chance you will add the praying animation from the DLC, holding the groat-skull dagger?
  5. t2battlebots
    t2battlebots
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    anyway to use this on companions?
  6. TheRealMcDan
    TheRealMcDan
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    • 10 kudos
    For people like me who just want to use hotkeys, are still traumatized by Fallout 4's settings holotapes, and don't want the "weapon" in their inventory...

    In the mod's installation directory find
    Scripts\AUR\SA\System_PlayerAliasScript.pex

    Delete it (or hide it if using MO2). The item will no longer function and it will no longer be automatically added to your inventory when you load a save.
  7. NahoSan
    NahoSan
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    • 2 kudos
    Simple easy to use...Can't ask for more thank you!
  8. Agnot2006
    Agnot2006
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    I have lots of working Hotkeys so that's working.
    its says I can add Sit Anywhere to Hotkeys and gives a list of actions
    Like this:
    CGF "SitAnywhere.SitKnees" ; Sit (Knees Up)
    I tried
    NumPad1=CGF"SitAnywhere.SitKnees" ; Sit (Knees Up)
    but it doesn't work, but the animations work when I use the long winded rout with the weapon added to my inventory.
    So it must be I’m adding it to Hotkeys incorrectly
    Please What Am I doing wrong?
    1. Agnot2006
      Agnot2006
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      Is the answer so obvious is that why you’re all ignoring me?
    2. Aurelianis
      Aurelianis
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      NumPad1=CGF"SitAnywhere.SitKnees" ; Sit (Knees Up)

      You don't have a space between CGF and "SitAnywhere.SitKnees"

      Just copy/paste directly from the description to make sure there are no typos
    3. Agnot2006
      Agnot2006
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      • 19 kudos
      I thank you for your reply.
      I checked and found my typo was only in my post and not in my Hotkeys ini.
      I looked at the one I have working as a bat file and realised I didn’t include the ; Sit (Knees Up)! on the end.
      So, I removed the ; Sit (Knees Up) from the one in the Hotkeys ini and it works.
      So everything after a Semicolon is not ignored in Hotkeys ini and the ; Sit (Knees Up)! must be removed
      I have now added a couple more all of which are working fine.

      Although I found that the Pushups one starts a Dance animation not the Pushups.
    4. MortisVenunum
      MortisVenunum
      • supporter
      • 20 kudos
      NumPad6=cgf "SitAnywhere.Pushups"
      do the push-ups
      The mod works well, with and without Hotkey
      THX
  9. iuliusc
    iuliusc
    • member
    • 0 kudos
    I am really sorry, the mod doesn't work. I know how to install mods using MO2. I don't have the weapon "Sit Anywhere" in my inventory. I have plugins.txt enabler. Starfield version 1.12.36. Thank you.

    Ok. Mod working for those who can get this to work. I did this:

    "DrAg0nCrY

    • Enable mod again, load save, the item menu gets added again aaaanddd... it works again!



    19 February 2024, 4:32PM
    I've found the easiest solution ever:

    Disable mod, open game, load save, save game, close.
    "

    Thank you DrAg0nCrY
  10. Thumper58
    Thumper58
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    If anybody is curious, this works well, with "Waiting Reinvented" !
      https://www.nexusmods.com/starfield/mods/3207