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isLazy

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isLazy

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12 comments

  1. JackOfGuns
    JackOfGuns
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    • 0 kudos
    Finally I've found a mod to get rid of that annoying gimmick mechanic. Is it really that much to ask for? Wanting a gun that only shoots things and does nothing else? Without any wacky side effects?

    If I wanted AoE, You'd think I'd use the ammo specifically designed to provide that AoE, right? Well, apparently Bethesda just likes flying in the face of common sense. Then again, they do love giving players the illusion of choice, don't they?

    Anyways, props to you for being a better game designer than whoever came up with this wank.
  2. sandmoose13
    sandmoose13
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    • 8 kudos
    Thank god! I hate when games force in a very distracting, or in this case, dangerous, AOE or short/long term effect with visuals. 
  3. LisbethSAO
    LisbethSAO
    • supporter
    • 371 kudos
    Woohoo! Still working as advertised, with current game Update 1.8.88!  \o/

    I recently started my very first NG+ playthrough, and I figured I'd try and do this new run entirely using only Va'ruun and/or other particle beam weapons, since I never really used them during my first playthrough (and the Va'ruun weapons are hella badass)...but then I was quickly reminded why I didn't use them---that frakkin' Annihilator rounds bug-but-not-a-bug-cuz-it's-intentional-by-the-devs thing that was/is hella annoying when it hits friendlies and/or your companion, pfft. *throws chancla at Bethesda devs*

    Frakkin' awesome work on this, isLazy! THANK YOU for this mod! Endorsed! ♥
    1. LisbethSAO
      LisbethSAO
      • supporter
      • 371 kudos
      Woop woop, still working hella awesome, with new game Update 1.9.51.0 that Bethesda dropped yesterday!  \o/ ♥


      EDIT: Still working as advertised, with recent Starfield Update 1.9.67!  \o/ ♥

      EDIT2: Also with 1.9.71.  ♥
      (Make sure you update your SFSE.)

      EDIT3: Starfield Update 1.10.31 is good to go!  \o/
  4. Stikyhooves
    Stikyhooves
    • member
    • 12 kudos
    Thank you. Finally! Simeon will quit going bat s#*! insane on me because he stood in stupid. :)
  5. Gnomenclature
    Gnomenclature
    • member
    • 2 kudos
    Is this basically the same as Particle weapons Annihilator Rounds disease fix without affecting annihilator rounds? Or does it also prevent the effect on annihilator rounds?
    1. isLazy
      isLazy
      • supporter
      • 8 kudos
      Is this basically the same as Particle weapons Annihilator Rounds disease fix without affecting annihilator rounds?
      Pretty much.

      Or does it also prevent the effect on annihilator rounds?
      This mod does not change annihilator rounds. They should function normally.
    2. Gnomenclature
      Gnomenclature
      • member
      • 2 kudos
      This mod does not change annihilator rounds. They should function normally.
      Sweet. I don't use annihilator rounds, but I want a more proper fix. Have you considered submitting this for consideration in the Starfield Community Patch?

      I am going to download this as a replacement, but I am waiting for a bit to make sure all my mod dependencies are updated for 1.8.86 before I change around any installed mods.

      Thanks!
    3. isLazy
      isLazy
      • supporter
      • 8 kudos
      Sweet. I don't use annihilator rounds, but I want a more proper fix. Have you considered submitting this for consideration in the Starfield Community Patch?
      To be clear, this isn't a bug fix. The crit kill annihilator effect is intended behaviour, I just don't like it.
    4. Khormin
      Khormin
      • premium
      • 12 kudos
      The crit kill annihilator effect is intended behaviour

      It's extremely annoying. Why would anyone think this was a good idea?
  6. Deebz96
    Deebz96
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    • 72 kudos
    So THAT is how this happens. Never could quite understand what caused this. Thank you for uploading, this is definitely a fix as far as I'm concerned.
  7. Lynxgal
    Lynxgal
    • supporter
    • 26 kudos
    Nice to see someone managed to make a propper patch for those rounds (My mod essentialy just removed it entirerly), and letting people choose what kind of rounds they wanna use (how it sould be from the start really). Great work on this.