A separate accessory pack is available to customise the outfit. The newest version of that mod includes a variety of footwear, like this modified Andreja's shoe.
Troubleshooting:
- An easy way to check whether the mod has been installed correctly is to open the console and type help ZY2S
- If the search came out empty, you'll need to reinstall the mod.
Hey boss, any chance us commoners without the know how could convince you to drop replacer versions of some of these standalones you've made or some instructions on how to inject them over the outfits they're based on? Or would that be a lot of work? Genuinely not sure how onerous a task that'd be.
Asking primarily for this minidress mod, the flightsuit, and the military uniforms with skirts. Is putting those into the game as replacers for NPCs a big task?
Finally! I can now dress up my female crew, so they look like original series Star Trek officers. This is the mod I've been waiting for since the game came out. Works great! Endorsed.
Hello all, not sure mod will get updates but if anyone faces same issue or knows any trick here's the problem i'm having: Starfield 1.14.74 here. Mod works fine on my side but for dress or gloves from acessory pack (don't know for other parts) i can't change to colors that need pigments at spacesuits workbench. Only plain colors (white,etc..) that doesn't ask for pigments work fine. Trying to change default to "mixed colors" (white/pink,etc.. those that ask for pigments then) does nothing, it keeps default color (i tried reload game). Even change color of my already changed to plain white dress and glove with "mixed colors/pigments" revert back to default (red black dress and black glove then). That's about it, any hint, workaround or even someone facing same issue is welcome :)
Edit : Actually it's really only if color change ask for pigment cause dress cream/blue and navy tan are two colors dresses but doesn't ask pigments and they work fine. Edit2 : I launched the dress esm through SF1Edit 4.1.5n to see if i could remove some pigment needs somewhere (i'm really not an expert in all this huh) but only dresses that doesn't need pigments in game are listed. I check "objects modifications" that seems imho the place to go in the esm but here too only colors that doesn't ask pigments in game are listed. So i guess xedit modification of the esm won't (can't) solve my pigment issue lol.
Many thanks for the mod anyway, the game/modding scene really lacks of some more or less sexy clothes imo :D
My mods don't need pigments to change colours. Looks like you have another mod doing that.
If you can't tell which mod is causing the conflict, you can start a new game with only my mod and SKK Fast Start, then fast forward to the Lodge to access the workbenches and see if it works. Then, reactivating your other mods in batches to identify the culprit. Once you know which mod is causing the conflict, you can try loading my mod lower down in the load order. If that doesn't work, you (or others) may need to make a patch.
If you use translation mods for my mods, deactivate them as they are outdated.
Wow many thanks for the fast answer, I should have seen there were no pigment mention in your description sorry.Not many mods atm and about clothing i only have Eit clothiers https://www.nexusmods.com/starfield/mods/8473 And KZ here https://www.nexusmods.com/starfield/mods/11471 My guess (not on pc right now) is thoses mods I add to KZ to change colors that may needs pigments indeed: https://www.nexusmods.com/starfield/mods/12709 Your mod is for sure in lower load order than this one so patch could be the solution, thks again.
Hello there. It is modders like you that keep me playing Starfield after Bethesda did their best to put me off! You do good work, indeedy you do!
Just a request (I haven't had time to read everyone else's posts so apologies if someone has already asked this), but is there any change you can make your mods (this one in particular) compatible with Gambit77's Armor and Clothing Extended so that quality level can be increased and even legendaries added? As your mod is standalone I think it should be doable. I'm not a modder myself so I'm afraid I don't know what is possible. Apart from that please keep on with the stellar work!!.
I just found a problem: all the clothes work for my character(Male), but when I put them on Sarah, the body disappears, leaving only the head, arms, and legs. I am sure that I did not use any mod to change the body shape (CBBE) or other things that could make it wrong. What should I do? Thank you!
The mod before works fine. This new one has a bug. If i equipt the clothes, than the body is lost. Only head and arms visible. The same are by some NPC's.
Update: I have over steam check the files. Than i delete the file pipeline.cache. Than start the game and the shaders are load new. And the body are back!
I may be dumb, but I can't get this mod to work. Yes, I set up the .ini file correctly, but looking at older posts I saw the modder replying to another guy "if you're missing these files then there's something wrong". I downloaded your mod from here (manually) and it only has 3 files in the zip: ZY2S_Minidress.esm, ZY2S_Minidress - Textures.ba2 and ZY2S_Minidress - Main.ba2. All the other files that should be in sub-directories are missing from the zip. What am I doing wrong?
All three files need to go to your Data folder, where you'll find other .esm and .ba2 files.
Plugins also need to be activated. That's why you should use a mod manager to download a mod. You can also try the cumbersome in-game Load Order tab inside Creations.
77 comments
Troubleshooting:
- An easy way to check whether the mod has been installed correctly is to open the console and type help ZY2S
- If the search came out empty, you'll need to reinstall the mod.
Asking primarily for this minidress mod, the flightsuit, and the military uniforms with skirts. Is putting those into the game as replacers for NPCs a big task?
Starfield 1.14.74 here.
Mod works fine on my side but for dress or gloves from acessory pack (don't know for other parts) i can't change to colors that need pigments at spacesuits workbench. Only plain colors (white,etc..) that doesn't ask for pigments work fine.
Trying to change default to "mixed colors" (white/pink,etc.. those that ask for pigments then) does nothing, it keeps default color (i tried reload game).
Even change color of my already changed to plain white dress and glove with "mixed colors/pigments" revert back to default (red black dress and black glove then).
That's about it, any hint, workaround or even someone facing same issue is welcome :)
Edit : Actually it's really only if color change ask for pigment cause dress cream/blue and navy tan are two colors dresses but doesn't ask pigments and they work fine.
Edit2 : I launched the dress esm through SF1Edit 4.1.5n to see if i could remove some pigment needs somewhere (i'm really not an expert in all this huh) but only dresses that doesn't need pigments in game are listed.
I check "objects modifications" that seems imho the place to go in the esm but here too only colors that doesn't ask pigments in game are listed.
So i guess xedit modification of the esm won't (can't) solve my pigment issue lol.
Many thanks for the mod anyway, the game/modding scene really lacks of some more or less sexy clothes imo :D
If you can't tell which mod is causing the conflict, you can start a new game with only my mod and SKK Fast Start, then fast forward to the Lodge to access the workbenches and see if it works. Then, reactivating your other mods in batches to identify the culprit. Once you know which mod is causing the conflict, you can try loading my mod lower down in the load order. If that doesn't work, you (or others) may need to make a patch.
If you use translation mods for my mods, deactivate them as they are outdated.
And KZ here https://www.nexusmods.com/starfield/mods/11471
My guess (not on pc right now) is thoses mods I add to KZ to change colors that may needs pigments indeed: https://www.nexusmods.com/starfield/mods/12709
Your mod is for sure in lower load order than this one so patch could be the solution, thks again.
Just a request (I haven't had time to read everyone else's posts so apologies if someone has already asked this), but is there any change you can make your mods (this one in particular) compatible with Gambit77's Armor and Clothing Extended so that quality level can be increased and even legendaries added? As your mod is standalone I think it should be doable. I'm not a modder myself so I'm afraid I don't know what is possible. Apart from that please keep on with the stellar work!!.
Kind Regards,
Your Clothes look awesome, would be a shame if we are unable to modify them.
Thanks in Advance
I just found a problem: all the clothes work for my character(Male), but when I put them on Sarah, the body disappears, leaving only the head, arms, and legs. I am sure that I did not use any mod to change the body shape (CBBE) or other things that could make it wrong. What should I do? Thank you!
Update: I have over steam check the files. Than i delete the file pipeline.cache. Than start the game and the shaders are load new. And the body are back!
But the under arms fit not the arms correct.
Plugins also need to be activated. That's why you should use a mod manager to download a mod. You can also try the cumbersome in-game Load Order tab inside Creations.
But how can I change the colour?
After I send my post, I ´ve seen the discription in your Troubleshooting 🙈
Great support