Bethesda fixed the OMOD bug described in detail here, https://www.nexusmods.com/starfield/mods/7795.
So my mods Craftable Quality and Craftable Quality Extended have now been updated to no longer use FormIDs that were injected records in the Starfield.esm.
If it ain't broke don't fix it? While that method was a working workaround to not be affected by the bug, they were prone to possible conflicts with other modders using the same workaround and with new records added by Bethesda in future updates. And I suspect there came some conflicts with weapon OMODs in the newest May update from a report I got. For that reason I updated to future proof compatibility.
The downside is that new OMODs added by these two mods on weapons and apparel will disappear from items in pre-existing saves from before the update. Sorry about that, but it had to be done. So unfortunately some items will get their quality mod slot removed.