Starfield
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Gambit77

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Gambit77

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28 comments

  1. Gambit77
    Gambit77
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    Sticky
    This comment is a thread to request blocks of FormIDs.
    Please do not reply to this comment for other purposes.
    1. TheOGTennessee
      TheOGTennessee
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      We talked in discord, and so you already know about this... but I will make it public to act as a template for others to use.

      I am currently requesting 15 mod slots for my upcoming mod TN's Power Tools that I still need to turn into 00 prefix OMODs.

      While not important to the request, for others who see this, these are the OMODs I need to convert:
    2. MrZHDarkstar
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      I am requesting 55 mod slots for Monster Outfit Plus: 40 to update the main file and 15 for an optional add-on file I've nearly finished.
    3. Gambit77
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      @TheOGTennessee
      Your allocated block of 15 is Injected_OMOD_Placeholder_0001217 through Injected_OMOD_Placeholder_0001231.
      Use v3 of the plugin that I will be uploading shortly, I removed a bug that
      was in the first two versions of the plugin regarding double xxxxx10
      entries every 100 placeholders.
      At which point the mod author, in this case TheOGTennessee, would use the 15 FormIDs corresponding with the 15 allocated placeholders, to finish the example.
    4. Gambit77
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      @MrZHDarkStar
      Your allocated block of 55 is Injected_OMOD_Placeholder_0001232 through Injected_OMOD_Placeholder_0001286.
      Use v3 of the plugin that I will be uploading shortly, I removed a bug that was in the first two versions of the plugin regarding double xxxxx10 entries every 100 placeholders.
    5. Gambit77
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      @Spoopy your allocated block of 11 for Inflictor Enhanced is
      Injected_OMOD_Placeholder_0001287 through Injected_OMOD_Placeholder_0001297
    6. Vnomali
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      Requesting 11 mod slots for Inflictor Enhanced. Use version 1.0.1

    7. Vnomali
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      I would like to request 10 slots for adding skins to the inflictor. Thanks!
    8. Gambit77
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      Your allocated block of 10 is Injected_OMOD_Placeholder_0001298 through Injected_OMOD_Placeholder_0001308
    9. DarthSidious666
      DarthSidious666
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      I would like to request 48 slots for my All Trilogy Lightsabers mod.
    10. Gambit77
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      @DarthSideous666 your allotted block of 48 is Injected_OMOD_Placeholder_0001321 through Injected_OMOD_Placeholder_0001368
    11. Kaemin001
      Kaemin001
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      I'd like to request a block of 7 for Eclipse - Standalone EM Weapon Set.

      Thanks for your efforts!
    12. Gambit77
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      @Kaemin001 Your allocated block of 7 is Injected_OMOD_Placeholder_0001369 through Injected_OMOD_Placeholder_0001375
    13. VenpiTheGamer
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      I need a block of 10 for a new cct mech setup I'm working on
    14. Gambit77
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      @Venpi your allocated block of 10 is Injected_OMOD_Placeholder_0001463 through Injected_OMOD_Placeholder_0001472
    15. Bonepunk
      Bonepunk
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      I'd like to request a block of 40 for my Halo Spartan Collection mod.
      Thank you.
    16. Gambit77
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      @Bonepunk sorry for the delayed response, somehow I missed your request until today.
      Your allocated block of 40 is Injected_OMOD_Placeholder_0001473 through Injected_OMOD_Placeholder_0001513
    17. Gambit77
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      Changelog not working atm so here's the log for v9:
      Updated for game version 1.10.31, removed hundreds/thousands of placeholder records whose FormIDs are now being used by Bethesda. The update did not effect any placeholders currently in use.
  2. Djlegends
    Djlegends
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    btw looks like bethesda finally fixed this dam bug with latest update since it bugged out the DLCs as well!!!
  3. Blasturbator
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    This would probably require a crazy amount of work editing records, but could you not duplicate every container type into a new .esm and just edit every existing record that uses a container to use those "new" containers? that way they wouldn't start with 00 as the FormID right?


    My bad someone said the same thing already and i didnt read the comments first.
  4. drp23
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    Just a random thought, wouldn't a safer/better workaround be to create an xedit script to duplicate all the containers and overwrite them with new formIDs?
    1. Gambit77
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      Safer, but very incomplete, as the main issue is with companions/npcs.
      Also I don't know about you, but the only way I interface the Lodge safe is through SKK Universal Stash, and SKK adamantly refused when I asked him about using/creating another container that wouldn't be susceptible to the OMOD bug. So for myself, your idea would be 0% applicable.
  5. VenpiTheGamer
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    Could we use this same framework for the SCEN records which have features that need mod 00 prefixes to be usable?
    1. Gambit77
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      Yes, any record that needs to be 00 could use this. I just wasn't aware of anything other than OMODs. And if you want to write up a little detailed description of the issue with the SCEN records I'll add it to the description.
    2. VenpiTheGamer
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      Basically several places in scenes actions and dialog/info can be used to start and jump to a specific scene phase for some reason all these places are locked behind the source/target scene having mod index 00. See the error below from the Starborn Companion Cora mod I'm building currently.

  6. TheOGTennessee
    TheOGTennessee
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    Even though I have sent my request over discord prior to this, I figured I would put my latest request up here as well, to act as an example. No matter how well someone explains something, an example is always helpful. So yeah, the quality mods I still needed to convert, I put the request in your thread, along with a picture so folks sorta know what I am talking about.
  7. trucker7371
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    I'm not a mod author, and I don't know what this does exactly.
    However, I'm glad that the mod author community is coming up with
    mods to fix this broken, yet wonderful game.
  8. JaeDL
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    Thank you for doing this.

    I need to reach out to the author of Starborn not Toddborn, but that's the main mod I'd like to see have this bug fixed.