File information

Last updated

Original upload

Created by

Cobal

Uploaded by

Cobal

Virus scan

Safe to use

Tags for this mod

198 comments

  1. Cobal
    Cobal
    • premium
    • 24 kudos
    Locked
    Sticky
    Version 1.1.4 released.  

    Added 1x1 cabin habs. 
    A one person cabin with a new luxury shower + toilet unit and an empty cabin for use with the
    decorator (reminder that the decorating ship habs has unknown effects on
    your save)   

    Pics:  
    Empty Cabin
    One person Cabin
    Luxury lavatory unit

    I can't get snaps on the fore and aft to work without completely messing up door creation for surrounding habs.  
    These habs are intended to only have port or stbd doors. Even using copied
    habs and structs that have the desired snap behaviour as a base to work
    from results in doors getting messed up.     
    Until I can figure out what arcane combination of keywords and objects placement are
    needed to have snaps that do not try to create doors I opt to simply
    not have the problem creating snaps.   
    So there are no snaps at all fore and aft, and that could be a tad annoying with ship building. 
    Sorry about that.  
  2. ShieldToss
    ShieldToss
    • premium
    • 0 kudos
    Is there a reason my hab is blindingly white? It's just all, pure white. 
  3. aqvarivsatnexus
    aqvarivsatnexus
    • member
    • 0 kudos
    A empty version of the wing hab would be nice 😉
    Can not click on the exterior hab itself in shipbuilder mode and have it identify, only the hatches. Could this be part of the issue with disappearing decor? 

    Cheers, Aqvarivs
  4. VirtualChrisM
    VirtualChrisM
    • member
    • 8 kudos
    Just a note to let others know the long wing habs work just fine in the latest version. The small 1x1 have missing walls so just don't use those.

    In full disclosure, I ran the lot through the nif update, but I'm not sure that was necessary... https://www.nexusmods.com/starfield/mods/9234
    1. dionisiy300
      dionisiy300
      • member
      • 12 kudos
      I did it and I have no problem with the walls disappearing.
    2. VirtualChrisM
      VirtualChrisM
      • member
      • 8 kudos
      Strange. Must be some interaction unique to me then. 
    3. bjornfeuer
      bjornfeuer
      • member
      • 1 kudos
      Hey VirtualChrisM, any chance you could release your fixed version of this mod since Cobal has abandoned this?
    4. VirtualChrisM
      VirtualChrisM
      • member
      • 8 kudos
      Have you tried it? One person on Reddit says it just worked as is. If not, you can use the link in my OP to update the mesh like I did. Click through to that Nif tool and follow the instructions in the pinned post. I just did that as a precaution. It’s pretty straight forward. A few clicks. It’s not worth uploading a new mod and as I say above the 1x1s are missing walls for me so I’m hardly the one to draw from here 😝
    5. Vince134
      Vince134
      • supporter
      • 41 kudos
      Hey Guys ! 
      I just used the nif tool, it fixed the nif files, but the habs aren't fixed, did you made anything else for this mod to work ? :/
    6. VirtualChrisM
      VirtualChrisM
      • member
      • 8 kudos
      It seems to vary from person to person. Some didn't even have to run this through Nifscope, some like me have and the corner habs are good but the side ones are missing pieces, others have no issues. I wish I could tell you more. 
    7. Vince134
      Vince134
      • supporter
      • 41 kudos
      Sad :/ Even after updating the nif files, the habs are still not visible on my ship builder, and when I want to switch to the stbd version, it crash my game ^^ I try to recreate the mod ather updating nif files, but habs are not even in the ship builder list ^^
      I don't understand this bug ^^ and saddly this mod is discontinued :(
    8. BigFAFO
      BigFAFO
      • member
      • 1 kudos
      You may have to "appropriate" the wing design for SPE... They look like Stroud habs in the first place. A nicely decorated wing hab would go perfectly next to a 2x3 Living Quarters,, nice fireplace... hydroponics, moon-roof... etc.. LOL...  I would not be upset if SPE came out with a similar, furnished design... LOL
  5. DaddyNoah
    DaddyNoah
    • member
    • 2 kudos
    please please please bring this to xbox please
  6. wysiwyg
    wysiwyg
    • premium
    • 28 kudos
    If I decorate the habs then they are empty after making unrelated changes in the ship builder. 

    Edit: I converted the esm back to esp using the Starfield Plugin Bridge. (I had to follow the process to remove the blueprints dependency). After I converted it back to an ESM in the creation kit decorations seem to stick. I'm not sure if this is a placebo or if the plugin version mattered somehow.

    Edit2: Nope, I added a ladder in another part of the ship and the decorations were wiped in custom habs including these but not in vanilla habs.
    1. NeoKingArthur
      NeoKingArthur
      • premium
      • 141 kudos
      I tested this theory as well. I put furniture decoration into these cob's habs on my ship, I exit the ship, go to a ship tech, and delete a hab elsewhere and replace it with a completely different hab. When I come into the ship, the decorator that I put in the hab that I deleted is removed, and the replacement hab is there. But when I go into the cob's habs that I decorated. The decorations are still there.

      Note that I just downloaded this mod as is, and then use the Nif migration tool to update all the meshes, and I just install it. And everything works for me, including persisting decorations. That doesn't mean I can guarantee there's no problems. It's just that with the limited testing that I did, the decorations I put inside Cob's habs stays even if I go to a ship tech and making a change elsewhere in the ship.
    2. wysiwyg
      wysiwyg
      • premium
      • 28 kudos
      I installed the mod the same way you did. Clearing the decorations didn't happen right away for me, but it did eventually happen twice after I had decorated the habs. I do have the clutter enabled with the Starfield Engine Fixes mod, so I guess I could try disabling that and see if it matters.
  7. DaddyNoah
    DaddyNoah
    • member
    • 2 kudos
    your mods are awsome Please bring your mods to xbox please

    just letting people know if you upload to creations and make available for Xbox but you have set it as work in progress Xbox don't see it in the mod downloader 
  8. sanyolo
    sanyolo
    • member
    • 3 kudos
    Hello @Cobal,

    can we get a reverse flipped version? Neither vanilla nor various mods (responsible for flipping) can be used on this one. it would be great, if this (your) work keeps going and progressing by time. I really enjoy it. Thank you in advance and cheers! 
  9. reapurmod
    reapurmod
    • member
    • 3 kudos
    I really like this mod. it's still very useable in game, but crashes the Creation Kit. I just upgraded to 64GB and still crashes the CK.
    I can trick it to load just one of the wings, save the CK. But sadly the esp will not open again, it continues to crash.

    thanks
  10. DaddyNoah
    DaddyNoah
    • member
    • 2 kudos
    Do you plan to bring this to xbox ??
    please say you do because id love to have this mod
  11. Hey can i have your permission to port this to Creations for people on xbox can enjoy?