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ThirteenGears

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ThirteenGears

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About this mod

Epic battles so tough they'll rip you a new woke ass!

Permissions and credits
This spreadsheet formulates console commands for a random NPC battle royal. 
Best to initially attempt in desolate areas outside of cities, like moons. 
Over 3000 actor NPC's to randomly draw from including fauna, factions, and robots.

Hint; use console command 'tcai' to switch AI combat OFF before you run the batch script. 
This will ensure you have enough time to hide behind a rock or some other position before all the chaos goes rushing at you. 
Once the script is loaded, run 'tcai' back to ON -- and brace yourself. 

One thing I recommend is grabbing some AI mods submitted on here, to pep up AI intelligence and NPC logic.
I like to use PEAK, ICAI, EFF, and AIA -- among others. 

Bonus hint;  I have global aggression set to 3, meaning full-time asshole. This ensures all NPC's are savage against you.
Set 'player.setav aggression 3' via console, or add that line into any auto-executing startup script.  
Also make sure them NPC's get scared and that you can drop them, and they bleed.

In this version I kept the QTY, DIR, and DIS variables dynamically static, meaning using a rand() function.
In v3 I hope to have those inputs be available for input.  Along with more options for actor selection.
Currently things are just vary .. random.  And that's a good thing too, it keeps the battles interesting.

Note, there is a good bit of logic in the sheets.  In ways to ensure you don't get the same NPC twice per draw, and etc.
So it's not just randomly pulling from a pool of codes, there are coding precautions to ensure each game is proper.

CREDITS:
I used xEdit to rip into the ESM's, ran some scripts to yank out the base ID actor codes. Everything else is just Google Sheets functions and formulas. Cheers to the xEdit creators, and thank you to all the real modders on here who keep the games interesting! 

Also thanks to Buddhasante for the .ico