Starfield
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  1. nevaborn
    nevaborn
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    Ok I need help here. Does anyone else experience an issue where installing this mod causes areas of the game like the "well" or the "UC vigilance' or some "space stations" to become empty white space, where you continually fall and only NPC exist in this space as black shadows. It happens with certain other mods as well. The only connection I have guessed at is that all the mods causing the issue use structural assets from the game to create new items. like the "base" mod for outpost. This mod is definitely one that triggers the issue. I just want to know why and what I can do to prevent it. Thank you in advance community. 
    1. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      This mod has nothing with area editing. All values are completely new and are weapon based. Its a simple new record that adds new weapon, new projectile, new ammo. None of those have anything with area and location editing. My mod definately isnt a problem. 
    2. nevaborn
      nevaborn
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      So if you mod is not directly the issue could it be conflicting with another mod and some how cause the issue? because the issue is present whenever I install your mod. I'm evening going to reinstall today and continue playing with the issue to fine a solution. Thanks for reply.
    3. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Well I dont know how honestly, because my values are completely new... they dont overwrite anything :/ 
    4. Nyghtshade840
      Nyghtshade840
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      Stand-alone weapons are never going to cause the kind of issues you describe.  Weapon edits don't affect cells (rooms, ships, and buildings) at all....ever.  The only glitch you would see is npc's shooting invisible pew pews if the meshes and such were placed in the wrong folders.
    5. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Exactly! :3
  2. Nyghtshade840
    Nyghtshade840
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    Maybe an alternate ammo....a high arcing mirv round
    1. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Mirv is a lot of smaller nukes right? 🫡
    2. Nyghtshade840
      Nyghtshade840
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      MIRV is when it goes up into the air....splits into several smaller projectiles and spreads out a bit.  So....several smaller nukes over a wider area.
    3. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Ohh! I understand now, hmmm idk if I could make something like that :/ 
    4. Nyghtshade840
      Nyghtshade840
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      In Fallout there was a mirv attachment to the fatman in the vanilla game.  Don't know how similar the coding is but that might be a good place to look for ideas to see if it is possible to achieve in SF.
    5. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Maybe I could do it with hornet nest, i could try 
  3. halrixx
    halrixx
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    My fatman is invisible in the latest version. And some other standalone weapon mod are also invisible, such as TGs E-11 Blaster Rifle (Standalone)
    1. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Probably nofs are again in other folder... on my end all is good friend :/ 
  4. Caedwyn
    Caedwyn
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    an idea xD
    make an unusually thin weapon and call it "thinman" and make it shoot rivet and make the sound "pew pew" xD
    1. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Ohh man that would be hilarious lmao! 
  5. halrixx
    halrixx
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    dude, the bullet is so expensive and need so much material to make
    1. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Yep, they are strong that is why 
  6. xshadowblitzz
    xshadowblitzz
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    Glad to see you finally release it, Looks really good and ill be adding it ;) 
    1. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Thank you so much bro! I am working on few others now! Plasma Turret / EM machinegun! 
    2. xshadowblitzz
      xshadowblitzz
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      great, always good to have alternate weapon options 
    3. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Yep!
  7. fritz714
    fritz714
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    Awesome mod! any chance of making a alt version with a way larger and robust explosion doing crazy damage? 
    1. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Thanks! I think this is the biggest explosion i could find :/
  8. jawonder
    jawonder
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    Does it not do any damage to my character ?. I did a test fire at a short distance and Sarah was standing next to me, she went down and I didn't break a sweat  haha!.
    1. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Hmmm! It should hahahah... maybe you werent close enough 😝
  9. LisbethSAO
    LisbethSAO
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    Does it fire Atom Bomb Babies?  :P

    1. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Omg hahahhaha 🤣🤣🤣
  10. Zentelioth
    Zentelioth
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    And ANOTHER ONE~
    And ANOTHER ONE~

    My crew has never been better with your works^^

    Thank you so much!!
    1. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Thank you bro! Now imagine if we add EM machinegun? 🙈🤣

      As a ground weapon, we already have space em machinegun ** 
    2. tomomi1922
      tomomi1922
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      Actually EM isnt bad.  The only EM gun I can use now is the Nova Disrupter and it only has 5 rounds.  Its so hard to capture high level enemies.  
    3. Zentelioth
      Zentelioth
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      I'm so here for that!!!
      A heavy weapon one perhaps, like this????
    4. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Yeppp! I thought about that one yea, maybe similar model, blue ammo, and em dmg 🙈