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ZoNE79

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zone79

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  1. zone79
    zone79
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    --- INVISIBLE PARTS ON NPCs ---
    Having spent months looking into this on all of my mods, I have found zero issues that could cause this.
    I've gathered info from others that found the cause for them, and possible fixes for it.

    *Post From Player: The invisible clothing bug happens when you open the creation shop and load a save without restarting the application.
    *Post From Player: Invisible people is not a mod glitch btw, It's from not hard saving then restarting the game after enabling the mod.
    *Post from Player: After updating the mod and entering the game, if invisible body parts on your character and or npcs, I find exiting the game completely and restarting the game app and sometimes steam will set the inviable bodies straight. last patch/update of base game seems to have introduced this bug.
    *Post From Player: Putting the .esm last in the load order worked for me
    *Post From Player: If anyone else has this problem the followed fixed it for me. Load game to main menu. Disable all mods. Exit game to desktop. Load to main menu. Enable all mods. Exit to desktop. Play. Adding any mods or changing the order may cause the issue to reoccur.  This fixed the invisible npcs issue.
    *Post From Player: A helpful VIDEO by Crimson Flyboy. The 1st 2 minutes goes over what can cause this, and how to avoid it.


     Please dont post the issue to me unless you have found another cause for it, or another fix for it.

    If none of this helps you find the reason, or a fix for your situation then I'm sorry but there is nothing more I can do. I personally have never had this issue happen to me, and I have all of my mods installed at all times. As I said before I've looked for months, and found nothing that could cause this to happen. Im not going to tell you 100% its not my mods, but I'm going to say I'm 90% sure its not... If you still think its one of my mods doing it, or cant find a fix for it, then I would suggest not using them. 
  2. AndreizNexus
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    Please make them function as jetpack, the jetpacks in vanilla are so ugly and huge.
    Please
  3. mateusmarcone
    mateusmarcone
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    Hi zone, hope youre doing well.

    I wanted to ask you a feature which was implemented in the backpack in another mod called "cozy camping".

    In that mod, equipping the apparel backpack created by the modder automatically unequips the boostpack, if you had it equipped, and vice versa. This avoids problems with clipping but its also more immersive. You either have a boostpack or a backpack on.
  4. RambitFreeman
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    The backpacks are floating off the back. Any way to fix this?
    Looks like it works again when i deleted it and redownloaded it andmoved it up the load order.

    UPDATE: it starts floating off the back again. Not sure why it keeps moving away from its intended spot.
    1. Vaas444
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      I got same issue. On some companions backpack by some reason floating by alot behind, maybe it has a weight issue? Happens only without spacesuit
    2. zone79
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      The backpacks are designed like boostpacks when it come to how they are worn.. If the spacesuit youre wearing (that is hidden) is a bulky spacesuit the backpacks will be ferther from your body. If the spacesuit you are wearing is slimmer then the backpack will be closer to your body.
    3. ScarecroOw
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      I found a fix for this, which is rigging the backpack to the chest bone instead of the backpack bone
    4. zone79
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      Yeah ive known how to fix it👍. I have just been lazy to do it, because there are so many parts that need to be changed. There will still be issues that come with doing it that way though. There will be minor clipping when using Overweight Body type, and minor hovering when using Thin body shape since morphs cant be used with these backpacks. It wont hover as much as it can with C_Backpack but still will hover a bit. I plan to change it all at some point, just have not gotten around to it.
  5. Awildshrew
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    Hey, Absolutely love your work, quick question, would you ever consider adding these as boost packs or would that bring its own sets of problems? some of these would look just as good attached to a space suit as a clothing set, either way ill be continuing to download your mods, top quality stuff
    1. zone79
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      Thanks, I already offered that when I 1st made them. Said if enough wanted it I would do that. Not enough were interested it in so i never did.
    2. Awildshrew
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      Fair enough, cant blame if the demands not there :)
    3. JackSpinOut
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      I dont really understand the lack of demand as 90% of the exploration in this game is with the spacesuit on. Would you ever consider making a boosback version?
    4. zone79
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      My guess is it has to do with people having a spacesuit they like, and they have a boostpack that already goes with it. Ill probably add the option for this to be boostpack at some point, but yeah not many seem to want it.
    5. JackSpinOut
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      Thanks very much for the response! Your creations works so well with the Genesis Starwars mod pack! Great work!

      I will come check time to time to check if you add the Jetpack option! 

      Thanks!
  6. The trucker's spacesuit is not displayed, as is the backpack
    1. zone79
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      ?
  7. valora86
    valora86
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    how can i get the shorts?
    1. zone79
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  8. Nosferato321
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    A minor request that I hope can be done. This mod shares the equip slot for the glasses mod. I can not wear glasses and a backpack together. Would love some kind of combability patch <3
    1. zone79
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      I need to know what mod youre talking about :)
    2. Nosferato321
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      https://www.nexusmods.com/starfield/mods/6332
    3. zone79
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      ah ok, ill ask if they are ok with that, and do a patch if they are.
    4. Nosferato321
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      <3
    5. VirtualChrisM
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      Amazing mod but I see this is still an issue... 6 months later... any hope of getting this addressed?  It would be very nice to equip both the glasses and a pack but as it stands, it's one or another. I believe there's something like 60 slots... at least that was the case in FO4.

      Here is a list of slots that are used by various other mods (I'm aware of)...  It seems both this pack mod and the glasses mod are using slot 26

      clothes=3
      face=18
      glasses=26
      hat=4
      suithelmet=36
      suitpack=37
      suit=35
      visor=41
      hood=47
    6. zone79
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      It has been addressed.. a patch was made a long time ago. TheencoGlasses and StarfieldBackpacks Patch
    7. VirtualChrisM
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      Yes,that helps but both mods are still using the same slot.  Ideally, your two mods would use different slots. The reason this can be important, is players like me have keybinds to unequip slots... so I have a keybind to unequip eyewear (slot 26) that removes the pack as well... because it's in the same slot.
    8. zone79
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      Sorry, dont know what you tell ya.
  9. ThatZombieBoi
    ThatZombieBoi
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    will you be updating the strapless version of this mod? just curious, not meaning to rush or be a dick, just a fan of your content
  10. StackGX
    StackGX
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    confusing. i find the backpacks at Emerson Shephard in Akila, not at Kolman in Neon. (trade authority store). it doesn't bother me, but is it perhaps a bug?

    Edit in addition: the backpacks also appear at Amoli Bava in Atlantis (Jemison Mercantile Store)
    1. zone79
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      Thanks for reminding me to update the How To Get info.
  11. SiN1KiLLeR
    SiN1KiLLeR
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    Anyone on PC using creation or nexus having issues? I've had no luck getting this insanely good mod working.
    1. zone79
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      Where are you installingfrom, and whats the problem?
    2. SiN1KiLLeR
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      Sorry Zone it's a user error, I've got it working. I'm having an issue with trying to have all three of your mods that dropped today working together but isolating them is working and thats all I need. Most likely user error again haha.

      Sorry for wasting your time mate and thanks for responding.
    3. zone79
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      np, hope you enjoy them.